forked from Reload/techage_modpack
142 lines
3.9 KiB
Lua
142 lines
3.9 KiB
Lua
--[[
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Minecart
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========
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Copyright (C) 2019-2020 Joachim Stolberg
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MIT
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See license.txt for more information
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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local RegisteredInventories = {}
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-- Take the given number of items from the inv.
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-- Returns nil if ItemList is empty.
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function minecart.inv_take_items(inv, listname, num)
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if inv:is_empty(listname) then
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return nil
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end
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local size = inv:get_size(listname)
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for idx = 1, size do
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local items = inv:get_stack(listname, idx)
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if items:get_count() > 0 then
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local taken = items:take_item(num)
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inv:set_stack(listname, idx, items)
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return taken
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end
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end
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return nil
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end
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function minecart.take_items(pos, param2, num)
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local npos, node
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if param2 then
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npos, node = minecart.get_next_node(pos, (param2 + 2) % 4)
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else
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npos, node = pos, minetest.get_node(pos)
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end
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local def = RegisteredInventories[node.name]
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local owner = M(pos):get_string("owner")
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local inv = minetest.get_inventory({type="node", pos=npos})
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if def and inv and def.take_listname and (not def.allow_take or def.allow_take(npos, nil, owner)) then
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return minecart.inv_take_items(inv, def.take_listname, num)
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elseif def and def.take_item then
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return def.take_item(npos, num, owner)
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else
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local ndef = minetest.registered_nodes[node.name]
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if ndef and ndef.minecart_hopper_takeitem then
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return ndef.minecart_hopper_takeitem(npos, num)
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end
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end
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end
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function minecart.put_items(pos, param2, stack)
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local npos, node = minecart.get_next_node(pos, param2)
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local def = RegisteredInventories[node.name]
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local owner = M(pos):get_string("owner")
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local inv = minetest.get_inventory({type="node", pos=npos})
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if def and inv and def.put_listname and (not def.allow_put or def.allow_put(npos, stack, owner)) then
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local leftover = inv:add_item(def.put_listname, stack)
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if leftover:get_count() > 0 then
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return leftover
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end
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elseif def and def.put_item then
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return def.put_item(npos, stack, owner)
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elseif minecart.is_air_like(node.name) or minecart.is_nodecart_available(npos) then
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minetest.add_item(npos, stack)
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else
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local ndef = minetest.registered_nodes[node.name]
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if ndef and ndef.minecart_hopper_additem then
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local leftover = ndef.minecart_hopper_additem(npos, stack)
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if leftover:get_count() > 0 then
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return leftover
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end
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else
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return stack
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end
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end
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end
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function minecart.untake_items(pos, param2, stack)
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local npos, node
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if param2 then
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npos, node = minecart.get_next_node(pos, (param2 + 2) % 4)
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else
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npos, node = pos, minetest.get_node(pos)
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end
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local def = RegisteredInventories[node.name]
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local inv = minetest.get_inventory({type="node", pos=npos})
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if def and inv and def.take_listname then
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return inv:add_item(def.take_listname, stack)
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elseif def and def.untake_item then
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return def.untake_item(npos, stack)
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else
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local ndef = minetest.registered_nodes[node.name]
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if ndef and ndef.minecart_hopper_untakeitem then
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return ndef.minecart_hopper_untakeitem(npos, stack)
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end
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end
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end
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-- Register inventory node for hopper access
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-- (for example, see below)
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function minecart.register_inventory(node_names, def)
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for _, name in ipairs(node_names) do
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RegisteredInventories[name] = {
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allow_put = def.put and def.put.allow_inventory_put,
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put_listname = def.put and def.put.listname,
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allow_take = def.take and def.take.allow_inventory_take,
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take_listname = def.take and def.take.listname,
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put_item = def.put and def.put.put_item,
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take_item = def.take and def.take.take_item,
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untake_item = def.take and def.take.untake_item,
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}
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end
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end
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-- Allow the hopper the access to itself
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minecart.register_inventory({"minecart:hopper"}, {
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put = {
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allow_inventory_put = function(pos, stack, player_name)
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local owner = M(pos):get_string("owner")
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return owner == player_name
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end,
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listname = "main",
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},
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take = {
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allow_inventory_take = function(pos, stack, player_name)
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local owner = M(pos):get_string("owner")
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return owner == player_name
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end,
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listname = "main",
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},
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})
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