forked from Reload/techage_modpack
484 lines
14 KiB
Lua
484 lines
14 KiB
Lua
--[[
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Signs Bot
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=========
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Copyright (C) 2019-2021 Joachim Stolberg
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GPL v3
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See LICENSE.txt for more information
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Bot place/remove commands
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]]--
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-- Load support for I18n.
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local S = signs_bot.S
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local lib = signs_bot.lib
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local bot_inv_take_item = signs_bot.bot_inv_take_item
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local function bot_inv_put_item(pos, slot, items)
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local leftover = signs_bot.bot_inv_put_item(pos, slot, items)
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return leftover:get_count() == 0
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end
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local tValidLevels = {[-1] = -1, [0] = 0, [1] = 1}
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-- for items with paramtype2 = "facedir"
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local tRotations = {}
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local Rotations = {
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{0,8,22,4},
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{1,17,21,13},
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{2,6,20,10},
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{3,15,23,19},
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}
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for _,v in ipairs(Rotations) do
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local t = table.copy(v)
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for i = 1,4 do
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table.insert(t, 1, table.remove(t))
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tRotations[t[1]] = {t[2], t[3], t[4]}
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end
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end
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--
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-- Place/dig items
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--
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local function place_item(base_pos, robot_pos, param2, slot, route, level)
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local pos1, p2 = lib.dest_pos(robot_pos, param2, route)
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pos1.y = pos1.y + level
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if not lib.not_protected(base_pos, pos1) then
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return signs_bot.ERROR, S("Error: Position protected")
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end
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if lib.is_air_like(pos1) then
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local taken = signs_bot.bot_inv_take_item(base_pos, slot, 1)
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if taken then
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local name = taken:get_name()
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if name == "default:torch" then
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name = "signs_bot:torch"
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end
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local def = minetest.registered_nodes[name]
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if not def then return end
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if def.paramtype2 == "wallmounted" then
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local dir = minetest.facedir_to_dir(p2)
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local wdir = minetest.dir_to_wallmounted(dir)
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minetest.set_node(pos1, {name=name, param2=wdir})
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else
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minetest.set_node(pos1, {name=name, param2=p2})
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--minetest.check_single_for_falling(pos1)
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end
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end
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end
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return signs_bot.DONE
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end
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signs_bot.register_botcommand("place_front", {
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mod = "place",
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params = "<slot> <lvl>",
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num_param = 2,
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description = S("Place a block in front of the robot\n"..
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"<slot> is the inventory slot (1..8)\n"..
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"<lvl> is one of: -1 0 +1"),
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check = function(slot, lvl)
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slot = tonumber(slot) or 0
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if not slot or slot < 0 or slot > 8 then
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return false
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end
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return tValidLevels[lvl] ~= nil
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end,
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cmnd = function(base_pos, mem, slot, lvl)
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slot = tonumber(slot) or 0
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local level = tValidLevels[lvl]
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return place_item(base_pos, mem.robot_pos, mem.robot_param2, slot, {0}, level)
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end,
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})
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signs_bot.register_botcommand("place_left", {
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mod = "place",
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params = "<slot> <lvl>",
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num_param = 2,
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description = S("Place a block on the left side\n"..
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"<slot> is the inventory slot (1..8)\n"..
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"<lvl> is one of: -1 0 +1"),
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check = function(slot, lvl)
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slot = tonumber(slot) or 0
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if not slot or slot < 0 or slot > 8 then
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return false
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end
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return tValidLevels[lvl] ~= nil
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end,
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cmnd = function(base_pos, mem, slot, lvl)
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slot = tonumber(slot) or 0
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local level = tValidLevels[lvl]
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return place_item(base_pos, mem.robot_pos, mem.robot_param2, slot, {3,0}, level)
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end,
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})
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signs_bot.register_botcommand("place_right", {
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mod = "place",
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params = "<slot> <lvl>",
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num_param = 2,
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description = S("Place a block on the right side\n"..
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"<slot> is the inventory slot (1..8)\n"..
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"<lvl> is one of: -1 0 +1"),
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check = function(slot, lvl)
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slot = tonumber(slot) or 0
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if not slot or slot < 0 or slot > 8 then
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return false
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end
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return tValidLevels[lvl] ~= nil
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end,
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cmnd = function(base_pos, mem, slot, lvl)
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slot = tonumber(slot) or 0
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local level = tValidLevels[lvl]
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return place_item(base_pos, mem.robot_pos, mem.robot_param2, slot, {1,0}, level)
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end,
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})
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local function place_item_below(base_pos, robot_pos, param2, slot)
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local pos1 = {x=robot_pos.x,y=robot_pos.y-1,z=robot_pos.z}
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if not lib.not_protected(base_pos, pos1) then
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return signs_bot.ERROR, S("Error: Position protected")
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end
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local node = tubelib2.get_node_lvm(pos1)
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if node.name == "signs_bot:robot_foot" then
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local taken = bot_inv_take_item(base_pos, slot, 1)
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if taken then
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local name = taken:get_name()
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local def = minetest.registered_nodes[name]
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if not def then return end
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minetest.set_node(pos1, {name=name, param2=param2})
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end
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end
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return signs_bot.DONE
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end
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signs_bot.register_botcommand("place_below", {
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mod = "place",
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params = "<slot>",
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num_param = 1,
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description = S("Place a block under the robot.\n"..
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"Hint: use 'move_up' first.\n"..
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"<slot> is the inventory slot (1..8)"),
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check = function(slot)
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slot = tonumber(slot) or 0
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return slot and slot >= 0 and slot < 9
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end,
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cmnd = function(base_pos, mem, slot)
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slot = tonumber(slot) or 0
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mem.stored_node = {name = "air"}
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return place_item_below(base_pos, mem.robot_pos, mem.robot_param2, slot)
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end,
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})
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local function place_item_above(base_pos, robot_pos, param2, slot)
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local pos1 = {x=robot_pos.x,y=robot_pos.y+1,z=robot_pos.z}
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if not lib.not_protected(base_pos, pos1) then
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return signs_bot.ERROR, S("Error: Position protected")
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end
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if lib.is_air_like(pos1) then
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local taken = bot_inv_take_item(base_pos, slot, 1)
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if taken then
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local name = taken:get_name()
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local def = minetest.registered_nodes[name]
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if not def then return end
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minetest.set_node(pos1, {name=name, param2=param2})
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end
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end
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return signs_bot.DONE
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end
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signs_bot.register_botcommand("place_above", {
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mod = "place",
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params = "<slot>",
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num_param = 1,
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description = S("Place a block above the robot.\n"..
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"<slot> is the inventory slot (1..8)"),
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check = function(slot)
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slot = tonumber(slot) or 0
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return slot and slot >= 0 and slot < 9
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end,
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cmnd = function(base_pos, mem, slot)
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slot = tonumber(slot) or 0
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return place_item_above(base_pos, mem.robot_pos, mem.robot_param2, slot)
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end,
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})
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local function dig_item(base_pos, robot_pos, param2, slot, route, level)
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local pos1 = lib.dest_pos(robot_pos, param2, route)
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pos1.y = pos1.y + (level or 0)
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local node = tubelib2.get_node_lvm(pos1)
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local dug_name = lib.is_simple_node(node)
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if not lib.not_protected(base_pos, pos1) then
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return signs_bot.ERROR, S("Error: Position protected")
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end
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if dug_name then
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if bot_inv_put_item(base_pos, slot, ItemStack(dug_name)) then
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minetest.remove_node(pos1)
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else
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return signs_bot.ERROR, S("Error: No free inventory space")
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end
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end
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return signs_bot.DONE
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end
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signs_bot.register_botcommand("dig_front", {
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mod = "place",
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params = "<slot> <lvl>",
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num_param = 2,
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description = S("Dig the block in front of the robot\n"..
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"<slot> is the inventory slot (1..8)\n"..
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"<lvl> is one of: -1 0 +1"),
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check = function(slot, lvl)
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slot = tonumber(slot) or 0
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if not slot or slot < 0 or slot > 8 then
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return false
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end
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return tValidLevels[lvl] ~= nil
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end,
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cmnd = function(base_pos, mem, slot, lvl)
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slot = tonumber(slot) or 0
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local level = tValidLevels[lvl]
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return dig_item(base_pos, mem.robot_pos, mem.robot_param2, slot, {0}, level)
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end,
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expensive = true,
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})
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signs_bot.register_botcommand("dig_left", {
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mod = "place",
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params = "<slot> <lvl>",
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num_param = 2,
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description = S("Dig the block on the left side\n"..
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"<slot> is the inventory slot (1..8)\n"..
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"<lvl> is one of: -1 0 +1"),
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check = function(slot, lvl)
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slot = tonumber(slot) or 0
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if not slot or slot < 0 or slot > 8 then
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return false
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end
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return tValidLevels[lvl] ~= nil
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end,
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cmnd = function(base_pos, mem, slot, lvl)
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slot = tonumber(slot) or 0
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local level = tValidLevels[lvl]
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return dig_item(base_pos, mem.robot_pos, mem.robot_param2, slot, {0,3}, level)
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end,
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expensive = true,
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})
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signs_bot.register_botcommand("dig_right", {
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mod = "place",
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params = "<slot> <lvl>",
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num_param = 2,
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description = S("Dig the block on the right side\n"..
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"<slot> is the inventory slot (1..8)\n"..
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"<lvl> is one of: -1 0 +1"),
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check = function(slot, lvl)
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slot = tonumber(slot) or 0
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if not slot or slot < 0 or slot > 8 then
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return false
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end
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return tValidLevels[lvl] ~= nil
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end,
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cmnd = function(base_pos, mem, slot, lvl)
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slot = tonumber(slot) or 0
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local level = tValidLevels[lvl]
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return dig_item(base_pos, mem.robot_pos, mem.robot_param2, slot, {0,1}, level)
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end,
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expensive = true,
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})
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local function dig_item_below(base_pos, robot_pos, param2, slot)
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local pos1 = {x=robot_pos.x,y=robot_pos.y-1,z=robot_pos.z}
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local node = tubelib2.get_node_lvm(pos1)
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local dug_name = lib.is_simple_node(node)
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if not lib.not_protected(base_pos, pos1) then
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return signs_bot.ERROR, S("Error: Position protected")
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end
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if dug_name then
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if bot_inv_put_item(base_pos, slot, ItemStack(dug_name)) then
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minetest.set_node(pos1, {name="signs_bot:robot_foot"})
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else
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return signs_bot.ERROR, S("Error: No free inventory space")
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end
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end
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return signs_bot.DONE
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end
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signs_bot.register_botcommand("dig_below", {
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mod = "place",
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params = "<slot>",
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num_param = 1,
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description = S("Dig the block under the robot.\n"..
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"<slot> is the inventory slot (1..8)"),
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check = function(slot)
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slot = tonumber(slot) or 0
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return slot and slot >= 0 and slot < 9
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end,
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cmnd = function(base_pos, mem, slot)
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slot = tonumber(slot) or 0
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return dig_item_below(base_pos, mem.robot_pos, mem.robot_param2, slot)
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end,
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expensive = true,
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})
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local function dig_item_above(base_pos, robot_pos, param2, slot)
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local pos1 = {x=robot_pos.x,y=robot_pos.y+1,z=robot_pos.z}
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local node = tubelib2.get_node_lvm(pos1)
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local dug_name = lib.is_simple_node(node)
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if not lib.not_protected(base_pos, pos1) then
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return signs_bot.ERROR, S("Error: Position protected")
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end
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if dug_name then
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if bot_inv_put_item(base_pos, slot, ItemStack(dug_name)) then
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minetest.remove_node(pos1)
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else
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return signs_bot.ERROR, S("Error: No free inventory space")
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end
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end
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return signs_bot.DONE
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end
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signs_bot.register_botcommand("dig_above", {
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mod = "place",
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params = "<slot>",
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num_param = 1,
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description = S("Dig the block above the robot.\n"..
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"<slot> is the inventory slot (1..8)"),
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check = function(slot)
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slot = tonumber(slot) or 0
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return slot and slot >= 0 and slot < 9
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end,
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cmnd = function(base_pos, mem, slot)
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slot = tonumber(slot) or 0
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return dig_item_above(base_pos, mem.robot_pos, mem.robot_param2, slot, 1)
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end,
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expensive = true,
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})
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local function rotate_item(base_pos, robot_pos, param2, route, level, steps)
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local pos1 = lib.dest_pos(robot_pos, param2, route)
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pos1.y = pos1.y + level
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local node = tubelib2.get_node_lvm(pos1)
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if not lib.not_protected(base_pos, pos1) then
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return signs_bot.ERROR, S("Error: Position protected")
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end
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if lib.is_simple_node(node) then
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local p2 = tRotations[node.param2] and tRotations[node.param2][steps]
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if p2 then
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minetest.swap_node(pos1, {name=node.name, param2=p2})
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end
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end
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return signs_bot.DONE
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end
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signs_bot.register_botcommand("rotate_item", {
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mod = "place",
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params = "<lvl> <steps>",
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num_param = 2,
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description = S("Rotate the block in front of the robot\n"..
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"<lvl> is one of: -1 0 +1\n"..
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"<steps> is one of: 1 2 3"),
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check = function(lvl, steps)
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steps = tonumber(steps) or 1
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if not steps or steps < 1 or steps > 4 then
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return false
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end
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return tValidLevels[lvl] ~= nil
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end,
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cmnd = function(base_pos, mem, lvl, steps)
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local level = tValidLevels[lvl]
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steps = tonumber(steps) or 1
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return rotate_item(base_pos, mem.robot_pos, mem.robot_param2, {0}, level, steps)
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end,
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})
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local function set_param2(base_pos, robot_pos, bot_param2, route, level, block_param2)
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local pos1 = lib.dest_pos(robot_pos, bot_param2, route)
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pos1.y = pos1.y + level
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local node = tubelib2.get_node_lvm(pos1)
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if not lib.not_protected(base_pos, pos1) then
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return signs_bot.ERROR, S("Error: Position protected")
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end
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if lib.is_simple_node(node) then
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if block_param2 then
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minetest.swap_node(pos1, {name=node.name, param2=block_param2})
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end
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end
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return signs_bot.DONE
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end
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signs_bot.register_botcommand("set_param2", {
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mod = "place",
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params = "<lvl> <param2>",
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num_param = 2,
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description = S("Set param2 of the block in front of the robot\n"..
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"<lvl> is one of: -1 0 +1\n"..
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"<param2> is: 0 - 23"),
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check = function(lvl, param2)
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param2 = tonumber(param2) or 0
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if not param2 or param2 < 0 or param2 > 23 then
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return false
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end
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return tValidLevels[lvl] ~= nil
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end,
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cmnd = function(base_pos, mem, lvl, param2)
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local level = tValidLevels[lvl]
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param2 = tonumber(param2) or 0
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return set_param2(base_pos, mem.robot_pos, mem.robot_param2, {0}, level, param2)
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end,
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})
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-- Simplified torch which can be placed w/o a fake player
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minetest.register_node("signs_bot:torch", {
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description = S("Bot torch"),
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inventory_image = "default_torch_on_floor.png",
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wield_image = "default_torch_on_floor.png",
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drawtype = "nodebox",
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node_box = {
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type = "connected",
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fixed = {
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{-1/16, -3/16, -1/16, 1/16, 7/16, 1/16},
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--{-2/16, 4/16, -2/16, 2/16, 8/16, 2/16},
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},
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connect_bottom = {{-1/16, -8/16, -1/16, 1/16, 1/16, 1/16}},
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connect_front = {{-1/16, -1/16, -8/16, 1/16, 1/16, 1/16}},
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connect_left = {{-8/16, -1/16, -1/16, 1/16, 1/16, 1/16}},
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connect_back = {{-1/16, -1/16, -1/16, 1/16, 1/16, 8/16}},
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connect_right = {{-1/16, -1/16, -1/16, 8/16, 1/16, 1/16}},
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},
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tiles = {
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-- up, down, right, left, back, front
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"signs_bot_torch_top.png",
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"signs_bot_torch_bottom.png",
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{
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image = "signs_bot_torch_animated.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 4.0,
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},
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|
},
|
|
|
|
},
|
|
connects_to = {
|
|
"group:pane", "group:stone", "group:glass", "group:wood", "group:tree",
|
|
"group:bakedclay", "group:soil"},
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
use_texture_alpha = signs_bot.CLIP,
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
liquids_pointable = false,
|
|
light_source = 12,
|
|
groups = {choppy=2, dig_immediate=3, flammable=1, attached_node=1, torch=1, not_in_creative_inventory=1},
|
|
drop = "default:torch",
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
|