forked from Reload/techage_modpack
395 lines
10 KiB
Lua
395 lines
10 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2019-2022 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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TA4 Doser
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]]--
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local S2P = minetest.string_to_pos
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local P2S = minetest.pos_to_string
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local M = minetest.get_meta
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local S = techage.S
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local Pipe = techage.LiquidPipe
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local liquid = networks.liquid
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local recipes = techage.recipes
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local Liquids = {} -- {hash(pos) = {name = outdir},...}
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local STANDBY_TICKS = 2
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local COUNTDOWN_TICKS = 3
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local CYCLE_TIME = 10
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local function formspec(self, pos, nvm)
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return "size[6,3.6]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"box[0,-0.1;5.8,0.5;#c6e8ff]"..
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"label[2.5,-0.1;"..minetest.colorize( "#000000", S("Doser")).."]"..
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recipes.formspec(0.1, 0.8, "ta4_doser", nvm)..
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"image_button[5,2;1,1;".. self:get_state_button_image(nvm) ..";state_button;]"..
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"tooltip[5,2;1,1;"..self:get_state_tooltip(nvm).."]"
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end
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local function get_liquids(pos)
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local hash = minetest.hash_node_position(pos)
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if Liquids[hash] then
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return Liquids[hash]
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end
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-- determine the available input liquids
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local tbl = {}
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for outdir = 1,4 do
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local name, num = liquid.peek(pos, Pipe, outdir)
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if name then
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tbl[name] = outdir
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end
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end
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Liquids[hash] = tbl
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return Liquids[hash]
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end
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local function del_liquids(pos)
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local hash = minetest.hash_node_position(pos)
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Liquids[hash] = nil
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end
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-- if liquids are missing, update the cached liquid table
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local function reload_liquids(pos)
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local hash = minetest.hash_node_position(pos)
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-- determine the available input liquids
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local tbl = {}
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for outdir = 1,4 do
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local name, num = liquid.peek(pos, Pipe, outdir)
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if name then
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tbl[name] = outdir
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end
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end
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Liquids[hash] = tbl
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return Liquids[hash]
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end
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local function reactor_cmnd(pos, cmnd, payload)
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return techage.transfer(
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pos,
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6, -- outdir
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cmnd, -- topic
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payload, -- payload
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Pipe, -- network
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{"techage:ta4_reactor_fillerpipe"})
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end
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local function can_start(pos, nvm, state)
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-- check reactor
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local res = reactor_cmnd(pos, "check")
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if not res then
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return S("reactor defect")
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end
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res = reactor_cmnd(pos, "can_start")
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if not res then
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return S("reactor defect or no power")
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end
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local recipe = recipes.get(nvm, "ta4_doser")
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if recipe.catalyst then
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res = reactor_cmnd(pos, "catalyst")
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if not res or res == "" then
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return S("catalyst missing")
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end
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if res ~= recipe.catalyst then
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return S("wrong catalyst")
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end
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end
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return true
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end
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local function start_node(pos, nvm, state)
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reactor_cmnd(pos, "start")
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del_liquids(pos)
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nvm.running = true
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end
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local function stop_node(pos, nvm, state)
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reactor_cmnd(pos, "stop")
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nvm.running = false
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end
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local State = techage.NodeStates:new({
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node_name_passive = "techage:ta4_doser",
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node_name_active = "techage:ta4_doser_on",
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cycle_time = CYCLE_TIME,
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standby_ticks = STANDBY_TICKS,
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formspec_func = formspec,
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infotext_name = "TA4 Doser",
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can_start = can_start,
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start_node = start_node,
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stop_node = stop_node,
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})
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local function untake(pos, taken)
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for _,item in pairs(taken) do
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liquid.untake(pos, Pipe, item.outdir, item.name, item.num)
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end
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end
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local function dosing(pos, nvm, elapsed)
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-- trigger reactor (power)
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if not reactor_cmnd(pos, "power") then
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if not nvm.techage_countdown or nvm.techage_countdown < 3 then
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reactor_cmnd(pos, "stop")
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State:nopower(pos, nvm, S("reactor has no power"))
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return
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end
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State:idle(pos, nvm)
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return
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end
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-- available liquids
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local liquids = get_liquids(pos)
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local recipe = recipes.get(nvm, "ta4_doser")
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if not liquids or not recipe then return end
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-- check from time to time
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nvm.check_cnt = (nvm.check_cnt or 0) + 1
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if nvm.check_cnt >= 4 then
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nvm.check_cnt = 0
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local res = reactor_cmnd(pos, "check")
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if not res then
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State:fault(pos, nvm, S("reactor defect"))
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reactor_cmnd(pos, "stop")
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return
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end
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if recipe.catalyst then
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res = reactor_cmnd(pos, "catalyst")
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if not res then
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State:fault(pos, nvm, S("catalyst missing"))
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reactor_cmnd(pos, "stop")
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return
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end
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if res ~= recipe.catalyst then
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State:fault(pos, nvm, S("wrong catalyst"))
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reactor_cmnd(pos, "stop")
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return
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end
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end
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end
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-- check leftover
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local leftover
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local mem = techage.get_mem(pos)
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if mem.waste_leftover then
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leftover = reactor_cmnd(pos, "waste", {
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name = mem.waste_leftover.name,
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amount = mem.waste_leftover.num}) or mem.waste_leftover.num
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if leftover > 0 then
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mem.waste_leftover.num = leftover
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State:blocked(pos, nvm)
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return
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end
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mem.waste_leftover = nil
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end
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if mem.output_leftover then
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leftover = reactor_cmnd(pos, "output", {
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name = mem.output_leftover.name,
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amount = mem.output_leftover.num}) or mem.output_leftover.num
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if leftover > 0 then
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mem.output_leftover.num = leftover
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State:blocked(pos, nvm)
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return
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end
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mem.output_leftover = nil
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end
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-- inputs
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local taken = {}
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mem.dbg_cycles = (mem.dbg_cycles or 0) - 1
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for _,item in pairs(recipe.input) do
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if item.name ~= "" then
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local outdir = liquids[item.name] or reload_liquids(pos)[item.name]
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if not outdir then
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State:standby(pos, nvm)
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reactor_cmnd(pos, "stop")
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untake(pos, taken)
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return
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end
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local num = liquid.take(pos, Pipe, outdir, item.name, item.num, mem.dbg_cycles > 0)
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if num < item.num then
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taken[#taken + 1] = {outdir = outdir, name = item.name, num = num}
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State:standby(pos, nvm)
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reactor_cmnd(pos, "stop")
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untake(pos, taken)
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return
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end
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taken[#taken + 1] = {outdir = outdir, name = item.name, num = item.num}
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end
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end
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-- waste
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if recipe.waste.name ~= "" then
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leftover = reactor_cmnd(pos, "waste", {
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name = recipe.waste.name,
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amount = recipe.waste.num}) or recipe.waste.num
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if leftover > 0 then
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mem.waste_leftover = {name = recipe.waste.name, num = leftover}
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mem.output_leftover = {name = recipe.output.name, num = recipe.output.num}
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State:blocked(pos, nvm)
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reactor_cmnd(pos, "stop")
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return
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end
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end
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-- output
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leftover = reactor_cmnd(pos, "output", {
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name = recipe.output.name,
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amount = recipe.output.num}) or recipe.output.num
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if leftover > 0 then
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mem.output_leftover = {name = recipe.output.name, num = leftover}
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State:blocked(pos, nvm)
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reactor_cmnd(pos, "stop")
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return
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end
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State:keep_running(pos, nvm, COUNTDOWN_TICKS)
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end
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local function node_timer(pos, elapsed)
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local nvm = techage.get_nvm(pos)
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dosing(pos, nvm, elapsed)
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return State:is_active(nvm)
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end
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local function on_rightclick(pos)
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local nvm = techage.get_nvm(pos)
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M(pos):set_string("formspec", formspec(State, pos, nvm))
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end
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local function on_receive_fields(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local nvm = techage.get_nvm(pos)
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if not nvm.running then
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if recipes.on_receive_fields(pos, formname, fields, player) then
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local mem = techage.get_mem(pos)
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mem.waste_leftover = nil
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mem.output_leftover = nil
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end
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end
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local mem = techage.get_mem(pos)
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mem.dbg_cycles = 5
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State:state_button_event(pos, nvm, fields)
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M(pos):set_string("formspec", formspec(State, pos, nvm))
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end
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minetest.register_node("techage:ta4_doser", {
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description = S("TA4 Doser"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta4.png^techage_frame_ta4_top.png^techage_appl_hole_pipe.png",
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"techage_filling_ta4.png^techage_frame_ta4.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_pump_up.png",
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},
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after_place_node = function(pos, placer)
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local meta = M(pos)
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local nvm = techage.get_nvm(pos)
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local number = techage.add_node(pos, "techage:ta4_doser")
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meta:set_string("node_number", number)
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meta:set_string("owner", placer:get_player_name())
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meta:set_string("formspec", formspec(State, pos, nvm))
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meta:set_string("infotext", S("TA4 Doser").." "..number)
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State:node_init(pos, nvm, number)
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Pipe:after_place_node(pos)
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end,
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tubelib2_on_update2 = function(pos, dir, tlib2, node)
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liquid.update_network(pos, dir, tlib2, node)
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del_liquids(pos)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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techage.remove_node(pos, oldnode, oldmetadata)
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Pipe:after_dig_node(pos)
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techage.del_mem(pos)
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end,
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on_receive_fields = on_receive_fields,
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on_rightclick = on_rightclick,
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on_timer = node_timer,
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paramtype2 = "facedir",
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on_rotate = screwdriver.disallow,
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groups = {cracky=2},
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is_ground_content = false,
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sounds = default.node_sound_metal_defaults(),
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})
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minetest.register_node("techage:ta4_doser_on", {
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description = S("TA4 Doser"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta4.png^techage_frame_ta4_top.png^techage_appl_hole_pipe.png",
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"techage_filling_ta4.png^techage_frame_ta4.png",
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{
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name = "techage_filling8_ta4.png^techage_frame8_ta4.png^techage_appl_pump_up8.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 2.0,
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},
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},
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},
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tubelib2_on_update2 = function(pos, dir, tlib2, node)
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liquid.update_network(pos, dir, tlib2, node)
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del_liquids(pos)
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end,
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on_receive_fields = on_receive_fields,
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on_rightclick = on_rightclick,
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on_timer = node_timer,
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paramtype2 = "facedir",
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on_rotate = screwdriver.disallow,
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diggable = false,
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groups = {not_in_creative_inventory=1},
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is_ground_content = false,
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sounds = default.node_sound_metal_defaults(),
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})
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liquid.register_nodes({"techage:ta4_doser", "techage:ta4_doser_on"}, Pipe, "pump", nil, {})
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techage.register_node({"techage:ta4_doser", "techage:ta4_doser_on"}, {
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on_recv_message = function(pos, src, topic, payload)
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if topic == "recipe" then
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techage.recipes.set_recipe(pos, "ta4_doser", payload)
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return true
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else
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return State:on_receive_message(pos, topic, payload)
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end
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end,
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on_beduino_receive_cmnd = function(pos, src, topic, payload)
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return State:on_beduino_receive_cmnd(pos, topic, payload)
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end,
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on_beduino_request_data = function(pos, src, topic, payload)
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return State:on_beduino_request_data(pos, topic, payload)
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end,
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})
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techage.recipes.register_craft_type("ta4_doser", {
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description = S("TA4 Reactor"),
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icon = 'techage_reactor_filler_plan.png',
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width = 2,
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height = 2,
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})
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minetest.register_craft({
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output = "techage:ta4_doser",
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recipe = {
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{"", "techage:ta3_pipeS", ""},
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{"techage:ta3_pipeS", "techage:t4_pump", "techage:ta3_pipeS"},
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{"", "techage:ta4_wlanchip", ""},
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},
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})
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