forked from Reload/techage_modpack
226 lines
6.8 KiB
Lua
226 lines
6.8 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2017-2022 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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TA4 Collector
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Collects states from other nodes, acting as a state concentrator.
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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local S = techage.S
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local NDEF = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}) end
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local logic = techage.logic
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local CYCLE_TIME = 1
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-- The numbering seems strange here, but I had to add the "running" state
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-- afterwards without changing the behavior of the block.
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local tStates = {stopped = 0, running = 1, standby = 2, blocked = 3, fault = 4, defect = 5}
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local tDropdownPos = {["1 standby"] = 1, ["2 blocked"] = 2, ["3 fault"] = 3, ["4 defect"] = 4}
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local lStates = {[0] = "stopped", "running", "standby", "blocked", "fault", "defect"}
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local tDropdownPos = {["1 standby"] = 1, ["2 blocked"] = 2, ["3 nopower"] = 3, ["4 fault"] = 4}
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local TaStates = {running = 1, blocked = 2, standby = 3, nopower = 4, fault = 5, stopped = 6}
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local function formspec(nvm, meta)
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nvm.poll_numbers = nvm.poll_numbers or {}
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local poll_numbers = table.concat(nvm.poll_numbers, " ")
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local event_number = meta:get_string("event_number")
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local dropdown_pos = meta:get_int("dropdown_pos")
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if dropdown_pos == 0 then dropdown_pos = 1 end
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return "size[9,6]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"field[0.3,0.6;9,1;poll_numbers;"..S("Node numbers to read the states from")..":;"..poll_numbers.."]" ..
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"field[0.3,2;9,1;event_number;"..S("Node number to send the events to")..":;"..event_number.."]" ..
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"label[1.3,2.8;"..S("Send an event if state is equal or larger than")..":]"..
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"dropdown[1.2,3.4;7,4;severity;1 standby,2 blocked,3 nopower,4 fault;"..dropdown_pos.."]"..
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"button_exit[3,5;2,1;exit;Save]"
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end
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local function send_event(nvm, meta)
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local event_number = meta:get_string("event_number")
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if event_number ~= "" then
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local severity = meta:get_int("dropdown_pos")
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local own_number = meta:get_string("own_number")
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if nvm.common_state > severity then
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techage.send_multi(own_number, event_number, "on")
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else
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techage.send_multi(own_number, event_number, "off")
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end
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end
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end
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local function request_state(nvm, meta)
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local number = nvm.poll_numbers and nvm.poll_numbers[nvm.idx]
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if number then
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local own_number = meta:get_string("own_number")
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local state = techage.send_single(own_number, number, "state", nil)
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if state then
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state = tStates[state] or 0
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nvm.common_state = math.max(nvm.common_state, state)
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end
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end
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end
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local function on_timer(pos,elapsed)
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local nvm = techage.get_nvm(pos)
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local meta = minetest.get_meta(pos)
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nvm.idx = (nvm.idx or 0) + 1
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nvm.common_state = nvm.common_state or 0
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if not nvm.poll_numbers then
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local own_number = meta:get_string("own_number")
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meta:set_string("infotext", S("TA4 State Collector").." "..own_number..": stopped")
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nvm.common_state = 0
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nvm.idx = 1
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return false
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end
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if nvm.idx > #nvm.poll_numbers then
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nvm.idx = 1
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if nvm.stored_state ~= nvm.common_state then
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send_event(nvm, meta)
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local own_number = meta:get_string("own_number")
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meta:set_string("infotext", S("TA4 State Collector").." "..own_number..': "'..lStates[nvm.common_state]..'"')
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nvm.stored_state = nvm.common_state
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end
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nvm.common_state = 0 -- reset for the next round
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end
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request_state(nvm, meta)
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return true
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end
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minetest.register_node("techage:ta4_collector", {
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description = S("TA4 State Collector"),
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inventory_image = "techage_smartline_collector_inv.png",
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tiles = {
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-- up, down, right, left, back, front
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"techage_smartline.png",
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"techage_smartline.png",
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"techage_smartline.png",
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"techage_smartline.png",
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"techage_smartline.png",
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"techage_smartline.png^techage_smartline_collector.png",
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},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{ -6/32, -6/32, 14/32, 6/32, 6/32, 16/32},
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},
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},
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after_place_node = function(pos, placer)
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local nvm = techage.get_nvm(pos)
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local meta = minetest.get_meta(pos)
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local own_number = techage.add_node(pos, "techage:ta4_collector")
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meta:set_string("own_number", own_number)
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meta:set_string("formspec", formspec(nvm, meta))
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meta:set_string("infotext", S("TA4 State Collector").." "..own_number)
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meta:set_string("owner", placer:get_player_name())
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end,
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on_receive_fields = function(pos, formname, fields, player)
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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if owner ~= player:get_player_name() then
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return
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end
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local nvm = techage.get_nvm(pos)
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local timer = minetest.get_node_timer(pos)
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local own_number = meta:get_string("own_number")
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if fields.quit == "true" and fields.poll_numbers then
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if techage.check_numbers(fields.event_number, player:get_player_name()) then
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meta:set_string("event_number", fields.event_number)
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end
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if techage.check_numbers(fields.poll_numbers, player:get_player_name()) then
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nvm.poll_numbers = string.split(fields.poll_numbers, " ")
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nvm.idx = 0
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if not timer:is_started() then
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timer:start(CYCLE_TIME)
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end
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meta:set_string("infotext", S("TA4 State Collector").." "..own_number..": running")
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else
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if timer:is_started() then
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timer:stop()
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end
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meta:set_string("infotext", S("TA4 State Collector").." "..own_number..": stopped")
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nvm.common_state = 0
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nvm.stored_state = 0
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end
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if fields.severity then
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meta:set_int("dropdown_pos", tDropdownPos[fields.severity])
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end
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meta:set_string("formspec", formspec(nvm, meta))
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end
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end,
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techage_set_numbers = function(pos, numbers, player_name)
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local nvm = techage.get_nvm(pos)
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local meta = M(pos)
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local res = logic.set_numbers(pos, numbers, player_name, NDEF(pos).description)
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meta:set_string("formspec", formspec(nvm, meta))
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return res
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end,
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on_timer = on_timer,
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after_dig_node = function(pos, oldnode, oldmetadata)
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techage.remove_node(pos, oldnode, oldmetadata)
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end,
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2},
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is_ground_content = false,
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sounds = default.node_sound_metal_defaults(),
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})
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minetest.register_craft({
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output = "techage:ta4_collector",
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recipe = {
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{"", "techage:aluminum", "dye:blue"},
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{"", "default:mese_crystal_fragment", "techage:ta4_wlanchip"},
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},
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})
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techage.register_node({"techage:ta4_collector"}, {
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on_recv_message = function(pos, src, topic, payload)
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if topic == "state" then
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local nvm = techage.get_nvm(pos)
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return lStates[nvm.stored_state or 0]
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else
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return "unsupported"
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end
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end,
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on_beduino_request_data = function(pos, src, topic, payload)
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if topic == 129 then
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local nvm = techage.get_nvm(pos)
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return 0, {TaStates[lStates[nvm.stored_state or 0]]}
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else
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return 2, ""
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end
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end,
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on_node_load = function(pos)
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minetest.get_node_timer(pos):start(CYCLE_TIME)
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end,
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})
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