techage_modpack_ru_upd/techage/logic/signallamp_4x.lua
2022-07-11 20:24:44 +02:00

196 lines
5.3 KiB
Lua

--[[
TechAge
=======
Copyright (C) 2017-2022 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
TA4 Logic fourfold signal lamp
]]--
-- for lazy programmers
local M = minetest.get_meta
local S = techage.S
local OFF = 0
local GREEN = 1
local AMBER = 2
local RED = 3
local WRENCH_MENU = {
{
type = "ascii",
name = "label1",
label = S("Label") .. " 1",
tooltip = S("Label for the lamp"),
default = "1",
},
{
type = "ascii",
name = "label2",
label = S("Label") .. " 2",
tooltip = S("Label for the lamp"),
default = "2",
},
{
type = "ascii",
name = "label3",
label = S("Label") .. " 3",
tooltip = S("Label for the lamp"),
default = "3",
},
{
type = "ascii",
name = "label4",
label = S("Label") .. " 4",
tooltip = S("Label for the lamp"),
default = "4",
},
}
local function lamp_update(pos, objref)
local meta = M(pos)
pos = vector.round(pos)
local nvm = techage.get_nvm(pos)
nvm.lamp = nvm.lamp or {}
local tbl = {meta:get_string("label1"), " ", meta:get_string("label2"), " ", meta:get_string("label3"), " ", meta:get_string("label4")}
local text = "< " .. table.concat(tbl, "\n< ")
local texture = lcdlib.make_multiline_texture("default", text, 96, 96, 7, "top", "#000", 6)
if nvm.lamp[1] == RED then
texture = texture .. "^techage_smartline_signal_red1.png"
elseif nvm.lamp[1] == GREEN then
texture = texture .. "^techage_smartline_signal_green1.png"
elseif nvm.lamp[1] == AMBER then
texture = texture .. "^techage_smartline_signal_amber1.png"
end
if nvm.lamp[2] == RED then
texture = texture .. "^techage_smartline_signal_red2.png"
elseif nvm.lamp[2] == GREEN then
texture = texture .. "^techage_smartline_signal_green2.png"
elseif nvm.lamp[2] == AMBER then
texture = texture .. "^techage_smartline_signal_amber2.png"
end
if nvm.lamp[3] == RED then
texture = texture .. "^techage_smartline_signal_red3.png"
elseif nvm.lamp[3] == GREEN then
texture = texture .. "^techage_smartline_signal_green3.png"
elseif nvm.lamp[3] == AMBER then
texture = texture .. "^techage_smartline_signal_amber3.png"
end
if nvm.lamp[4] == RED then
texture = texture .. "^techage_smartline_signal_red4.png"
elseif nvm.lamp[4] == GREEN then
texture = texture .. "^techage_smartline_signal_green4.png"
elseif nvm.lamp[4] == AMBER then
texture = texture .. "^techage_smartline_signal_amber4.png"
end
objref:set_properties({ textures = {texture}, visual_size = {x=1, y=1} })
end
local lcd_box = {-8/16, -8/16, 7.75/16, 8/16, 8/16, 8/16}
minetest.register_node("techage:ta4_signallamp_4x", {
description = S("TA4 4x Signal Lamp"),
inventory_image = 'techage_smartline_signal_4x.png^techage_smartline_signal_off1.png^techage_smartline_signal_green2.png^techage_smartline_signal_amber3.png^techage_smartline_signal_red4.png',
tiles = {'techage_smartline_signal_4x.png'},
drawtype = "nodebox",
paramtype = "light",
use_texture_alpha = "clip",
sunlight_propagates = true,
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = lcd_box,
},
light_source = 6,
display_entities = {
["techage:display_entity"] = { depth = 0.48,
on_display_update = lamp_update},
},
after_place_node = function(pos, placer)
local number = techage.add_node(pos, "techage:ta4_signallamp_4x")
local meta = minetest.get_meta(pos)
meta:set_string("node_number", number)
meta:set_string("owner", placer:get_player_name())
meta:set_string("infotext", S("TA4 4x Signal Lamp") .. " " .. number)
local nvm = techage.get_nvm(pos)
nvm.text = {"1", "", "2", "", "3", "", "4"}
nvm.lamp = {}
lcdlib.update_entities(pos)
end,
after_dig_node = function(pos, oldnode, oldmetadata)
techage.remove_node(pos, oldnode, oldmetadata)
end,
ta_after_formspec = function(pos, fields, playername)
lcdlib.update_entities(pos)
end,
ta3_formspec = WRENCH_MENU,
on_place = lcdlib.on_place,
on_construct = lcdlib.on_construct,
on_destruct = lcdlib.on_destruct,
on_rotate = lcdlib.on_rotate,
groups = {cracky=2, crumbly=2},
is_ground_content = false,
sounds = default.node_sound_glass_defaults(),
})
techage.register_node({"techage:ta4_signallamp_4x"}, {
on_recv_message = function(pos, src, topic, payload)
local nvm = techage.get_nvm(pos)
nvm.lamp = nvm.lamp or {}
if topic == "green" then
local num = math.min(tonumber(payload) or 0, 4)
nvm.lamp[num] = GREEN
lcdlib.update_entities(pos)
elseif topic == "amber" then
local num = math.min(tonumber(payload) or 0, 4)
nvm.lamp[num] = AMBER
lcdlib.update_entities(pos)
elseif topic == "red" then
local num = math.min(tonumber(payload) or 0, 4)
nvm.lamp[num] = RED
lcdlib.update_entities(pos)
elseif topic == "off" then
local num = math.min(tonumber(payload) or 0, 4)
nvm.lamp[num] = OFF
lcdlib.update_entities(pos)
end
end,
on_beduino_receive_cmnd = function(pos, src, topic, payload)
local nvm = techage.get_nvm(pos)
nvm.lamp = nvm.lamp or {}
if topic == 3 then -- Signal Lamp
local num = math.min(payload[1] or 1, 4)
local color = math.min(payload[2] or 0, 3)
nvm.lamp[num] = color
lcdlib.update_entities(pos)
return 0
else
return 2
end
end,
})
minetest.register_craft({
output = "techage:ta4_signallamp_4x",
recipe = {
{"", "techage:ta4_signallamp_2x", ""},
{"", "techage:ta4_signallamp_2x", ""},
{"", "", ""},
},
})