forked from Reload/techage_modpack
175 lines
4.6 KiB
Lua
175 lines
4.6 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2019-2020 Joachim Stolberg
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GPL v3
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See LICENSE.txt for more information
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TA3 Chest Cart
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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local S = techage.S
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local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
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local S2P = minetest.string_to_pos
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local function formspec()
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return "size[8,6]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"list[context;main;3,0;2,2;]"..
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"list[current_player;main;0,2.3;8,4;]"..
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"listring[context;main]"..
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"listring[current_player;main]"
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end
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local function can_dig(pos, player)
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local owner = M(pos):get_string("owner")
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if owner ~= "" and owner ~= player:get_player_name() then
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return false
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end
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local inv = minetest.get_meta(pos):get_inventory()
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return inv:is_empty("main")
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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local owner = M(pos):get_string("owner")
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if owner ~= "" and owner ~= player:get_player_name() then
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return 0
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end
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return stack:get_count()
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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local owner = M(pos):get_string("owner")
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if owner ~= "" and owner ~= player:get_player_name() then
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return 0
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end
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return stack:get_count()
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end
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minetest.register_node("techage:chest_cart", {
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description = S("TA Chest Cart"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_chest_cart_top.png",
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"techage_chest_cart_bottom.png",
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"techage_chest_cart_side.png",
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"techage_chest_cart_side.png",
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"techage_chest_cart_front.png",
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"techage_chest_cart_front.png",
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},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-7/16, 3/16, -7/16, 7/16, 8/16, 7/16},
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{-8/16, -8/16, -8/16, 8/16, 3/16, 8/16},
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},
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},
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paramtype2 = "facedir",
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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groups = {cracky = 2, crumbly = 2, choppy = 2},
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node_placement_prediction = "",
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can_dig = can_dig,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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after_place_node = function(pos)
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local inv = M(pos):get_inventory()
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inv:set_size('main', 4)
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M(pos):set_string("formspec", formspec())
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end,
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on_place = function(itemstack, placer, pointed_thing)
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return minecart.node_on_place(itemstack, placer, pointed_thing,
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"techage:chest_cart")
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end,
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on_punch = function(pos, node, puncher, pointed_thing)
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minecart.node_on_punch(pos, node, puncher, pointed_thing, "techage:chest_cart_entity")
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end,
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set_cargo = function(pos, data)
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--print("set_cargo", P2S(pos), #data)
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local inv = M(pos):get_inventory()
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for idx, stack in ipairs(data) do
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inv:set_stack("main", idx, stack)
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end
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end,
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get_cargo = function(pos)
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local inv = M(pos):get_inventory()
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local data = {}
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for idx = 1, 4 do
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local stack = inv:get_stack("main", idx)
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data[idx] = {name = stack:get_name(), count = stack:get_count()}
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end
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--print("get_cargo", P2S(pos), #data)
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return data
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local name = oldmetadata.fields.removed_rail or "carts:rail"
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minetest.add_node(pos, {name = name})
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end,
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})
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minecart.register_cart_entity("techage:chest_cart_entity", "techage:chest_cart", {
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initial_properties = {
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physical = false,
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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visual = "wielditem",
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textures = {"techage:chest_cart"},
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visual_size = {x=0.66, y=0.66, z=0.66},
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static_save = false,
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},
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on_activate = minecart.on_activate,
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on_punch = minecart.on_punch,
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on_step = minecart.on_step,
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})
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techage.register_node({"techage:chest_cart"}, {
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on_pull_item = function(pos, in_dir, num, item_name)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return techage.get_items(pos, inv, "main", num)
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end,
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on_push_item = function(pos, in_dir, stack)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return techage.put_items(inv, "main", stack)
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end,
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on_unpull_item = function(pos, in_dir, stack)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return techage.put_items(inv, "main", stack)
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end,
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on_recv_message = function(pos, src, topic, payload)
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if topic == "state" then
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return techage.get_inv_state(inv, "main")
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else
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return "unsupported"
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end
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end,
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})
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minetest.register_craft({
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output = "techage:chest_cart",
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recipe = {
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{"default:junglewood", "default:chest_locked", "default:junglewood"},
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{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
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},
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})
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