forked from Reload/techage_modpack
368 lines
10 KiB
Lua
368 lines
10 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2017-2020 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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TA3 & TA4 Logic button
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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local S = techage.S
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local NDEF = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}) end
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local logic = techage.logic
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local WRENCH_MENU = {
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{
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type = "ascii",
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name = "command",
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label = S("Command"),
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tooltip = S("Command to be sent"),
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default = "on",
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},
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}
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local function switch_on(pos)
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local cycle_time = M(pos):get_int("cycle_time")
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local name = techage.get_node_lvm(pos).name
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if name == "techage:ta3_button_off" then
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logic.swap_node(pos, "techage:ta3_button_on")
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elseif name == "techage:ta4_button_off" then
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logic.swap_node(pos, "techage:ta4_button_on")
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end
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local meta = M(pos)
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local s = meta:contains("command") and meta:get_string("command") or "on"
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local command, payload = unpack(string.split(s, " ", false, 1))
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logic.send_cmnd(pos, M(pos), command, payload, cycle_time)
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minetest.sound_play("techage_button", {
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pos = pos,
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gain = 0.5,
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max_hear_distance = 5,
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})
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end
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local function switch_off(pos, is_button)
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local name = techage.get_node_lvm(pos).name
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if name == "techage:ta3_button_on" then
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logic.swap_node(pos, "techage:ta3_button_off")
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elseif name == "techage:ta4_button_on" then
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logic.swap_node(pos, "techage:ta4_button_off")
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end
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local meta = M(pos)
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if not meta:contains("command") or meta:get_string("command") == "on" then
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logic.send_off(pos, M(pos))
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end
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if not is_button then
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minetest.sound_play("techage_button", {
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pos = pos,
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gain = 0.5,
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max_hear_distance = 5,
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})
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end
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end
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local function formspec(meta)
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local numbers = meta:get_string("numbers") or ""
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local idx = meta:get_int("cycle_idx") or 0
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if idx == 0 then idx = 1 end
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local access_idx = meta:get_string("public") == "true" and 3 or meta:get_string("protected") == "true" and 2 or 1
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return "size[7.5,6]"..
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"dropdown[0.2,0;3;type;switch,button 1s,button 2s,button 4s,button 8s,button 16s,button 32s;"..idx.."]"..
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"field[0.5,2;7,1;numbers;"..S("Insert destination node number(s)")..";"..numbers.."]" ..
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"label[0.2,3;"..S("Access:").."]"..
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"dropdown[3,3;4;access;private,protected,public;"..access_idx.."]"..
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"button_exit[2,4;3,1;exit;"..S("Save").."]"
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end
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local function on_receive_fields(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local meta = M(pos)
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if not techage.check_numbers(fields.numbers, player:get_player_name()) then
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return
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end
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meta:set_string("numbers", fields.numbers)
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if fields.access == "protected" then
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meta:set_string("protected", "true")
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meta:set_string("public", "")
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end
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if fields.access == "public" then
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meta:set_string("public", "true")
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meta:set_string("protected", "")
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end
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if fields.access == "private" then
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meta:set_string("public", "")
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meta:set_string("protected", "")
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end
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local cycle_time = nil
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if fields.type == "switch" then
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meta:set_int("cycle_idx", 1)
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cycle_time = 0
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elseif fields.type == "button 1s" then
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meta:set_int("cycle_idx", 2)
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cycle_time = 1
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elseif fields.type == "button 2s" then
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meta:set_int("cycle_idx", 3)
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cycle_time = 2
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elseif fields.type == "button 4s" then
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meta:set_int("cycle_idx", 4)
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cycle_time = 4
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elseif fields.type == "button 8s" then
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meta:set_int("cycle_idx", 5)
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cycle_time = 8
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elseif fields.type == "button 16s" then
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meta:set_int("cycle_idx", 6)
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cycle_time = 16
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elseif fields.type == "button 32s" then
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meta:set_int("cycle_idx", 7)
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cycle_time = 32
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end
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if cycle_time ~= nil then
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meta:set_int("cycle_time", cycle_time)
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end
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logic.infotext(meta, NDEF(pos).description)
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if fields.exit then
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meta:set_string("formspec", nil)
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meta:set_string("fixed" , "true")
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else
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meta:set_string("formspec", formspec(meta))
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end
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end
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local function can_access(pos, player)
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local meta = M(pos)
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local public = meta:get_string("public") == "true"
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local protected = meta:get_string("protected") == "true"
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local owner = meta:get_string("owner")
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local name = player:get_player_name()
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return public or protected and not minetest.is_protected(pos, name) or owner == name
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end
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local function on_rightclick_on(pos, node, clicker)
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local meta = M(pos)
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local fixed = meta:get_string("fixed")
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if fixed == "true" then
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if can_access(pos, clicker) then
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switch_on(pos)
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local mem = techage.get_mem(pos)
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mem.clicker = clicker and clicker:get_player_name()
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mem.time = math.floor(minetest.get_us_time() / 100000)
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end
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end
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end
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local function on_rightclick_off(pos, node, clicker)
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local meta = M(pos)
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local numbers = meta:get_string("numbers")
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local cycle_time = meta:get_int("cycle_time") or 0
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if numbers ~= "" and numbers ~= nil and cycle_time == 0 then
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if can_access(pos, clicker) then
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switch_off(pos)
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end
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end
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end
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local function techage_set_numbers(pos, numbers, player_name)
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local meta = M(pos)
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local res = logic.set_numbers(pos, numbers, player_name, NDEF(pos).description)
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meta:set_string("formspec", formspec(meta))
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return res
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end
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local function after_dig_node(pos, oldnode, oldmetadata, digger)
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techage.remove_node(pos, oldnode, oldmetadata)
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end
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minetest.register_node("techage:ta3_button_off", {
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description = S("TA3 Button/Switch"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta3.png^techage_frame_ta3_top.png",
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"techage_filling_ta3.png^techage_frame_ta3_top.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_button.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_button.png",
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"techage_filling_ta3.png^techage_frame_ta3.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_button_off.png",
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},
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after_place_node = function(pos, placer)
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local meta = M(pos)
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logic.after_place_node(pos, placer, "techage:ta3_button_off", S("TA3 Button/Switch"))
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logic.infotext(meta, S("TA3 Button/Switch"))
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meta:set_string("formspec", formspec(meta))
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meta:set_string("public", "false")
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meta:set_int("cycle_time", 0)
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end,
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on_receive_fields = on_receive_fields,
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on_rightclick = on_rightclick_on,
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techage_set_numbers = techage_set_numbers,
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after_dig_node = after_dig_node,
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on_rotate = screwdriver.disallow,
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2},
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("techage:ta3_button_on", {
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description = ("TA3 Button/Switch"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta3.png^techage_frame_ta3_top.png",
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"techage_filling_ta3.png^techage_frame_ta3_top.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_button.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_button.png",
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"techage_filling_ta3.png^techage_frame_ta3.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_button_on.png",
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},
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on_rightclick = on_rightclick_off,
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on_timer = switch_off,
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on_rotate = screwdriver.disallow,
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techage_set_numbers = techage_set_numbers,
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory=1},
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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drop = "techage:ta3_button_off",
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})
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minetest.register_node("techage:ta4_button_off", {
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description = S("TA4 Button/Switch"),
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inventory_image = "techage_smartline_button_inv.png",
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tiles = {
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-- up, down, right, left, back, front
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"techage_smartline.png",
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"techage_smartline.png",
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"techage_smartline.png",
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"techage_smartline.png",
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"techage_smartline.png",
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"techage_smartline.png^techage_smartline_button_off.png",
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},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{ -6/32, -6/32, 14/32, 6/32, 6/32, 16/32},
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},
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},
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after_place_node = function(pos, placer)
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local meta = M(pos)
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logic.after_place_node(pos, placer, "techage:ta4_button_off", S("TA4 Button/Switch"))
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logic.infotext(meta, S("TA4 Button/Switch"))
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meta:set_string("formspec", formspec(meta))
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meta:set_string("public", "false")
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meta:set_int("cycle_time", 0)
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end,
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ta4_formspec = WRENCH_MENU,
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on_receive_fields = on_receive_fields,
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on_rightclick = on_rightclick_on,
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techage_set_numbers = techage_set_numbers,
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after_dig_node = after_dig_node,
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on_rotate = screwdriver.disallow,
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paramtype = "light",
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use_texture_alpha = techage.CLIP,
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sunlight_propagates = true,
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2},
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is_ground_content = false,
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sounds = default.node_sound_metal_defaults(),
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})
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minetest.register_node("techage:ta4_button_on", {
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description = ("TA4 Button/Switch"),
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inventory_image = "techage_smartline_button_inv.png",
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tiles = {
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-- up, down, right, left, back, front
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"techage_smartline.png",
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"techage_smartline.png",
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"techage_smartline.png",
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"techage_smartline.png",
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"techage_smartline.png",
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"techage_smartline.png^techage_smartline_button_on.png",
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},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{ -6/32, -6/32, 14/32, 6/32, 6/32, 16/32},
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},
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},
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on_rightclick = on_rightclick_off,
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on_timer = switch_off,
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on_rotate = screwdriver.disallow,
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techage_set_numbers = techage_set_numbers,
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paramtype = "light",
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use_texture_alpha = techage.CLIP,
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sunlight_propagates = true,
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory=1},
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is_ground_content = false,
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sounds = default.node_sound_metal_defaults(),
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drop = "techage:ta4_button_off",
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})
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minetest.register_craft({
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output = "techage:ta3_button_off",
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recipe = {
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{"", "group:wood", ""},
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{"default:glass", "techage:vacuum_tube", ""},
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{"", "group:wood", ""},
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},
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})
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minetest.register_craft({
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output = "techage:ta4_button_off",
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recipe = {
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{"", "techage:aluminum", "dye:blue"},
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{"", "default:glass", "techage:ta4_wlanchip"},
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{"", "", ""},
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},
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})
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techage.register_node({
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"techage:ta4_button_off", "techage:ta4_button_on",
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}, {
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on_recv_message = function(pos, src, topic, payload)
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if topic == "name" then
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local mem = techage.get_mem(pos)
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return mem.clicker or ""
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elseif topic == "time" then
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local mem = techage.get_mem(pos)
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return mem.time or 0
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else
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return "unsupported"
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end
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end,
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on_beduino_request_data = function(pos, src, topic, payload)
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if topic == 144 then -- Player Name
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local mem = techage.get_mem(pos)
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return 0, mem.clicker
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elseif topic == 149 then --time
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local mem = techage.get_mem(pos)
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return 0, {mem.time or 0}
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else
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return 2, ""
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end
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end,
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}
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)
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