forked from Reload/techage_modpack
158 lines
4.3 KiB
Lua
158 lines
4.3 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2019-2020 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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TA3 Liquid Filler
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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local S = techage.S
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local liquid = techage.liquid
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local CYCLE_TIME = 2
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local function formspec(pos)
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return "size[8,7]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"box[0,-0.1;7.8,0.5;#c6e8ff]"..
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"label[3,-0.1;"..minetest.colorize( "#000000", S("Liquid Filler")).."]"..
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"list[context;src;0,0.8;3,3;]"..
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"image[3.5,1.8;1,1;techage_form_arrow_bg.png^[transformR270]"..
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"list[context;dst;5,0.8;3,3;]"..
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"list[current_player;main;0,4.2;8,3;]"..
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"listring[current_player;main]"..
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"listring[context;src]" ..
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"listring[current_player;main]"..
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"listring[context;dst]" ..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4.2)
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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minetest.get_node_timer(pos):start(CYCLE_TIME)
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return stack:get_count()
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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return stack:get_count()
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end
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local function can_dig(pos, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return false
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end
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local inv = M(pos):get_inventory()
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return inv:is_empty("src") and inv:is_empty("dst")
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end
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local function on_rightclick(pos, node, clicker)
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local inv = M(pos):get_inventory()
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if not inv:is_empty("src") then
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minetest.get_node_timer(pos):start(CYCLE_TIME)
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end
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end
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local function node_timer(pos, elapsed)
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local inv = M(pos):get_inventory()
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if not inv:is_empty("src") then
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local taken = techage.get_items(pos, inv, "src", 1)
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if liquid.is_container_empty(taken:get_name()) then
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liquid.fill_container({x = pos.x, y = pos.y+1, z = pos.z}, inv, taken:get_name())
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else
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liquid.empty_container({x = pos.x, y = pos.y-1, z = pos.z}, inv, taken:get_name())
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end
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end
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return true
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end
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minetest.register_node("techage:filler", {
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description = S("TA Liquid Filler"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_hole_tube.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_hole_tube.png",
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"techage_filling_ta3.png^techage_frame_small_ta3.png^techage_appl_outp.png",
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"techage_filling_ta3.png^techage_frame_small_ta3.png^techage_appl_inp.png",
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"techage_filling_ta3.png^techage_appl_liquid_hopper.png^techage_frame_ta3.png",
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"techage_filling_ta3.png^techage_appl_liquid_hopper.png^techage_frame_ta3.png",
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},
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paramtype2 = "facedir", -- important!
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{ -1/2, -3/8, -3/8, 1/2, 3/8, 3/8}, -- box
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{ -2/8, 3/8, -2/8, 2/8, 4/8, 2/8}, -- top
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{ -2/8, -4/8, -2/8, 2/8, -3/8, 2/8}, -- bottom
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},
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},
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on_construct = function(pos)
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local inv = M(pos):get_inventory()
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inv:set_size('src', 9)
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inv:set_size('dst', 9)
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end,
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after_place_node = function(pos, placer)
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M(pos):set_string("formspec", formspec(pos))
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end,
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on_rightclick = on_rightclick,
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on_timer = node_timer,
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can_dig = can_dig,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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on_rotate = screwdriver.disallow, -- important!
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paramtype = "light",
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sunlight_propagates = true,
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use_texture_alpha = techage.CLIP,
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is_ground_content = false,
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groups = {cracky=2, crumbly=2, choppy=2},
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sounds = default.node_sound_defaults(),
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})
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techage.register_node({"techage:filler"}, {
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on_pull_item = function(pos, in_dir, num)
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local inv = M(pos):get_inventory()
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return techage.get_items(pos, inv, "dst", num)
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end,
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on_push_item = function(pos, in_dir, stack)
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local inv = M(pos):get_inventory()
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minetest.get_node_timer(pos):start(CYCLE_TIME)
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return techage.put_items(inv, "src", stack)
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end,
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on_unpull_item = function(pos, in_dir, stack)
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local inv = M(pos):get_inventory()
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return techage.put_items(inv, "dst", stack)
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end,
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})
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minetest.register_craft({
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output = "techage:filler",
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recipe = {
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{"default:steel_ingot", "group:wood", "default:steel_ingot"},
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{"techage:tubeS", "", "techage:tubeS"},
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{"default:steel_ingot", "group:wood", "default:steel_ingot"},
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},
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})
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