forked from Reload/techage_modpack
177 lines
5.2 KiB
Lua
177 lines
5.2 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2019-2022 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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TA3 Valve
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]]--
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local S2P = minetest.string_to_pos
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local P2S = minetest.pos_to_string
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local M = minetest.get_meta
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local S = techage.S
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local Pipe = techage.LiquidPipe
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local liquid = networks.liquid
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minetest.register_node("techage:ta3_valve_open", {
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description = S("TA Valve"),
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tiles = {
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"techage_gaspipe.png^techage_gaspipe_valve_open.png^[transformR90",
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"techage_gaspipe.png^techage_gaspipe_valve_open.png^[transformR90",
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"techage_gaspipe.png^techage_gaspipe_valve_open.png",
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"techage_gaspipe.png^techage_gaspipe_valve_open.png",
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"techage_gaspipe_valve_hole.png",
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"techage_gaspipe_valve_hole.png",
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},
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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if not Pipe:after_place_tube(pos, placer, pointed_thing) then
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minetest.remove_node(pos)
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return true
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end
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local meta = M(pos)
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local number = techage.add_node(pos, "techage:ta3_valve_closed")
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meta:set_string("node_number", number)
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meta:set_string("owner", placer:get_player_name())
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meta:set_string("infotext", S("TA3 Valve")..": "..number)
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return false
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end,
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on_rightclick = function(pos, node, clicker)
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if minetest.is_protected(pos, clicker:get_player_name()) then
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return
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end
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if liquid.turn_valve_off(pos, Pipe, "techage:ta3_valve_closed", "techage:ta3_valve_open") then
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minetest.sound_play("techage_valve", {
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pos = pos,
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gain = 1,
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max_hear_distance = 10})
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end
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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Pipe:after_dig_tube(pos, oldnode, oldmetadata)
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end,
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paramtype2 = "facedir", -- important!
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-1/8, -1/8, -4/8, 1/8, 1/8, 4/8},
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{-3/16, -3/16, -3/16, 3/16, 3/16, 3/16},
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},
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},
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on_rotate = screwdriver.disallow, -- important!
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paramtype = "light",
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use_texture_alpha = techage.CLIP,
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sunlight_propagates = true,
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is_ground_content = false,
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groups = {crumbly = 2, cracky = 2, snappy = 2},
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sounds = default.node_sound_metal_defaults(),
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})
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minetest.register_node("techage:ta3_valve_closed", {
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description = S("TA Valve"),
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tiles = {
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"techage_gaspipe.png^techage_gaspipe_valve_closed.png^[transformR90",
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"techage_gaspipe.png^techage_gaspipe_valve_closed.png^[transformR90",
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"techage_gaspipe.png^techage_gaspipe_valve_closed.png",
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"techage_gaspipe.png^techage_gaspipe_valve_closed.png",
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"techage_gaspipe_valve_hole.png",
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"techage_gaspipe_valve_hole.png",
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},
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on_rightclick = function(pos, node, clicker)
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if minetest.is_protected(pos, clicker:get_player_name()) then
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return
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end
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if liquid.turn_valve_on(pos, Pipe, "techage:ta3_valve_closed", "techage:ta3_valve_open") then
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minetest.sound_play("techage_valve", {
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pos = pos,
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gain = 1,
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max_hear_distance = 10})
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end
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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Pipe:after_dig_node(pos)
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techage.remove_node(pos, oldnode, oldmetadata)
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end,
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paramtype2 = "facedir", -- important!
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-1/8, -1/8, -4/8, 1/8, 1/8, 4/8},
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{-3/16, -3/16, -3/16, 3/16, 3/16, 3/16},
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},
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},
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on_rotate = screwdriver.disallow, -- important!
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paramtype = "light",
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use_texture_alpha = techage.CLIP,
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sunlight_propagates = true,
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is_ground_content = false,
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groups = {crumbly = 2, cracky = 2, snappy = 2, not_in_creative_inventory = 1},
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sounds = default.node_sound_metal_defaults(),
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drop = "techage:ta3_valve_open",
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})
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techage.register_node({"techage:ta3_valve_closed", "techage:ta3_valve_open"}, {
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on_recv_message = function(pos, src, topic, payload)
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local node = techage.get_node_lvm(pos)
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if topic == "on" and node.name == "techage:ta3_valve_closed" then
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liquid.turn_valve_on(pos, Pipe, "techage:ta3_valve_closed", "techage:ta3_valve_open")
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return true
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elseif topic == "off" and node.name == "techage:ta3_valve_open" then
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liquid.turn_valve_off(pos, Pipe, "techage:ta3_valve_closed", "techage:ta3_valve_open")
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return true
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elseif topic == "state" then
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if node.name == "techage:ta3_valve_open" then
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return "on"
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end
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return "off"
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else
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return "unsupported"
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end
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end,
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on_beduino_receive_cmnd = function(pos, src, topic, payload)
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local node = techage.get_node_lvm(pos)
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if topic == 1 and payload[1] == 1 and node.name == "techage:ta3_valve_closed" then
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liquid.turn_valve_on(pos, Pipe, "techage:ta3_valve_closed", "techage:ta3_valve_open")
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return 0
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elseif topic == 1 and payload[1] == 0 and node.name == "techage:ta3_valve_open" then
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liquid.turn_valve_off(pos, Pipe, "techage:ta3_valve_closed", "techage:ta3_valve_open")
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return 0
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else
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return 2, ""
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end
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end,
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on_beduino_request_data = function(pos, src, topic, payload)
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local node = techage.get_node_lvm(pos)
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if topic == 142 then -- State
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if node.name == "techage:ta3_valve_open" then
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return 0, {1}
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end
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return 0, {0}
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else
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return 2, ""
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end
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end,
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})
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liquid.register_nodes({"techage:ta3_valve_closed"}, Pipe, "special", {}, {})
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minetest.register_craft({
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output = "techage:ta3_valve_open",
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recipe = {
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{"", "dye:black", ""},
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{"techage:ta3_pipeS", "basic_materials:steel_bar", "techage:ta3_pipeS"},
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{"", "techage:vacuum_tube", ""},
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},
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})
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