forked from Reload/techage_modpack
422 lines
12 KiB
Lua
422 lines
12 KiB
Lua
--[[
|
|
|
|
TechAge
|
|
=======
|
|
|
|
Copyright (C) 2019-2020 Joachim Stolberg
|
|
|
|
GPL v3
|
|
See LICENSE.txt for more information
|
|
|
|
Quarry machine to dig stones and other ground blocks.
|
|
|
|
The Quarry digs a hole (default) 5x5 blocks large and up to 80 blocks deep.
|
|
It starts at the given level (0 is same level as the quarry block,
|
|
1 is one level higher and so on)) and goes down to the given depth number.
|
|
It digs one block every 4 seconds.
|
|
|
|
]]--
|
|
|
|
-- for lazy programmers
|
|
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
|
|
local S2P = minetest.string_to_pos
|
|
local M = minetest.get_meta
|
|
-- Consumer Related Data
|
|
local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
|
|
|
|
local S = techage.S
|
|
|
|
local CYCLE_TIME = 3
|
|
local STANDBY_TICKS = 4
|
|
local COUNTDOWN_TICKS = 4
|
|
|
|
local Side2Facedir = {F=0, R=1, B=2, L=3, D=4, U=5}
|
|
local Depth2Idx = {[1]=1 ,[2]=2, [3]=3, [5]=4, [10]=5, [15]=6, [20]=7, [25]=8, [40]=9, [60]=10, [80]=11}
|
|
local Holesize2Idx = {["3x3"] = 1, ["5x5"] = 2, ["7x7"] = 3, ["9x9"] = 4, ["11x11"] = 5}
|
|
local Holesize2Diameter = {["3x3"] = 3, ["5x5"] = 5, ["7x7"] = 7, ["9x9"] = 9, ["11x11"] = 11}
|
|
local Level2Idx = {[2]=1, [1]=2, [0]=3, [-1]=4, [-2]=5, [-3]=6,
|
|
[-5]=7, [-10]=8, [-15]=9, [-20]=10}
|
|
|
|
local function formspec(self, pos, nvm)
|
|
local tooltip = S("Start level = 0\nmeans the same level\nas the quarry is placed")
|
|
local level_idx = Level2Idx[nvm.start_level or 1] or 2
|
|
local depth_idx = Depth2Idx[nvm.quarry_depth or 1] or 1
|
|
local hsize_idx = Holesize2Idx[nvm.hole_size or "5x5"] or 2
|
|
local level = nvm.level or "-"
|
|
local hsize_list = "5x5"
|
|
if CRD(pos).stage == 4 then
|
|
hsize_list = "3x3,5x5,7x7,9x9,11x11"
|
|
end
|
|
local depth_list = "1,2,3,5,10,15,20,25,40,60,80"
|
|
if CRD(pos).stage == 3 then
|
|
depth_list = "1,2,3,5,10,15,20,25,40"
|
|
elseif CRD(pos).stage == 2 then
|
|
depth_list = "1,2,3,5,10,15,20"
|
|
end
|
|
|
|
return "size[8,8]"..
|
|
default.gui_bg..
|
|
default.gui_bg_img..
|
|
default.gui_slots..
|
|
"box[0,-0.1;7.8,0.5;#c6e8ff]"..
|
|
"label[3.5,-0.1;"..minetest.colorize( "#000000", S("Quarry")).."]"..
|
|
techage.question_mark_help(8, tooltip)..
|
|
"dropdown[0,0.8;1.5;level;2,1,0,-1,-2,-3,-5,-10,-15,-20;"..level_idx.."]"..
|
|
"label[1.6,0.9;"..S("Start level").."]"..
|
|
"dropdown[0,1.8;1.5;depth;"..depth_list..";"..depth_idx.."]"..
|
|
"label[1.6,1.9;"..S("Digging depth").." ("..level..")]"..
|
|
"dropdown[0,2.8;1.5;hole_size;"..hsize_list..";"..hsize_idx.."]"..
|
|
"label[1.6,2.9;"..S("Hole size").."]"..
|
|
"list[context;main;5,0.8;3,3;]"..
|
|
"image[4,0.8;1,1;"..techage.get_power_image(pos, nvm).."]"..
|
|
"image_button[4,2.8;1,1;".. self:get_state_button_image(nvm) ..";state_button;]"..
|
|
"tooltip[4,2.8;1,1;"..self:get_state_tooltip(nvm).."]"..
|
|
"list[current_player;main;0,4.3;8,4;]"..
|
|
"listring[context;main]"..
|
|
"listring[current_player;main]"
|
|
end
|
|
|
|
local function play_sound(pos)
|
|
local mem = techage.get_mem(pos)
|
|
if not mem.handle or mem.handle == -1 then
|
|
mem.handle = minetest.sound_play("techage_quarry", {
|
|
pos = pos,
|
|
gain = 1.5,
|
|
max_hear_distance = 15,
|
|
loop = true})
|
|
if mem.handle == -1 then
|
|
minetest.after(1, play_sound, pos)
|
|
end
|
|
end
|
|
end
|
|
|
|
local function stop_sound(pos)
|
|
local mem = techage.get_mem(pos)
|
|
if mem.handle then
|
|
minetest.sound_stop(mem.handle)
|
|
mem.handle = nil
|
|
end
|
|
end
|
|
|
|
local function on_node_state_change(pos, old_state, new_state)
|
|
local mem = techage.get_mem(pos)
|
|
local owner = M(pos):get_string("owner")
|
|
mem.co = nil
|
|
techage.unmark_position(owner)
|
|
if new_state == techage.RUNNING then
|
|
play_sound(pos)
|
|
else
|
|
stop_sound(pos)
|
|
end
|
|
end
|
|
|
|
local function get_pos(pos, facedir, side, steps)
|
|
facedir = (facedir + Side2Facedir[side]) % 4
|
|
local dir = vector.multiply(minetest.facedir_to_dir(facedir), steps or 1)
|
|
return vector.add(pos, dir)
|
|
end
|
|
|
|
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
|
|
if minetest.is_protected(pos, player:get_player_name()) then
|
|
return 0
|
|
end
|
|
return stack:get_count()
|
|
end
|
|
|
|
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
|
|
if minetest.is_protected(pos, player:get_player_name()) then
|
|
return 0
|
|
end
|
|
return stack:get_count()
|
|
end
|
|
|
|
|
|
local function get_quarry_pos(pos, xoffs, zoffs)
|
|
return {x = pos.x + xoffs - 1, y = pos.y, z = pos.z + zoffs - 1}
|
|
end
|
|
|
|
-- pos is the quarry pos
|
|
local function get_corner_positions(pos, facedir, hole_diameter)
|
|
local _pos = get_pos(pos, facedir, "L")
|
|
local pos1 = get_pos(_pos, facedir, "F", math.floor((hole_diameter - 1) / 2))
|
|
local pos2 = get_pos(_pos, facedir, "B", math.floor((hole_diameter - 1) / 2))
|
|
pos2 = get_pos(pos2, facedir, "L", hole_diameter - 1)
|
|
if pos1.x > pos2.x then pos1.x, pos2.x = pos2.x, pos1.x end
|
|
if pos1.y > pos2.y then pos1.y, pos2.y = pos2.y, pos1.y end
|
|
if pos1.z > pos2.z then pos1.z, pos2.z = pos2.z, pos1.z end
|
|
return pos1, pos2
|
|
end
|
|
|
|
local function is_air_level(pos1, pos2, hole_diameter)
|
|
return #minetest.find_nodes_in_area(pos1, pos2, {"air"}) == hole_diameter * hole_diameter
|
|
end
|
|
|
|
local function mark_area(pos1, pos2, owner)
|
|
pos1.y = pos1.y + 0.2
|
|
techage.mark_cube(owner, pos1, pos2, "quarry", "#FF0000", 20)
|
|
pos1.y = pos1.y - 0.2
|
|
end
|
|
|
|
local function peek_node(qpos)
|
|
local node = techage.get_node_lvm(qpos)
|
|
local ndef = minetest.registered_nodes[node.name]
|
|
if techage.can_node_dig(node, ndef) then
|
|
return techage.dropped_node(node, ndef)
|
|
end
|
|
end
|
|
|
|
local function add_to_inv(pos, item_name)
|
|
local inv = M(pos):get_inventory()
|
|
if inv:room_for_item("main", {name = item_name}) then
|
|
inv:add_item("main", {name = item_name})
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
|
|
local function quarry_task(pos, crd, nvm)
|
|
nvm.start_level = nvm.start_level or 0
|
|
nvm.quarry_depth = nvm.quarry_depth or 1
|
|
nvm.hole_diameter = nvm.hole_diameter or 5
|
|
local y_first = pos.y + nvm.start_level
|
|
local y_last = y_first - nvm.quarry_depth + 1
|
|
local facedir = minetest.get_node(pos).param2
|
|
local owner = M(pos):get_string("owner")
|
|
|
|
local pos1, pos2 = get_corner_positions(pos, facedir, nvm.hole_diameter)
|
|
nvm.level = 1
|
|
for y_curr = y_first, y_last, -1 do
|
|
pos1.y = y_curr
|
|
pos2.y = y_curr
|
|
|
|
nvm.level = y_first - y_curr
|
|
|
|
if minetest.is_area_protected(pos1, pos2, owner, 5) then
|
|
crd.State:fault(pos, nvm, S("area is protected"))
|
|
return
|
|
end
|
|
|
|
if not is_air_level(pos1, pos2, nvm.hole_diameter) then
|
|
mark_area(pos1, pos2, owner)
|
|
coroutine.yield()
|
|
|
|
for zoffs = 1, nvm.hole_diameter do
|
|
for xoffs = 1, nvm.hole_diameter do
|
|
local qpos = get_quarry_pos(pos1, xoffs, zoffs)
|
|
local item_name = peek_node(qpos)
|
|
if item_name then
|
|
if add_to_inv(pos, item_name) then
|
|
minetest.remove_node(qpos)
|
|
crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS)
|
|
else
|
|
crd.State:blocked(pos, nvm, S("inventory full"))
|
|
end
|
|
coroutine.yield()
|
|
end
|
|
end
|
|
end
|
|
techage.unmark_position(owner)
|
|
end
|
|
end
|
|
crd.State:stop(pos, nvm, S("finished"))
|
|
end
|
|
|
|
local function keep_running(pos, elapsed)
|
|
local mem = techage.get_mem(pos)
|
|
if not mem.co then
|
|
mem.co = coroutine.create(quarry_task)
|
|
end
|
|
|
|
local nvm = techage.get_nvm(pos)
|
|
local crd = CRD(pos)
|
|
coroutine.resume(mem.co, pos, crd, nvm)
|
|
|
|
if techage.is_activeformspec(pos) then
|
|
M(pos):set_string("formspec", formspec(crd.State, pos, nvm))
|
|
end
|
|
end
|
|
|
|
local function on_rightclick(pos, node, clicker)
|
|
local nvm = techage.get_nvm(pos)
|
|
techage.set_activeformspec(pos, clicker)
|
|
M(pos):set_string("formspec", formspec(CRD(pos).State, pos, nvm))
|
|
end
|
|
|
|
local function can_dig(pos, player)
|
|
if minetest.is_protected(pos, player:get_player_name()) then
|
|
return false
|
|
end
|
|
local inv = M(pos):get_inventory()
|
|
return inv:is_empty("main")
|
|
end
|
|
|
|
local function on_receive_fields(pos, formname, fields, player)
|
|
if minetest.is_protected(pos, player:get_player_name()) then
|
|
return
|
|
end
|
|
local nvm = techage.get_nvm(pos)
|
|
local mem = techage.get_mem(pos)
|
|
|
|
if fields.depth then
|
|
if tonumber(fields.depth) ~= nvm.quarry_depth then
|
|
nvm.quarry_depth = tonumber(fields.depth)
|
|
if CRD(pos).stage == 2 then
|
|
nvm.quarry_depth = math.min(nvm.quarry_depth, 20)
|
|
elseif CRD(pos).stage == 3 then
|
|
nvm.quarry_depth = math.min(nvm.quarry_depth, 40)
|
|
end
|
|
mem.co = nil
|
|
CRD(pos).State:stop(pos, nvm)
|
|
end
|
|
end
|
|
|
|
if fields.level then
|
|
if tonumber(fields.level) ~= nvm.start_level then
|
|
nvm.start_level = tonumber(fields.level)
|
|
mem.co = nil
|
|
CRD(pos).State:stop(pos, nvm)
|
|
end
|
|
end
|
|
|
|
if fields.hole_size then
|
|
if CRD(pos).stage == 4 then
|
|
if fields.hole_size ~= nvm.hole_size then
|
|
nvm.hole_size = fields.hole_size
|
|
nvm.hole_diameter = Holesize2Diameter[fields.hole_size or "5x5"] or 5
|
|
mem.co = nil
|
|
CRD(pos).State:stop(pos, nvm)
|
|
end
|
|
else
|
|
nvm.hole_size = "5x5"
|
|
nvm.hole_diameter = 5
|
|
end
|
|
end
|
|
|
|
CRD(pos).State:state_button_event(pos, nvm, fields)
|
|
end
|
|
|
|
local tiles = {}
|
|
-- '#' will be replaced by the stage number
|
|
tiles.pas = {
|
|
-- up, down, right, left, back, front
|
|
"techage_filling_ta#.png^techage_frame_ta#_top.png",
|
|
"techage_filling_ta#.png^techage_frame_ta#.png",
|
|
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
|
|
"techage_filling_ta#.png^techage_frame_ta#.png^techage_quarry_left.png",
|
|
"techage_filling_ta#.png^techage_appl_quarry.png^techage_frame_ta#.png",
|
|
"techage_filling_ta#.png^techage_appl_quarry.png^techage_frame_ta#.png",
|
|
}
|
|
tiles.act = {
|
|
-- up, down, right, left, back, front
|
|
"techage_filling_ta#.png^techage_frame_ta#_top.png",
|
|
"techage_filling_ta#.png^techage_frame_ta#.png",
|
|
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
|
|
{
|
|
image = "techage_frame14_ta#.png^techage_quarry_left14.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 32,
|
|
aspect_h = 32,
|
|
length = 2.0,
|
|
},
|
|
},
|
|
"techage_filling_ta#.png^techage_appl_quarry.png^techage_frame_ta#.png",
|
|
"techage_filling_ta#.png^techage_appl_quarry.png^techage_frame_ta#.png",
|
|
}
|
|
|
|
local tubing = {
|
|
on_pull_item = function(pos, in_dir, num)
|
|
local meta = minetest.get_meta(pos)
|
|
if meta:get_int("pull_dir") == in_dir then
|
|
local inv = M(pos):get_inventory()
|
|
return techage.get_items(pos, inv, "main", num)
|
|
end
|
|
end,
|
|
on_push_item = function(pos, in_dir, stack)
|
|
local meta = minetest.get_meta(pos)
|
|
if meta:get_int("push_dir") == in_dir or in_dir == 5 then
|
|
local inv = M(pos):get_inventory()
|
|
--CRD(pos).State:start_if_standby(pos) -- would need power!
|
|
return techage.put_items(inv, "main", stack)
|
|
end
|
|
end,
|
|
on_unpull_item = function(pos, in_dir, stack)
|
|
local meta = minetest.get_meta(pos)
|
|
if meta:get_int("pull_dir") == in_dir then
|
|
local inv = M(pos):get_inventory()
|
|
return techage.put_items(inv, "main", stack)
|
|
end
|
|
end,
|
|
on_recv_message = function(pos, src, topic, payload)
|
|
if topic == "depth" then
|
|
local nvm = techage.get_nvm(pos)
|
|
return nvm.level or 0
|
|
else
|
|
return CRD(pos).State:on_receive_message(pos, topic, payload)
|
|
end
|
|
end,
|
|
on_node_load = function(pos, node)
|
|
local nvm = techage.get_nvm(pos)
|
|
if nvm.techage_state == techage.RUNNING then
|
|
play_sound(pos)
|
|
else
|
|
stop_sound(pos)
|
|
end
|
|
end,
|
|
}
|
|
|
|
local node_name_ta2, node_name_ta3, node_name_ta4 =
|
|
techage.register_consumer("quarry", S("Quarry"), tiles, {
|
|
drawtype = "normal",
|
|
cycle_time = CYCLE_TIME,
|
|
standby_ticks = STANDBY_TICKS,
|
|
formspec = formspec,
|
|
tubing = tubing,
|
|
on_state_change = on_node_state_change,
|
|
after_place_node = function(pos, placer)
|
|
local inv = M(pos):get_inventory()
|
|
local nvm = techage.get_nvm(pos)
|
|
inv:set_size('main', 9)
|
|
M(pos):set_string("owner", placer:get_player_name())
|
|
end,
|
|
can_dig = can_dig,
|
|
node_timer = keep_running,
|
|
on_receive_fields = on_receive_fields,
|
|
on_rightclick = on_rightclick,
|
|
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
|
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
|
groups = {choppy=2, cracky=2, crumbly=2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
num_items = {0,1,1,1},
|
|
power_consumption = {0,10,12,14},
|
|
}
|
|
)
|
|
|
|
minetest.register_craft({
|
|
output = node_name_ta2,
|
|
recipe = {
|
|
{"group:wood", "default:mese_crystal", "group:wood"},
|
|
{"techage:tubeS", "default:pick_diamond", "techage:iron_ingot"},
|
|
{"group:wood", "techage:iron_ingot", "group:wood"},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = node_name_ta3,
|
|
recipe = {
|
|
{"", "default:mese_crystal", ""},
|
|
{"", node_name_ta2, ""},
|
|
{"", "techage:vacuum_tube", ""},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = node_name_ta4,
|
|
recipe = {
|
|
{"", "default:mese_crystal", ""},
|
|
{"", node_name_ta3, ""},
|
|
{"", "techage:ta4_wlanchip", ""},
|
|
},
|
|
})
|