forked from Reload/techage_modpack
244 lines
6.5 KiB
Lua
244 lines
6.5 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2019-2021 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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TA4 Recipe Block for the TA4 Autocrafter
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]]--
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-- for lazy programmers
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local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
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local S2P = minetest.string_to_pos
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local M = minetest.get_meta
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local S = techage.S
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local MAX_RECIPE = 10
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local function recipes_formspec(x, y, idx)
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return "container[" .. x .. "," .. y .. "]" ..
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"background[0,0;8,3.2;techage_form_grey.png]" ..
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"list[context;input;0.1,0.1;3,3;]" ..
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"image[3,1.1;1,1;techage_form_arrow.png]" ..
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"list[context;output;3.9,1.1;1,1;]" ..
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"button[5.5,1.1;1,1;priv;<<]" ..
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"button[6.5,1.1;1,1;next;>>]" ..
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"label[5.5,0.5;"..S("Recipe") .. ": " .. idx .. "/" .. MAX_RECIPE .. "]" ..
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"container_end[]"
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end
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local function formspec(pos, nvm)
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return "size[8,7.4]"..
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recipes_formspec(0, 0, nvm.recipe_idx or 1) ..
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"list[current_player;main;0,3.6;8,4;]" ..
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"listring[current_player;main]"..
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"listring[context;src]" ..
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"listring[current_player;main]"..
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"listring[context;dst]" ..
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"listring[current_player;main]"
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end
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local function determine_new_input(pos, inv)
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local output = inv:get_stack("output", 1):get_name()
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if output and output ~= "" then
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local recipe = minetest.get_craft_recipe(output)
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if recipe.items and recipe.type == "normal" then
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for i = 1, 9 do
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local name = recipe.items[i]
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if name then
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if minetest.registered_items[name] then
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inv:set_stack("input", i, name)
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end
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end
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end
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inv:set_stack("output", 1, recipe.output)
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end
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else
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for i = 1, 9 do
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inv:set_stack("input", i, nil)
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end
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end
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end
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local function determine_new_output(pos, inv)
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local items = {}
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for i = 1, 9 do
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items[i] = inv:get_stack("input", i):get_name()
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end
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local input = {
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method = "normal",
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width = 3,
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items = items,
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}
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local output, _ = minetest.get_craft_result(input)
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inv:set_stack("output", 1, output.item)
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end
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local function get_recipe(inv)
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local items = {}
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local last_idx = 0
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for i = 1, 9 do
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local name = inv:get_stack("input", i):get_name()
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if name ~= "" then
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last_idx = i
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end
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items[i] = name
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end
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local input = table.concat(items, ",", 1, last_idx)
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local stack = inv:get_stack("output", 1)
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return {
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input = input,
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output = stack:get_name() .. " " .. stack:get_count()
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}
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end
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local function after_recipe_change(pos, inv, listname)
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if listname == "input" then
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determine_new_output(pos, inv)
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else
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determine_new_input(pos, inv)
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end
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local nvm = techage.get_nvm(pos)
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nvm.recipes = nvm.recipes or {}
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nvm.recipes[nvm.recipe_idx or 1] = get_recipe(inv)
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end
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local function update_inventor(pos, inv, idx)
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local nvm = techage.get_nvm(pos)
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nvm.recipes = nvm.recipes or {}
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local recipe = nvm.recipes[idx]
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if recipe then
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local items = string.split(recipe.input, ",", true)
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for i = 1, 9 do
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inv:set_stack("input", i, items[i] or "")
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end
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inv:set_stack("output", 1, recipe.output)
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else
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for i = 1, 9 do
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inv:set_stack("input", i, nil)
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end
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inv:set_stack("output", 1, nil)
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end
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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local inv = M(pos):get_inventory()
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local list = inv:get_list(listname)
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stack:set_count(1)
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inv:set_stack(listname, index, stack)
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after_recipe_change(pos, inv, listname)
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return 0
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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local inv = M(pos):get_inventory()
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inv:set_stack(listname, index, nil)
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after_recipe_change(pos, inv, listname)
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return 0
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end
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local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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local inv = M(pos):get_inventory()
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if from_list == to_list then
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minetest.after(0.1, after_recipe_change, pos, inv, from_list)
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return 1
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end
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return 0
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end
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minetest.register_node("techage:ta4_recipeblock", {
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description = S("TA4 Recipe Block"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta4.png^techage_frame_ta4_top.png",
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"techage_filling_ta4.png^techage_frame_ta4_top.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_recipeblock.png",
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},
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on_construct = function(pos)
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local inv = M(pos):get_inventory()
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inv:set_size('input', 9)
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inv:set_size('output', 1)
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end,
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after_place_node = function(pos, placer, itemstack)
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local nvm = techage.get_nvm(pos)
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local number = techage.add_node(pos, "techage:ta4_chest")
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M(pos):set_string("owner", placer:get_player_name())
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M(pos):set_string("node_number", number)
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M(pos):set_string("formspec", formspec(pos, nvm))
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M(pos):set_string("infotext", S("TA4 Recipe Block") .. " " .. number)
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end,
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on_receive_fields = function(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local nvm = techage.get_nvm(pos)
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nvm.recipe_idx = nvm.recipe_idx or 1
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if fields.next == ">>" then
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nvm.recipe_idx = techage.in_range(nvm.recipe_idx + 1, 1, MAX_RECIPE)
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elseif fields.priv == "<<" then
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nvm.recipe_idx = techage.in_range(nvm.recipe_idx - 1, 1, MAX_RECIPE)
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end
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local inv = M(pos):get_inventory()
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update_inventor(pos, inv, nvm.recipe_idx or 1)
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M(pos):set_string("formspec", formspec(pos, nvm))
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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techage.remove_node(pos, oldnode, oldmetadata)
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techage.del_mem(pos)
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end,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2},
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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})
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techage.register_node({"techage:ta4_recipeblock"}, {
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on_recv_message = function(pos, src, topic, payload)
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local nvm = techage.get_nvm(pos)
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if topic == "input" and payload and payload ~= "" then
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nvm.recipes = nvm.recipes or {}
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local recipe = nvm.recipes[tonumber(payload) or 1]
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if recipe then
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return recipe.input
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end
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else
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return "unsupported"
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end
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end,
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})
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minetest.register_craft({
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output = "techage:ta4_recipeblock",
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recipe = {
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{"techage:ta4_carbon_fiber", "dye:blue", "techage:aluminum"},
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{"", "basic_materials:ic", ""},
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{"default:steel_ingot", "techage:ta4_wlanchip", "default:steel_ingot"},
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},
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})
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