forked from Reload/techage_modpack
156 lines
4.3 KiB
Lua
156 lines
4.3 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2019-2020 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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Oil fuel burning lib
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]]--
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local S2P = minetest.string_to_pos
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local P2S = minetest.pos_to_string
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local M = minetest.get_meta
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local S = techage.S
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local Pipe = techage.LiquidPipe
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local liquid = techage.liquid
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local ValidOilFuels = techage.firebox.ValidOilFuels
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local Burntime = techage.firebox.Burntime
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techage.fuel = {}
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local CAPACITY = 50
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local BLOCKING_TIME = 0.3 -- 300ms
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techage.fuel.CAPACITY = CAPACITY
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-- fuel burning categories (better than...)
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techage.fuel.BT_BITUMEN = 4
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techage.fuel.BT_OIL = 3
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techage.fuel.BT_FUELOIL = 2
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techage.fuel.BT_NAPHTHA = 1
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function techage.fuel.fuel_container(x, y, nvm)
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local itemname = ""
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if nvm.liquid and nvm.liquid.name and nvm.liquid.amount and nvm.liquid.amount > 0 then
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itemname = nvm.liquid.name.." "..nvm.liquid.amount
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end
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local fuel_percent = 0
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if nvm.running then
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fuel_percent = ((nvm.burn_cycles or 1) * 100) / (nvm.burn_cycles_total or 1)
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end
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return "container["..x..","..y.."]"..
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"box[0,0;1.05,2.1;#000000]"..
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"image[0.1,0.1;1,1;default_furnace_fire_bg.png^[lowpart:"..
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fuel_percent..":default_furnace_fire_fg.png]"..
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techage.item_image(0.1, 1.1, itemname)..
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"container_end[]"
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end
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local function help(x, y)
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local tooltip = S("To add fuel punch\nthis block\nwith a fuel container")
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return "label["..x..","..y..";"..minetest.colorize("#000000", minetest.formspec_escape("[?]")).."]"..
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"tooltip["..x..","..y..";0.5,0.5;"..tooltip..";#0C3D32;#FFFFFF]"
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end
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function techage.fuel.formspec(nvm)
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local title = S("Fuel Menu")
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return "size[4,3]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"box[0,-0.1;3.8,0.5;#c6e8ff]"..
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"label[1,-0.1;"..minetest.colorize("#000000", title).."]"..
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help(3.4, -0.1)..
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techage.fuel.fuel_container(1.5, 1, nvm)
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end
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function techage.fuel.can_dig(pos, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return false
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end
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local nvm = techage.get_nvm(pos)
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nvm.liquid = nvm.liquid or {}
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nvm.liquid.amount = nvm.liquid.amount or 0
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local inv = M(pos):get_inventory()
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return not inv or inv:is_empty("fuel") and nvm.liquid.amount == 0
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end
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function techage.fuel.on_rightclick(pos, node, clicker)
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techage.set_activeformspec(pos, clicker)
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local nvm = techage.get_nvm(pos)
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M(pos):set_string("formspec", techage.fuel.formspec(nvm))
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end
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-- name is the fuel item name
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function techage.fuel.burntime(name)
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if ValidOilFuels[name] then
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return Burntime[name] or 0.01 -- not zero !
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end
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return 0.01 -- not zero !
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end
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function techage.fuel.valid_fuel(name, category)
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return ValidOilFuels[name] and ValidOilFuels[name] <= category
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end
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function techage.fuel.on_punch(pos, node, puncher, pointed_thing)
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local nvm = techage.get_nvm(pos)
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local mem = techage.get_mem(pos)
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mem.blocking_time = mem.blocking_time or 0
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if mem.blocking_time > techage.SystemTime then
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return
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end
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local wielded_item = puncher:get_wielded_item():get_name()
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local item_count = puncher:get_wielded_item():get_count()
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local new_item = liquid.fill_on_punch(nvm, wielded_item, item_count, puncher)
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if new_item then
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puncher:set_wielded_item(new_item)
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M(pos):set_string("formspec", techage.fuel.formspec(pos, nvm))
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mem.blocking_time = techage.SystemTime + BLOCKING_TIME
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return
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end
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local ldef = liquid.get_liquid_def(wielded_item)
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if ldef and ValidOilFuels[ldef.inv_item] then
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local lqd = (minetest.registered_nodes[node.name] or {}).liquid
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if not lqd.fuel_cat or ValidOilFuels[ldef.inv_item] <= lqd.fuel_cat then
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local new_item = liquid.empty_on_punch(pos, nvm, wielded_item, item_count)
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if new_item then
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puncher:set_wielded_item(new_item)
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M(pos):set_string("formspec", techage.fuel.formspec(pos, nvm))
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mem.blocking_time = techage.SystemTime + BLOCKING_TIME
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end
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end
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end
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end
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function techage.fuel.get_fuel(nvm)
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if nvm.liquid and nvm.liquid.name and nvm.liquid.amount then
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if nvm.liquid.amount > 0 then
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nvm.liquid.amount = nvm.liquid.amount - 1
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return nvm.liquid.name
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end
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nvm.liquid.name = nil
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end
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return nil
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end
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function techage.fuel.has_fuel(nvm)
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nvm.liquid = nvm.liquid or {}
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nvm.liquid.amount = nvm.liquid.amount or 0
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return nvm.liquid.amount > 0
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end
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function techage.fuel.get_fuel_amount(nvm)
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if nvm.liquid and nvm.liquid.amount then
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return nvm.liquid.amount
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end
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return 0
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end |