forked from Reload/techage_modpack
216 lines
6.1 KiB
Lua
216 lines
6.1 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2019 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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Hammer to convert stone into gravel
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]]--
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local S = techage.S
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local function handler(player_name, node, itemstack, digparams)
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local pos = techage.dug_node[player_name]
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if not pos then return end
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if minetest.is_protected(pos, player_name) then
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minetest.record_protection_violation(pos, player_name)
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return
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end
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if minetest.get_item_group(node.name, "stone") > 0 then
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-- Remove item from players inventory or from the world
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local ndef = minetest.registered_nodes[node.name]
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if ndef then
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local item = ItemStack(ndef.drop or node.name)
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local inv = minetest.get_inventory({type="player", name=player_name})
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if inv and inv:room_for_item("main", item) then
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local taken = inv:remove_item("main", item)
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else
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for _,obj in ipairs(minetest.get_objects_inside_radius(pos, 1)) do
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obj:remove()
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break
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end
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end
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end
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if node.name == "techage:basalt_stone" or node.name == "techage:basalt_cobble" then
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node.name = "techage:basalt_gravel"
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else
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node.name = "default:gravel"
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end
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minetest.swap_node(pos, node)
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minetest.check_single_for_falling(pos)
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end
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end
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minetest.register_tool("techage:hammer_stone", {
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description = S("TA1 Stone Hammer (smash stone to gravel)"),
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inventory_image = "techage_tool_hammer_stone.png",
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=1,
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groupcaps={
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cracky = {times={[1]=6.00, [2]=2.5, [3]=1.2}, uses=30, maxlevel=2},
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},
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damage_groups = {fleshy=4},
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},
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sound = {breaks = "default_tool_breaks"},
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after_use = function(itemstack, user, node, digparams)
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minetest.after(0.01, handler, user:get_player_name(), node)
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itemstack:add_wear(digparams.wear)
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return itemstack
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end,
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})
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minetest.register_tool("techage:hammer_bronze", {
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description = S("TA1 Bronze Hammer (smash stone to gravel)"),
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inventory_image = "techage_tool_hammer_bronze.png",
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=1,
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groupcaps={
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cracky = {times={[1]=5.00, [2]=2.0, [3]=1.0}, uses=40, maxlevel=2},
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},
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damage_groups = {fleshy=4},
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},
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sound = {breaks = "default_tool_breaks"},
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after_use = function(itemstack, user, node, digparams)
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minetest.after(0.01, handler, user:get_player_name(), node)
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itemstack:add_wear(digparams.wear)
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return itemstack
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end,
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})
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minetest.register_tool("techage:hammer_steel", {
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description = S("TA1 Steel Hammer (smash stone to gravel)"),
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inventory_image = "techage_tool_hammer_steel.png",
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=1,
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groupcaps={
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cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=50, maxlevel=2},
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},
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damage_groups = {fleshy=4},
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},
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sound = {breaks = "default_tool_breaks"},
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after_use = function(itemstack, user, node, digparams)
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minetest.after(0.01, handler, user:get_player_name(), node)
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itemstack:add_wear(digparams.wear)
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return itemstack
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end,
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})
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minetest.register_tool("techage:hammer_mese", {
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description = S("TA1 Mese Hammer (smash stone to gravel)"),
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inventory_image = "techage_tool_hammer_mese.png",
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tool_capabilities = {
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full_punch_interval = 0.9,
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max_drop_level=3,
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groupcaps={
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cracky = {times={[1]=2.4, [2]=1.2, [3]=0.60}, uses=60, maxlevel=3},
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},
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damage_groups = {fleshy=5},
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},
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sound = {breaks = "default_tool_breaks"},
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after_use = function(itemstack, user, node, digparams)
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minetest.after(0.01, handler, user:get_player_name(), node)
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itemstack:add_wear(digparams.wear)
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return itemstack
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end,
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})
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minetest.register_tool("techage:hammer_diamond", {
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description = S("TA1 Diamond Hammer (smash stone to gravel)"),
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inventory_image = "techage_tool_hammer_diamond.png",
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tool_capabilities = {
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full_punch_interval = 0.9,
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max_drop_level=3,
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groupcaps={
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cracky = {times={[1]=2.0, [2]=1.0, [3]=0.50}, uses=70, maxlevel=3},
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},
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damage_groups = {fleshy=5},
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},
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sound = {breaks = "default_tool_breaks"},
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after_use = function(itemstack, user, node, digparams)
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minetest.after(0.01, handler, user:get_player_name(), node)
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itemstack:add_wear(digparams.wear)
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return itemstack
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end,
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})
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if minetest.global_exists("wielded_light") then
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minetest.register_tool("techage:hammer_meridium", {
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description = S("TA1 Meridium Hammer (smash stone to gravel)"),
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inventory_image = "techage_tool_hammer_meridium.png",
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=1,
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groupcaps={
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cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=60, maxlevel=2},
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},
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damage_groups = {fleshy=4},
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},
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sound = {breaks = "default_tool_breaks"},
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light_source = 12,
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after_use = function(itemstack, user, node, digparams)
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minetest.after(0.01, handler, user:get_player_name(), node)
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itemstack:add_wear(digparams.wear)
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return itemstack
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end,
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})
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minetest.register_craft({
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output = "techage:hammer_meridium 2",
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recipe = {
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{"techage:meridium_ingot", "group:stick", "techage:meridium_ingot"},
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{"techage:meridium_ingot", "group:stick", "techage:meridium_ingot"},
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{"", "group:stick", ""},
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}
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})
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end
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minetest.register_craft({
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output = "techage:hammer_stone 2",
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recipe = {
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{"default:cobble", "group:stick", "default:cobble"},
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{"default:cobble", "group:stick", "default:cobble"},
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{"", "group:stick", ""},
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}
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})
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minetest.register_craft({
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output = "techage:hammer_bronze 2",
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recipe = {
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{"default:bronze_ingot", "group:stick", "default:bronze_ingot"},
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{"default:bronze_ingot", "group:stick", "default:bronze_ingot"},
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{"", "group:stick", ""},
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}
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})
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minetest.register_craft({
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output = "techage:hammer_steel 2",
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recipe = {
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{"default:steel_ingot", "group:stick", "default:steel_ingot"},
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{"default:steel_ingot", "group:stick", "default:steel_ingot"},
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{"", "group:stick", ""},
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}
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})
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minetest.register_craft({
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output = "techage:hammer_mese 2",
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recipe = {
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{"default:mese_crystal", "group:stick", "default:mese_crystal"},
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{"default:mese_crystal", "group:stick", "default:mese_crystal"},
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{"", "group:stick", ""},
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}
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})
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minetest.register_craft({
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output = "techage:hammer_diamond 2",
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recipe = {
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{"default:diamond", "group:stick", "default:diamond"},
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{"default:diamond", "group:stick", "default:diamond"},
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{"", "group:stick", ""},
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}
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})
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