forked from Reload/techage_modpack
282 lines
9.5 KiB
Lua
282 lines
9.5 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2017-2021 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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local S = techage.S
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local Cable1 = techage.ElectricCable
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local Cable2 = techage.TA4_Cable
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local Pipe2 = techage.LiquidPipe
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local menu = techage.menu
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local N = techage.get_node_lvm
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local CTL = function(pos) return (minetest.registered_nodes[N(pos).name] or {}).control end
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local function network_check(start_pos, Cable, player_name)
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-- local ndef = techage.networks.net_def(start_pos, Cable.tube_type)
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-- local outdir = nil
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-- local num = 0
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-- if ndef and ndef.ntype ~= "junc" then
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-- outdir = M(start_pos):get_int("outdir")
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-- end
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-- networks.connection_walk(start_pos, outdir, Cable, function(pos, indir, node)
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-- local distance = vector.distance(start_pos, pos)
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-- num = num + 1
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-- if distance < 50 and num < 100 then
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-- local state = techage.power.power_available(pos, Cable) and "power" or "no power"
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-- techage.mark_position(player_name, pos, state, "#ff0000", 6)
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-- end
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-- end)
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end
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local function read_state(itemstack, user, pointed_thing)
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local pos = pointed_thing.under
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if pos and user then
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local time = math.floor(minetest.get_timeofday() * 24 * 6)
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local hours = math.floor(time / 6)
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local mins = (time % 6) * 10
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if mins < 10 then mins = "00" end
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local number = techage.get_node_number(pos)
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local node = minetest.get_node(pos)
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local ndef = minetest.registered_nodes[node.name]
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if node.name == "default:water_source" then
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local player_name = user:get_player_name()
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techage.valid_place_for_windturbine(pos, player_name, 0)
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return itemstack
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end
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minetest.chat_send_player(user:get_player_name(), S("Time")..": "..hours..":"..mins.." ")
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local data = minetest.get_biome_data(pos)
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if data then
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local name = minetest.get_biome_name(data.biome)
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minetest.chat_send_player(user:get_player_name(), S("Biome")..": "..name..", "..S("Position temperature")..": "..math.floor(data.heat).." ")
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end
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if number then
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if ndef and ndef.description then
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local info = techage.send_single("0", number, "info", nil)
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if info and info ~= "" and info ~= "unsupported" then
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info = tostring(info)
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minetest.chat_send_player(user:get_player_name(), ndef.description.." "..number..":\n"..info.." ")
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end
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local state = techage.send_single("0", number, "state", nil)
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if state and state ~= "" and state ~= "unsupported" then
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state = dump(state)
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minetest.chat_send_player(user:get_player_name(), ndef.description.." "..number..": state = "..state.." ")
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end
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local state = techage.send_single("0", number, "count", nil)
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if state and state ~= "" and state ~= "unsupported" then
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state = dump(state)
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minetest.chat_send_player(user:get_player_name(), ndef.description.." "..number..": count = "..state.." ")
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end
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local fuel = techage.send_single("0", number, "fuel", nil)
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if fuel and fuel ~= "" and fuel ~= "unsupported" then
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fuel = dump(fuel)
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minetest.chat_send_player(user:get_player_name(), ndef.description.." "..number..": fuel = "..fuel.." ")
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end
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local output = techage.send_single("0", number, "output", nil)
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if output and output ~= "" and output ~= "unsupported" then
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output = dump(output)
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minetest.chat_send_player(user:get_player_name(), ndef.description.." "..number..": output = "..output.." ")
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end
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local load, abs = techage.send_single("0", number, "load", nil)
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if load and load ~= "" and load ~= "unsupported" then
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load, abs = dump(load), abs and dump(abs) or "--"
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minetest.chat_send_player(user:get_player_name(), ndef.description.." "..number..": load = "..load.." % / "..abs.." units ")
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end
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local delivered = techage.send_single("0", number, "delivered", nil)
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if delivered and delivered ~= "" and delivered ~= "unsupported" then
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delivered = dump(delivered)
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minetest.chat_send_player(user:get_player_name(), ndef.description.." "..number..": delivered = "..delivered.." ku ")
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end
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local consumption = techage.send_single("0", number, "consumption", nil)
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if consumption and consumption ~= "" and consumption ~= "unsupported" then
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consumption = dump(consumption)
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minetest.chat_send_player(user:get_player_name(), ndef.description.." "..number..": consumption = "..consumption.." kud ")
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end
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local flowrate = techage.send_single("0", number, "flowrate", nil)
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if flowrate and flowrate ~= "" and flowrate ~= "unsupported" then
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flowrate = dump(flowrate)
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minetest.chat_send_player(user:get_player_name(), ndef.description.." "..number..": flowrate = "..flowrate.." ")
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end
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local owner = M(pos):get_string("owner") or ""
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if owner ~= "" then
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minetest.chat_send_player(user:get_player_name(), S("Node owner")..": "..owner.." ")
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end
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if ndef and ndef.networks and ndef.networks.pipe2 and ndef.networks.pipe2.ntype == "pump" then
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local tbl = networks.liquid.get_liquids(pos, Pipe2)
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if #tbl > 0 then
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local names = table.concat(tbl, ", ")
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minetest.chat_send_player(user:get_player_name(), S("Pump connected to tank(s) with: @1", names))
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else
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minetest.chat_send_player(user:get_player_name(), S("Pump connected to no/empty tank(s)."))
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end
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end
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minetest.chat_send_player(user:get_player_name(), S("Position")..": "..minetest.pos_to_string(pos).." ")
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itemstack:add_wear(65636/200)
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return itemstack
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end
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elseif ndef and ndef.description then
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if ndef.techage_info then
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local info = ndef.techage_info(pos) or ""
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minetest.chat_send_player(user:get_player_name(), ndef.description..":\n"..info)
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end
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local owner = M(pos):get_string("owner") or ""
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if owner ~= "" then
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minetest.chat_send_player(user:get_player_name(), S("Node owner")..": "..owner.." ")
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end
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minetest.chat_send_player(user:get_player_name(), S("Position")..": "..minetest.pos_to_string(pos).." ")
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itemstack:add_wear(65636/200)
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return itemstack
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end
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end
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end
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local context = {}
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local function settings_menu(pos, playername)
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if minetest.is_protected(pos, playername) then
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return
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end
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-- Check node settings in addition
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local access = M(pos):get_string("access")
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local owner = M(pos):get_string("owner")
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if access == "private" and playername ~= owner then
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return
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end
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local number = techage.get_node_number(pos)
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local node = minetest.get_node(pos)
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local ndef = minetest.registered_nodes[node.name]
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local form_def
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if ndef then
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if ndef.ta3_formspec or ndef.ta4_formspec then
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form_def = ndef.ta3_formspec or ndef.ta4_formspec
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elseif ndef.ta5_formspec then
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local player = minetest.get_player_by_name(playername)
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if techage.get_expoints(player) >= ndef.ta5_formspec.ex_points then
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form_def = ndef.ta5_formspec.menu
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end
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end
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end
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context[playername] = pos
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if form_def then
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minetest.show_formspec(playername, "techage:ta_formspec",
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menu.generate_formspec(pos, ndef, form_def, playername))
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end
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= "techage:ta_formspec" then
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return false
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end
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local playername = player:get_player_name()
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local pos = context[playername]
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if pos then
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--context[playername] = nil
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local number = techage.get_node_number(pos)
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local node = minetest.get_node(pos)
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local ndef = minetest.registered_nodes[node.name]
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local form_def = ndef and (ndef.ta3_formspec or ndef.ta4_formspec or ndef.ta5_formspec.menu)
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if form_def then
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if menu.eval_input(pos, form_def, fields, playername) then
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--context[playername] = pos
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minetest.after(0.2, function()
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minetest.show_formspec(playername, "techage:ta_formspec",
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menu.generate_formspec(pos, ndef, form_def, playername))
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end)
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if ndef.ta_after_formspec then
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ndef.ta_after_formspec(pos, fields, playername)
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end
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end
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end
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end
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return true
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end)
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local function on_place(itemstack, placer, pointed_thing)
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if pointed_thing.type == "node" then
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local pos = pointed_thing.under
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local playername = placer:get_player_name()
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if placer:get_player_control().sneak then
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settings_menu(pos, playername)
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end
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end
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end
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local function repair(itemstack, placer, pointed_thing)
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if pointed_thing.type == "node" then
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local pos = pointed_thing.under
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if not placer or minetest.is_protected(pos, placer:get_player_name()) then
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return
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end
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local number = techage.get_node_number(pos)
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if number and not techage.get_node_info(number) then
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techage.repair_number(pos)
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minetest.chat_send_player(placer:get_player_name(), "Node repaired!")
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itemstack:add_wear(65636/200)
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return itemstack
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end
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end
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end
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minetest.register_tool("techage:repairkit", {
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description = S("TechAge Repair Kit"),
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inventory_image = "techage_repairkit.png",
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wield_image = "techage_repairkit.png^[transformR270",
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groups = {cracky=1, book=1},
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on_use = repair,
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on_place = repair,
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node_placement_prediction = "",
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stack_max = 1,
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})
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minetest.register_tool("techage:end_wrench", {
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description = S("TechAge Info Tool (use = read status info)"),
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inventory_image = "techage_end_wrench.png",
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wield_image = "techage_end_wrench.png",
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groups = {cracky=1, book=1},
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on_use = read_state,
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on_place = on_place,
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node_placement_prediction = "",
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liquids_pointable = true,
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stack_max = 1,
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})
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minetest.register_craft({
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output = "techage:end_wrench",
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recipe = {
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{"", "", "default:steel_ingot"},
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{"", "techage:iron_ingot", ""},
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{"default:steel_ingot", "", ""},
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},
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})
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--minetest.register_craft({
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-- output = "techage:repairkit",
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-- recipe = {
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-- {"", "", ""},
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-- {"", "techage:end_wrench", ""},
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-- {"", "", ""},
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-- },
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--})
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