forked from Reload/techage_modpack
211 lines
6.0 KiB
Lua
211 lines
6.0 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2017-2019 Joachim Stolberg
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GPL v3
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See LICENSE.txt for more information
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TA3 Sequencer
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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local S = techage.S
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local logic = techage.logic
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local CYCLE_TIME = 8
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local tTime = {
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["00:00"] = 1, ["02:00"] = 2, ["04:00"] = 3,
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["06:00"] = 4, ["08:00"] = 5, ["10:00"] = 6,
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["12:00"] = 7, ["14:00"] = 8, ["16:00"] = 9,
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["18:00"] =10, ["20:00"] =11, ["22:00"] =12,
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}
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local sTime = "00:00,02:00,04:00,06:00,08:00,10:00,12:00,14:00,16:00,18:00,20:00,22:00"
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local tAction = {
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[""] = 1,
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["on"] = 2,
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["off"] = 3,
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}
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local sAction = ",on,off"
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local function deserialize(meta, name)
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local s = meta:get_string(name) or ""
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if s ~= "" then
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return minetest.deserialize(s)
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end
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end
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local function formspec(events, numbers, actions)
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return "size[8,8]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"label[0,0;Time]label[2.3,0;Number(s)]label[4.5,0;Command]"..
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"dropdown[0,1;2,1;e1;"..sTime..";"..events[1].."]"..
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"field[2.3,1.2;2,1;n1;;"..numbers[1].."]" ..
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"dropdown[4.5,1;3,1;a1;"..sAction..";"..tAction[actions[1]].."]"..
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"dropdown[0,2;2,1;e2;"..sTime..";"..events[2].."]"..
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"field[2.3,2.2;2,1;n2;;"..numbers[2].."]" ..
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"dropdown[4.5,2;3,1;a2;"..sAction..";"..tAction[actions[2]].."]"..
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"dropdown[0,3;2,1;e3;"..sTime..";"..events[3].."]"..
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"field[2.3,3.2;2,1;n3;;"..numbers[3].."]" ..
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"dropdown[4.5,3;3,1;a3;"..sAction..";"..tAction[actions[3]].."]"..
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"dropdown[0,4;2,1;e4;"..sTime..";"..events[4].."]"..
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"field[2.3,4.2;2,1;n4;;"..numbers[4].."]" ..
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"dropdown[4.5,4;3,1;a4;"..sAction..";"..tAction[actions[4]].."]"..
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"dropdown[0,5;2,1;e5;"..sTime..";"..events[5].."]"..
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"field[2.3,5.2;2,1;n5;;"..numbers[5].."]" ..
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"dropdown[4.5,5;3,1;a5;"..sAction..";"..tAction[actions[5]].."]"..
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"dropdown[0,6;2,1;e6;"..sTime..";"..events[6].."]"..
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"field[2.3,6.2;2,1;n6;;"..numbers[6].."]" ..
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"dropdown[4.5,6;3,1;a6;"..sAction..";"..tAction[actions[6]].."]"..
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"button_exit[3,7;2,1;exit;close]"
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end
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local function check_rules(pos,elapsed)
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local nvm = techage.get_nvm(pos)
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nvm.done = nvm.done or {false,false,false,false,false,false}
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local hour = math.floor(minetest.get_timeofday() * 24)
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local meta = minetest.get_meta(pos)
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local events = deserialize(meta, "events")
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local numbers = deserialize(meta, "numbers")
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local actions = deserialize(meta, "actions")
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local number = meta:get_string("node_number")
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if events and numbers and actions then
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-- check all rules
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for idx,act in ipairs(actions) do
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if act ~= "" and numbers[idx] ~= "" then
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local hr = (events[idx] - 1) * 2
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if ((hour - hr) % 24) <= 4 then -- last 4 hours?
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if nvm.done[idx] == false then -- not already executed?
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techage.send_multi(number, numbers[idx], act)
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nvm.done[idx] = true
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end
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else
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nvm.done[idx] = false
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end
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end
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end
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-- prepare for the next day
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if hour == 23 then
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nvm.done = {false,false,false,false,false,false}
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end
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return true
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end
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return false
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end
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minetest.register_node("techage:ta3_timer", {
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description = S("TA3 Timer"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta3.png^techage_frame_ta3_top.png",
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"techage_filling_ta3.png^techage_frame_ta3_top.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_timer.png",
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},
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after_place_node = function(pos, placer)
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local meta = M(pos)
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local nvm = techage.get_nvm(pos)
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logic.after_place_node(pos, placer, "techage:ta3_timer", S("TA3 Timer"))
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logic.infotext(meta, S("TA3 Timer"))
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local events = {1,1,1,1,1,1}
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local numbers = {"0000","","","","",""}
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local actions = {"","","","","",""}
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nvm.done = {false,false,false,false,false,false}
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meta:set_string("events", minetest.serialize(events))
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meta:set_string("numbers", minetest.serialize(numbers))
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meta:set_string("actions", minetest.serialize(actions))
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meta:set_string("formspec", formspec(events, numbers, actions))
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minetest.get_node_timer(pos):start(CYCLE_TIME)
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end,
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on_receive_fields = function(pos, formname, fields, player)
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local meta = minetest.get_meta(pos)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local events = minetest.deserialize(meta:get_string("events"))
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for idx, evt in ipairs({fields.e1, fields.e2, fields.e3, fields.e4, fields.e5, fields.e6}) do
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if evt ~= nil then
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events[idx] = tTime[evt]
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end
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end
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meta:set_string("events", minetest.serialize(events))
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local numbers = minetest.deserialize(meta:get_string("numbers"))
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for idx, num in ipairs({fields.n1, fields.n2, fields.n3, fields.n4, fields.n5, fields.n6}) do
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if num ~= nil and techage.check_numbers(num, player:get_player_name()) then
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numbers[idx] = num
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end
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end
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meta:set_string("numbers", minetest.serialize(numbers))
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local actions = minetest.deserialize(meta:get_string("actions"))
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for idx, act in ipairs({fields.a1, fields.a2, fields.a3, fields.a4, fields.a5, fields.a6}) do
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if act ~= nil then
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actions[idx] = act
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end
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end
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meta:set_string("actions", minetest.serialize(actions))
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meta:set_string("formspec", formspec(events, numbers, actions))
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local nvm = techage.get_nvm(pos)
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nvm.done = {false,false,false,false,false,false}
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end,
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on_timer = check_rules,
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after_dig_node = function(pos, oldnode, oldmetadata)
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techage.remove_node(pos, oldnode, oldmetadata)
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techage.del_mem(pos)
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end,
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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sounds = default.node_sound_stone_defaults(),
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groups = {choppy=2, cracky=2, crumbly=2},
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is_ground_content = false,
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})
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minetest.register_craft({
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output = "techage:ta3_timer",
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recipe = {
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{"group:wood", "group:wood", ""},
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{"default:gold_ingot", "techage:vacuum_tube", ""},
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{"group:wood", "group:wood", ""},
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},
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})
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techage.register_node({"techage:ta3_timer"}, {
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on_node_load = function(pos)
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minetest.get_node_timer(pos):start(CYCLE_TIME)
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-- check rules for just loaded areas
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local nvm = techage.get_nvm(pos)
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nvm.done = {false,false,false,false,false,false}
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check_rules(pos,0)
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end,
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})
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