techage_modpack_ru_upd/techage/logic/timer.lua
2020-06-18 23:23:53 +02:00

211 lines
6.0 KiB
Lua

--[[
TechAge
=======
Copyright (C) 2017-2019 Joachim Stolberg
GPL v3
See LICENSE.txt for more information
TA3 Sequencer
]]--
-- for lazy programmers
local M = minetest.get_meta
local S = techage.S
local logic = techage.logic
local CYCLE_TIME = 8
local tTime = {
["00:00"] = 1, ["02:00"] = 2, ["04:00"] = 3,
["06:00"] = 4, ["08:00"] = 5, ["10:00"] = 6,
["12:00"] = 7, ["14:00"] = 8, ["16:00"] = 9,
["18:00"] =10, ["20:00"] =11, ["22:00"] =12,
}
local sTime = "00:00,02:00,04:00,06:00,08:00,10:00,12:00,14:00,16:00,18:00,20:00,22:00"
local tAction = {
[""] = 1,
["on"] = 2,
["off"] = 3,
}
local sAction = ",on,off"
local function deserialize(meta, name)
local s = meta:get_string(name) or ""
if s ~= "" then
return minetest.deserialize(s)
end
end
local function formspec(events, numbers, actions)
return "size[8,8]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"label[0,0;Time]label[2.3,0;Number(s)]label[4.5,0;Command]"..
"dropdown[0,1;2,1;e1;"..sTime..";"..events[1].."]"..
"field[2.3,1.2;2,1;n1;;"..numbers[1].."]" ..
"dropdown[4.5,1;3,1;a1;"..sAction..";"..tAction[actions[1]].."]"..
"dropdown[0,2;2,1;e2;"..sTime..";"..events[2].."]"..
"field[2.3,2.2;2,1;n2;;"..numbers[2].."]" ..
"dropdown[4.5,2;3,1;a2;"..sAction..";"..tAction[actions[2]].."]"..
"dropdown[0,3;2,1;e3;"..sTime..";"..events[3].."]"..
"field[2.3,3.2;2,1;n3;;"..numbers[3].."]" ..
"dropdown[4.5,3;3,1;a3;"..sAction..";"..tAction[actions[3]].."]"..
"dropdown[0,4;2,1;e4;"..sTime..";"..events[4].."]"..
"field[2.3,4.2;2,1;n4;;"..numbers[4].."]" ..
"dropdown[4.5,4;3,1;a4;"..sAction..";"..tAction[actions[4]].."]"..
"dropdown[0,5;2,1;e5;"..sTime..";"..events[5].."]"..
"field[2.3,5.2;2,1;n5;;"..numbers[5].."]" ..
"dropdown[4.5,5;3,1;a5;"..sAction..";"..tAction[actions[5]].."]"..
"dropdown[0,6;2,1;e6;"..sTime..";"..events[6].."]"..
"field[2.3,6.2;2,1;n6;;"..numbers[6].."]" ..
"dropdown[4.5,6;3,1;a6;"..sAction..";"..tAction[actions[6]].."]"..
"button_exit[3,7;2,1;exit;close]"
end
local function check_rules(pos,elapsed)
local nvm = techage.get_nvm(pos)
nvm.done = nvm.done or {false,false,false,false,false,false}
local hour = math.floor(minetest.get_timeofday() * 24)
local meta = minetest.get_meta(pos)
local events = deserialize(meta, "events")
local numbers = deserialize(meta, "numbers")
local actions = deserialize(meta, "actions")
local number = meta:get_string("node_number")
if events and numbers and actions then
-- check all rules
for idx,act in ipairs(actions) do
if act ~= "" and numbers[idx] ~= "" then
local hr = (events[idx] - 1) * 2
if ((hour - hr) % 24) <= 4 then -- last 4 hours?
if nvm.done[idx] == false then -- not already executed?
techage.send_multi(number, numbers[idx], act)
nvm.done[idx] = true
end
else
nvm.done[idx] = false
end
end
end
-- prepare for the next day
if hour == 23 then
nvm.done = {false,false,false,false,false,false}
end
return true
end
return false
end
minetest.register_node("techage:ta3_timer", {
description = S("TA3 Timer"),
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta3.png^techage_frame_ta3_top.png",
"techage_filling_ta3.png^techage_frame_ta3_top.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_timer.png",
},
after_place_node = function(pos, placer)
local meta = M(pos)
local nvm = techage.get_nvm(pos)
logic.after_place_node(pos, placer, "techage:ta3_timer", S("TA3 Timer"))
logic.infotext(meta, S("TA3 Timer"))
local events = {1,1,1,1,1,1}
local numbers = {"0000","","","","",""}
local actions = {"","","","","",""}
nvm.done = {false,false,false,false,false,false}
meta:set_string("events", minetest.serialize(events))
meta:set_string("numbers", minetest.serialize(numbers))
meta:set_string("actions", minetest.serialize(actions))
meta:set_string("formspec", formspec(events, numbers, actions))
minetest.get_node_timer(pos):start(CYCLE_TIME)
end,
on_receive_fields = function(pos, formname, fields, player)
local meta = minetest.get_meta(pos)
if minetest.is_protected(pos, player:get_player_name()) then
return
end
local events = minetest.deserialize(meta:get_string("events"))
for idx, evt in ipairs({fields.e1, fields.e2, fields.e3, fields.e4, fields.e5, fields.e6}) do
if evt ~= nil then
events[idx] = tTime[evt]
end
end
meta:set_string("events", minetest.serialize(events))
local numbers = minetest.deserialize(meta:get_string("numbers"))
for idx, num in ipairs({fields.n1, fields.n2, fields.n3, fields.n4, fields.n5, fields.n6}) do
if num ~= nil and techage.check_numbers(num, player:get_player_name()) then
numbers[idx] = num
end
end
meta:set_string("numbers", minetest.serialize(numbers))
local actions = minetest.deserialize(meta:get_string("actions"))
for idx, act in ipairs({fields.a1, fields.a2, fields.a3, fields.a4, fields.a5, fields.a6}) do
if act ~= nil then
actions[idx] = act
end
end
meta:set_string("actions", minetest.serialize(actions))
meta:set_string("formspec", formspec(events, numbers, actions))
local nvm = techage.get_nvm(pos)
nvm.done = {false,false,false,false,false,false}
end,
on_timer = check_rules,
after_dig_node = function(pos, oldnode, oldmetadata)
techage.remove_node(pos, oldnode, oldmetadata)
techage.del_mem(pos)
end,
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
sounds = default.node_sound_stone_defaults(),
groups = {choppy=2, cracky=2, crumbly=2},
is_ground_content = false,
})
minetest.register_craft({
output = "techage:ta3_timer",
recipe = {
{"group:wood", "group:wood", ""},
{"default:gold_ingot", "techage:vacuum_tube", ""},
{"group:wood", "group:wood", ""},
},
})
techage.register_node({"techage:ta3_timer"}, {
on_node_load = function(pos)
minetest.get_node_timer(pos):start(CYCLE_TIME)
-- check rules for just loaded areas
local nvm = techage.get_nvm(pos)
nvm.done = {false,false,false,false,false,false}
check_rules(pos,0)
end,
})