VoxeLibre/mods/ITEMS/mcl_smithing_table/init.lua

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-- By EliasFleckenstein03 and Code-Sploit
local S = minetest.get_translator("mcl_smithing_table")
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local F = minetest.formspec_escape
local C = minetest.colorize
mcl_smithing_table = {}
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---Function to upgrade diamond tool/armor to netherite tool/armor
---@param itemstack ItemStack
function mcl_smithing_table.upgrade_item(itemstack)
local def = itemstack:get_definition()
if not def or not def._mcl_upgradable then
return
end
local itemname = itemstack:get_name()
local upgrade_item = itemname:gsub("diamond", "netherite")
if def._mcl_upgrade_item and upgrade_item == itemname then
return
end
itemstack:set_name(upgrade_item)
-- Reload the ToolTips of the tool
tt.reload_itemstack_description(itemstack)
-- Only return itemstack if upgrade was successfull
return itemstack
end
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local formspec = table.concat({
"formspec_version[4]",
"size[11.75,10.425]",
"label[4.125,0.375;" .. F(C(mcl_formspec.label_color, S("Upgrade Gear"))) .. "]",
"image[0.875,0.375;1.75,1.75;mcl_smithing_table_inventory_hammer.png]",
mcl_formspec.get_itemslot_bg_v4(1.625, 2.6, 1, 1),
"list[context;diamond_item;1.625,2.6;1,1;]",
"image[3.5,2.6;1,1;mcl_anvils_inventory_cross.png]",
mcl_formspec.get_itemslot_bg_v4(5.375, 2.6, 1, 1),
"list[context;netherite;5.375,2.6;1,1;]",
"image[6.75,2.6;2,1;mcl_anvils_inventory_arrow.png]",
mcl_formspec.get_itemslot_bg_v4(9.125, 2.6, 1, 1),
"list[context;upgraded_item;9.125,2.6;1,1;]",
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-- Player Inventory
mcl_formspec.get_itemslot_bg_v4(0.375, 5.1, 9, 3),
"list[current_player;main;0.375,5.1;9,3;9]",
mcl_formspec.get_itemslot_bg_v4(0.375, 9.05, 9, 1),
"list[current_player;main;0.375,9.05;9,1;]",
-- Listrings
"listring[context;diamond_item]",
"listring[current_player;main]",
"listring[context;netherite]",
"listring[current_player;main]",
"listring[context;upgraded_item]",
"listring[current_player;main]",
"listring[current_player;main]",
"listring[context;diamond_item]",
})
---@param pos Vector
local function reset_upgraded_item(pos)
local inv = minetest.get_meta(pos):get_inventory()
local upgraded_item
if inv:get_stack("netherite", 1):get_name() == "mcl_nether:netherite_ingot" then
upgraded_item = mcl_smithing_table.upgrade_item(inv:get_stack("diamond_item", 1))
end
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inv:set_stack("upgraded_item", 1, upgraded_item)
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end
minetest.register_node("mcl_smithing_table:table", {
description = S("Smithing table"),
-- ToDo: Add _doc_items_longdesc and _doc_items_usagehelp
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groups = { pickaxey = 2, deco_block = 1 },
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tiles = {
"mcl_smithing_table_top.png",
"mcl_smithing_table_bottom.png",
"mcl_smithing_table_side.png",
"mcl_smithing_table_side.png",
"mcl_smithing_table_side.png",
"mcl_smithing_table_front.png",
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},
sounds = mcl_sounds.node_sound_metal_defaults(),
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on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", formspec)
local inv = meta:get_inventory()
inv:set_size("diamond_item", 1)
inv:set_size("netherite", 1)
inv:set_size("upgraded_item", 1)
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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if listname == "diamond_item" and mcl_smithing_table.upgrade_item(stack) or
listname == "netherite" and stack:get_name() == "mcl_nether:netherite_ingot" then
return stack:get_count()
end
return 0
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
return 0
end,
on_metadata_inventory_put = reset_upgraded_item,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
local inv = minetest.get_meta(pos):get_inventory()
local function take_item(listname)
local itemstack = inv:get_stack(listname, 1)
itemstack:take_item()
inv:set_stack(listname, 1, itemstack)
end
if listname == "upgraded_item" then
take_item("diamond_item")
take_item("netherite")
-- ToDo: make epic sound
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minetest.sound_play("mcl_smithing_table_upgrade", { pos = pos, max_hear_distance = 16 })
end
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if listname == "upgraded_item" then
if stack:get_name() == "mcl_farming:hoe_netherite" then
awards.unlock(player:get_player_name(), "mcl:seriousDedication")
end
end
reset_upgraded_item(pos)
end,
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_mcl_blast_resistance = 2.5,
_mcl_hardness = 2.5
})
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minetest.register_craft({
output = "mcl_smithing_table:table",
recipe = {
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{ "mcl_core:iron_ingot", "mcl_core:iron_ingot", "" },
{ "group:wood", "group:wood", "" },
{ "group:wood", "group:wood", "" }
},
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})