2017-01-12 18:10:57 +03:00
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local minecraftaliases = true
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2019-03-07 23:14:30 +03:00
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local S = minetest.get_translator("mcl_commands")
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2017-01-12 18:10:57 +03:00
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2019-03-08 22:22:01 +03:00
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local mod_death_messages = minetest.get_modpath("mcl_death_messages")
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2017-01-12 18:10:57 +03:00
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local function handle_kill_command(suspect, victim)
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2018-01-30 05:33:30 +03:00
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if minetest.settings:get_bool("enable_damage") == false then
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2017-12-13 21:42:30 +03:00
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return false, S("Players can't be killed right now, damage has been disabled.")
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end
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2017-01-12 18:10:57 +03:00
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local victimref = minetest.get_player_by_name(victim)
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if victimref == nil then
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return false, S("Player @1 does not exist.", victim)
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elseif victimref:get_hp() <= 0 then
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if suspect == victim then
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return false, S("You are already dead")
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else
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return false, S("@1 is already dead", victim)
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end
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end
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2018-01-25 23:50:59 +03:00
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-- If player holds a totem of undying, destroy it before killing,
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-- so it doesn't rescue the player.
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local wield = victimref:get_wielded_item()
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if wield:get_name() == "mobs_mc:totem" then
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victimref:set_wielded_item("")
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end
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2019-03-08 22:22:01 +03:00
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if mod_death_messages then
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local msg
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if suspect == victim then
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msg = S("@1 committed suicide.", victim)
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else
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msg = S("@1 was killed by @2.", victim, suspect)
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end
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mcl_death_messages.player_damage(victimref, msg)
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end
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2018-01-25 23:50:59 +03:00
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-- DIE!
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2017-01-12 18:10:57 +03:00
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victimref:set_hp(0)
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2019-03-08 22:22:01 +03:00
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-- Log
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if not suspect == victim then
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minetest.log("action", string.format("%s killed %s using /kill", suspect, victim))
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else
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minetest.log("action", string.format("%s committed suicide using /kill", victim))
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end
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2018-01-25 23:50:59 +03:00
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return true
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2017-01-12 18:10:57 +03:00
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end
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2018-01-30 05:33:30 +03:00
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if minetest.registered_chatcommands["kill"] then
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minetest.unregister_chatcommand("kill")
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end
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2017-01-12 18:10:57 +03:00
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minetest.register_chatcommand("kill", {
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2017-01-12 18:22:09 +03:00
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params = S("[<name>]"),
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2018-01-30 05:33:30 +03:00
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description = S("Kill player or yourself"),
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2018-02-05 05:02:25 +03:00
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privs = {server=true},
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2017-01-12 18:10:57 +03:00
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func = function(name, param)
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2017-01-12 18:22:09 +03:00
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if(param == "") then
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-- Selfkill
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return handle_kill_command(name, name)
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else
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return handle_kill_command(name, param)
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end
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2017-01-12 18:10:57 +03:00
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end,
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})
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2018-01-30 05:33:30 +03:00
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minetest.register_privilege("announce", {
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description = S("Can use /say"),
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give_to_singleplayer = false,
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})
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2017-01-12 18:10:57 +03:00
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minetest.register_chatcommand("say", {
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params = S("<message>"),
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description = S("Send a message to every player"),
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privs = {announce=true},
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func = function(name, param)
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if not param then
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return false, S("Invalid usage, see /help say.")
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end
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minetest.chat_send_all(("["..name.."] "..param))
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return true
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end,
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})
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2017-02-09 14:10:30 +03:00
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minetest.register_chatcommand("setblock", {
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2017-01-12 18:10:57 +03:00
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params = S("<X>,<Y>,<Z> <NodeString>"),
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description = S("Set node at given position"),
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privs = {give=true, interact=true},
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func = function(name, param)
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local p = {}
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local nodestring = nil
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p.x, p.y, p.z, nodestring = param:match("^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+) +(.+)$")
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p.x, p.y, p.z = tonumber(p.x), tonumber(p.y), tonumber(p.z)
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if p.x and p.y and p.z and nodestring then
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local itemstack = ItemStack(nodestring)
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if itemstack:is_empty() or not minetest.registered_nodes[itemstack:get_name()] then
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return false, S("Invalid node")
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end
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minetest.set_node(p, {name=nodestring})
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return true, S("@1 spawned.", nodestring)
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end
|
2017-02-09 14:10:30 +03:00
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return false, S("Invalid parameters (see /help setblock)")
|
2017-01-12 18:10:57 +03:00
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end,
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})
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2017-02-09 14:10:30 +03:00
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minetest.register_chatcommand("list", {
|
2019-03-16 07:29:28 +03:00
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description = S("Show who is logged on"),
|
2017-02-09 14:10:30 +03:00
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params = "",
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privs = {},
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func = function(name)
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local players = ""
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for _, player in ipairs(minetest.get_connected_players()) do
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players = players..player:get_player_name().."\n"
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end
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minetest.chat_send_player(name, players)
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end
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})
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minetest.register_chatcommand("seed", {
|
2019-03-16 07:29:28 +03:00
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description = S("Displays the world seed"),
|
2017-02-09 14:10:30 +03:00
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|
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params = "",
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privs = {},
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func = function(name)
|
2018-01-16 22:58:54 +03:00
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|
|
minetest.chat_send_player(name, minetest.get_mapgen_setting("seed"))
|
2017-02-09 14:10:30 +03:00
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|
|
end
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|
})
|
|
|
|
|
2017-01-12 18:10:57 +03:00
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|
|
local function register_chatcommand_alias(alias, cmd)
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|
|
|
local def = minetest.chatcommands[cmd]
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|
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minetest.register_chatcommand(alias, def)
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end
|
|
|
|
|
|
|
|
if minecraftaliases then
|
|
|
|
register_chatcommand_alias("?", "help")
|
2017-02-09 14:10:30 +03:00
|
|
|
register_chatcommand_alias("who", "list")
|
2017-01-12 18:10:57 +03:00
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|
register_chatcommand_alias("pardon", "unban")
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|
register_chatcommand_alias("stop", "shutdown")
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|
register_chatcommand_alias("summon", "spawnentity")
|
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register_chatcommand_alias("tell", "msg")
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|
register_chatcommand_alias("w", "msg")
|
|
|
|
register_chatcommand_alias("tp", "teleport")
|
2018-01-27 05:19:59 +03:00
|
|
|
register_chatcommand_alias("clear", "clearinv")
|
2017-01-12 18:10:57 +03:00
|
|
|
|
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|
|
minetest.register_chatcommand("banlist", {
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|
|
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description = S("List bans"),
|
|
|
|
privs = minetest.chatcommands["ban"].privs,
|
|
|
|
func = function(name)
|
|
|
|
return true, S("Ban list: @1", core.get_ban_list())
|
|
|
|
end,
|
|
|
|
})
|
|
|
|
end
|