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# mcl_death_drop
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Drop registered inventories on player death.
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## mcl_death_drop.register_dropped_list(inv, listname, drop)
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* inv: can be:
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* "PLAYER": will be interpreted like player inventory (to avoid multiple calling to get_inventory())
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* function(player): must return inventory
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* listname: string
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* drop: bool
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* true: the list will be dropped
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* false: the list will only be cleared
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## mcl_death_drop.registered_dropped_lists
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Table containing dropped list inventory, name and drop state.
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