2017-02-01 18:39:51 +03:00
-- Fire Charge
minetest.register_craftitem ( " mcl_fire:fire_charge " , {
description = " Fire Charge " ,
2017-03-11 04:50:12 +03:00
_doc_items_longdesc = " Fire charges are primarily projectiles which can be launched from dispensers, they will fly in a straight line and burst into a fire on impact. Alternatively, they can be used to ignite fires directly. " ,
_doc_items_usagehelp = " Put the fire charge into a dispenser and supply it with redstone power to launch it. To ignite a fire directly, simply place the fire charge on the ground, which uses it up. " ,
2017-02-01 18:39:51 +03:00
inventory_image = " mcl_fire_fire_charge.png " ,
liquids_pointable = false ,
stack_max = 64 ,
2017-03-11 04:51:31 +03:00
on_place = function ( itemstack , user , pointed_thing )
2017-07-24 20:57:37 +03:00
-- Use pointed node's on_rightclick function first, if present
local node = minetest.get_node ( pointed_thing.under )
if user and not user : get_player_control ( ) . sneak then
if minetest.registered_nodes [ node.name ] and minetest.registered_nodes [ node.name ] . on_rightclick then
return minetest.registered_nodes [ node.name ] . on_rightclick ( pointed_thing.under , node , user , itemstack ) or itemstack
end
end
2017-08-17 14:53:54 +03:00
-- Ignite/light fire
2017-02-01 18:39:51 +03:00
if pointed_thing.type == " node " then
2017-08-17 14:53:54 +03:00
local nodedef = minetest.registered_nodes [ node.name ]
if nodedef and nodedef._on_ignite then
nodedef._on_ignite ( user , pointed_thing )
2017-02-01 18:39:51 +03:00
else
2017-02-01 18:43:05 +03:00
mcl_fire.set_fire ( pointed_thing )
2017-08-17 14:53:54 +03:00
end
if not minetest.settings : get_bool ( " creative_mode " ) then
itemstack : take_item ( )
2017-02-01 18:39:51 +03:00
end
end
return itemstack
end ,
} )
minetest.register_craft ( {
type = ' shapeless ' ,
output = ' mcl_fire:fire_charge 3 ' ,
2017-02-16 23:33:14 +03:00
recipe = { ' mcl_mobitems:blaze_powder ' , ' group:coal ' , ' mcl_mobitems:gunpowder ' } ,
2017-02-01 18:39:51 +03:00
} )