31 lines
1.1 KiB
Plaintext
31 lines
1.1 KiB
Plaintext
|
# This file contains settings of MineClone 2that can be changed in
|
||
|
# minetest.conf
|
||
|
|
||
|
# In creative mode players are able to dig all kind of blocks
|
||
|
# instantly, and have access to unlimited resources.
|
||
|
# Some of the functionality is only available if this setting is present
|
||
|
# at startup.
|
||
|
creative_mode (Creative mode) bool false
|
||
|
|
||
|
# Fire spreads and flammable nodes will be ignited by nearby fire.
|
||
|
# Spreading fire may cause severe destruction.
|
||
|
# Spreading fire blocks will disappear when fire is disabled, but
|
||
|
# eternal fire is unaffected.
|
||
|
enable_fire (Fire) bool true
|
||
|
|
||
|
# Enable flame sound.
|
||
|
flame_sound (Flame sound) bool true
|
||
|
|
||
|
# If enabled, players respawn at the bed they last lay on instead of normal
|
||
|
# spawn.
|
||
|
# This setting is only read at startup.
|
||
|
enable_bed_respawn (Respawn at bed) bool true
|
||
|
|
||
|
# If enabled, the night can be skipped if more than half of the players are
|
||
|
# in beds.
|
||
|
enable_bed_night_skip (Skip night when sleeping) bool true
|
||
|
|
||
|
# Normally, players drop all their items when they die. Enable this
|
||
|
# setting, so players always keep their inventory on death.
|
||
|
mcl_keep_inventory_on_death (Keep inventory on death) bool false
|