2020-06-18 14:43:50 +03:00
|
|
|
local lingering_image = function(colorstring, opacity)
|
|
|
|
if not opacity then
|
|
|
|
opacity = 127
|
|
|
|
end
|
2020-07-06 00:36:18 +03:00
|
|
|
return "mcl_potions_splash_overlay.png^[colorize:"..colorstring..":"..tostring(opacity).."^mcl_potions_lingering_bottle.png"
|
2020-06-18 14:43:50 +03:00
|
|
|
end
|
|
|
|
|
2020-06-27 03:32:03 +03:00
|
|
|
|
|
|
|
local lingering_effect_at = {}
|
|
|
|
|
|
|
|
local function add_lingering_effect(pos, color, def)
|
|
|
|
|
|
|
|
lingering_effect_at[pos] = {color = color, timer = 30, def = def}
|
|
|
|
|
2020-06-28 01:50:08 +03:00
|
|
|
end
|
2020-06-27 03:32:03 +03:00
|
|
|
|
|
|
|
|
2020-06-28 01:50:08 +03:00
|
|
|
local lingering_timer = 0
|
|
|
|
minetest.register_globalstep(function(dtime)
|
2020-06-27 03:32:03 +03:00
|
|
|
|
2020-06-28 01:50:08 +03:00
|
|
|
lingering_timer = lingering_timer + dtime
|
|
|
|
if lingering_timer >= 1 then
|
2020-06-27 03:32:03 +03:00
|
|
|
|
2020-06-28 01:50:08 +03:00
|
|
|
for pos, vals in pairs(lingering_effect_at) do
|
2020-06-27 03:32:03 +03:00
|
|
|
|
2020-06-28 01:50:08 +03:00
|
|
|
vals.timer = vals.timer - lingering_timer
|
|
|
|
local d = 4 * (vals.timer / 30.0)
|
2020-06-27 03:32:03 +03:00
|
|
|
|
2020-06-28 01:50:08 +03:00
|
|
|
minetest.add_particlespawner({
|
2020-06-28 02:00:58 +03:00
|
|
|
amount = 10 * d^2,
|
2020-06-28 01:50:08 +03:00
|
|
|
time = 1,
|
|
|
|
minpos = {x=pos.x-d, y=pos.y+0.5, z=pos.z-d},
|
|
|
|
maxpos = {x=pos.x+d, y=pos.y+1, z=pos.z+d},
|
|
|
|
minvel = {x=-0.5, y=0, z=-0.5},
|
|
|
|
maxvel = {x=0.5, y=0.5, z=0.5},
|
|
|
|
minacc = {x=-0.2, y=0, z=-0.2},
|
|
|
|
maxacc = {x=0.2, y=.05, z=0.2},
|
|
|
|
minexptime = 1,
|
|
|
|
maxexptime = 2,
|
|
|
|
minsize = 2,
|
|
|
|
maxsize = 4,
|
|
|
|
collisiondetection = true,
|
|
|
|
vertical = false,
|
|
|
|
texture = "mcl_potions_sprite.png^[colorize:"..vals.color..":127",
|
|
|
|
})
|
2020-06-27 03:32:03 +03:00
|
|
|
|
2020-06-28 01:50:08 +03:00
|
|
|
for _, obj in pairs(minetest.get_objects_inside_radius(pos, d)) do
|
2020-06-27 04:27:17 +03:00
|
|
|
|
2020-06-28 01:50:08 +03:00
|
|
|
local entity = obj:get_luaentity()
|
|
|
|
if obj:is_player() or entity._cmi_is_mob then
|
2020-06-27 03:32:03 +03:00
|
|
|
|
2020-06-28 01:50:08 +03:00
|
|
|
vals.def.potion_fun(obj)
|
|
|
|
vals.timer = vals.timer / 2
|
2020-06-27 03:32:03 +03:00
|
|
|
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2020-06-28 01:50:08 +03:00
|
|
|
if vals.timer <= 0 then lingering_effect_at[pos] = nil end
|
|
|
|
|
|
|
|
end
|
|
|
|
lingering_timer = 0
|
|
|
|
end
|
|
|
|
end)
|
2020-06-27 03:32:03 +03:00
|
|
|
|
|
|
|
|
|
|
|
|
2020-06-18 14:43:50 +03:00
|
|
|
local function register_lingering(name, descr, color, def)
|
|
|
|
|
|
|
|
local id = "mcl_potions:"..name.."_lingering"
|
|
|
|
minetest.register_craftitem(id, {
|
|
|
|
description = descr,
|
2020-07-06 01:04:16 +03:00
|
|
|
_tt_help = def.tt,
|
2020-06-18 14:43:50 +03:00
|
|
|
inventory_image = lingering_image(color),
|
2020-06-28 16:38:06 +03:00
|
|
|
groups = {brewitem=1, not_in_creative_inventory=0},
|
2020-06-18 14:43:50 +03:00
|
|
|
on_use = function(item, placer, pointed_thing)
|
|
|
|
local velocity = 10
|
|
|
|
local dir = placer:get_look_dir();
|
|
|
|
local pos = placer:getpos();
|
2020-07-01 01:43:05 +03:00
|
|
|
local obj = minetest.add_entity({x=pos.x+dir.x,y=pos.y+2+dir.y,z=pos.z+dir.z}, id.."_flying")
|
2020-06-18 14:43:50 +03:00
|
|
|
obj:setvelocity({x=dir.x*velocity,y=dir.y*velocity,z=dir.z*velocity})
|
|
|
|
obj:setacceleration({x=0, y=-9.8, z=0})
|
2020-06-27 02:08:41 +03:00
|
|
|
if not minetest.settings:get_bool("creative_mode") then
|
|
|
|
item:take_item()
|
|
|
|
end
|
2020-06-18 14:43:50 +03:00
|
|
|
return item
|
|
|
|
end,
|
2020-06-27 03:32:03 +03:00
|
|
|
stack_max = 1,
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
local w = 0.7
|
|
|
|
|
|
|
|
minetest.register_entity(id.."_flying",{
|
|
|
|
textures = {lingering_image(color)},
|
|
|
|
hp_max = 1,
|
|
|
|
visual_size = {x=w/2,y=w/2},
|
|
|
|
collisionbox = {0,0,0,0,0,0},
|
|
|
|
on_step = function(self, dtime)
|
|
|
|
local pos = self.object:getpos()
|
|
|
|
local node = minetest.get_node(pos)
|
|
|
|
local n = node.name
|
2020-06-27 04:27:17 +03:00
|
|
|
local d = 4
|
2020-07-05 15:16:11 +03:00
|
|
|
if n ~= "air" and n ~= "mcl_portals:portal" and n ~= "mcl_portals:portal_end" or mcl_potions.is_obj_hit(self, pos) then
|
2020-06-21 15:39:08 +03:00
|
|
|
minetest.sound_play("mcl_potions_breaking_glass", {pos = pos, max_hear_distance = 16, gain = 1})
|
2020-06-27 03:32:03 +03:00
|
|
|
add_lingering_effect(pos, color, def)
|
2020-06-27 04:27:17 +03:00
|
|
|
minetest.add_particlespawner({
|
2020-06-28 01:50:08 +03:00
|
|
|
amount = 40,
|
2020-06-27 04:27:17 +03:00
|
|
|
time = 1,
|
|
|
|
minpos = {x=pos.x-d, y=pos.y+0.5, z=pos.z-d},
|
|
|
|
maxpos = {x=pos.x+d, y=pos.y+1, z=pos.z+d},
|
|
|
|
minvel = {x=-0.5, y=0, z=-0.5},
|
|
|
|
maxvel = {x=0.5, y=0.5, z=0.5},
|
|
|
|
minacc = {x=-0.2, y=0, z=-0.2},
|
|
|
|
maxacc = {x=0.2, y=.05, z=0.2},
|
|
|
|
minexptime = 1,
|
|
|
|
maxexptime = 2,
|
|
|
|
minsize = 1,
|
|
|
|
maxsize = 2,
|
|
|
|
collisiondetection = true,
|
|
|
|
vertical = false,
|
2020-06-27 16:07:56 +03:00
|
|
|
texture = "mcl_potions_sprite.png^[colorize:"..color..":127",
|
2020-06-27 04:27:17 +03:00
|
|
|
})
|
2020-06-27 03:32:03 +03:00
|
|
|
self.object:remove()
|
2020-06-18 14:43:50 +03:00
|
|
|
end
|
|
|
|
end,
|
|
|
|
})
|
|
|
|
end
|
|
|
|
|
2020-07-06 01:04:16 +03:00
|
|
|
local function time_string(dur)
|
|
|
|
return math.floor(dur/60)..string.format(":%02d",math.floor(dur % 60))
|
|
|
|
end
|
|
|
|
|
2020-06-18 19:27:09 +03:00
|
|
|
register_lingering("water", "Lingering Potion", "#0000FF", {
|
2020-06-27 03:32:03 +03:00
|
|
|
potion_fun = function(player) end,
|
2020-07-06 01:04:16 +03:00
|
|
|
tt = "No effect"
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
2020-06-18 19:27:09 +03:00
|
|
|
register_lingering("river_water", "Lingering Potion", "#0000FF", {
|
2020-06-27 03:32:03 +03:00
|
|
|
potion_fun = function(player) end,
|
2020-07-06 01:04:16 +03:00
|
|
|
tt = "No effect"
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("awkward", "Lingering Awkward Potion", "#0000FF", {
|
2020-06-27 03:32:03 +03:00
|
|
|
potion_fun = function(player) end,
|
2020-07-06 01:04:16 +03:00
|
|
|
tt = "No effect"
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("mundane", "Lingering Mundane Potion", "#0000FF", {
|
2020-06-27 03:32:03 +03:00
|
|
|
potion_fun = function(player) end,
|
2020-07-06 01:04:16 +03:00
|
|
|
tt = "No effect"
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("thick", "Lingering Thick Potion", "#0000FF", {
|
2020-06-27 03:32:03 +03:00
|
|
|
potion_fun = function(player) end,
|
2020-07-06 01:04:16 +03:00
|
|
|
tt = "No effect"
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("healing", "Lingering Healing", "#AA0000", {
|
2020-06-27 14:56:27 +03:00
|
|
|
potion_fun = function(player) player:set_hp(player:get_hp() + 4*0.5) end,
|
2020-07-06 01:04:16 +03:00
|
|
|
tt = "+1 heart"
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("healing_2", "Lingering Healing II", "#DD0000", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) player:set_hp(player:get_hp() + 8*0.5) end,
|
|
|
|
tt = "+2 hearts"
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("harming", "Lingering Harming", "#660099", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.healing_func(player, -6*0.5) end,
|
|
|
|
tt = "-1.5 hearts"
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("harming_2", "Lingering Harming II", "#330066", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.healing_func(player, -12*0.5) end,
|
|
|
|
tt = "-3 hearts"
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("leaping", "Lingering Leaping", "#00CC33", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.leaping_func(player, 1.2, mcl_potions.DURATION*0.25) end,
|
|
|
|
tt = "120% | "..time_string(mcl_potions.DURATION*0.25)
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("leaping_2", "Lingering Leaping II", "#00EE33", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.leaping_func(player, 1.4, mcl_potions.DURATION_2*0.25) end,
|
|
|
|
tt = "140% | "..time_string(mcl_potions.DURATION_2*0.25)
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("leaping_plus", "Lingering Leaping +", "#00DD33", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.leaping_func(player, 1.2, mcl_potions.DURATION_PLUS*0.25) end,
|
|
|
|
tt = "120% | "..time_string(mcl_potions.DURATION_PLUS*0.25)
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("swiftness", "Lingering Swiftness", "#009999", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.swiftness_func(player, 1.2, mcl_potions.DURATION*0.25) end,
|
|
|
|
tt = "120% | "..time_string(mcl_potions.DURATION*0.25)
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("swiftness_2", "Lingering Swiftness II", "#00BBBB", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.swiftness_func(player, 1.4, mcl_potions.DURATION_2*0.25) end,
|
|
|
|
tt = "140% | "..time_string(mcl_potions.DURATION_2*0.25)
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("swiftness_plus", "Lingering Swiftness +", "#00BBBB", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.swiftness_func(player, 1.2, mcl_potions.DURATION_PLUS*0.25) end,
|
|
|
|
tt = "120% | "..time_string(mcl_potions.DURATION_PLUS*0.25)
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
2020-06-27 14:56:27 +03:00
|
|
|
register_lingering("slowness", "Lingering Slowness", "#000080", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.swiftness_func(player, 0.85, mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25) end,
|
|
|
|
tt = "85% | "..time_string(mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25)
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("slowness_plus", "Lingering Slowness +", "#000066", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.swiftness_func(player, 0.85, mcl_potions.DURATION_PLUS*mcl_potions.INV_FACTOR*0.25) end,
|
|
|
|
tt = "85% | "..time_string(mcl_potions.DURATION_PLUS*mcl_potions.INV_FACTOR*0.25)
|
2020-06-27 14:56:27 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("slowness_2", "Lingering Slowness IV", "#000066", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.swiftness_func(player, 0.4, 20*0.25) end,
|
|
|
|
tt = "40% | "..time_string(20*0.25)
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("poison", "Lingering Poison", "#335544", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.poison_func(player, 2.5, 45*0.25) end,
|
|
|
|
tt = "-1/2 heart / 2.5sec | "..time_string(45*0.25)
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("poison_2", "Lingering Poison II", "#446655", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.poison_func(player, 1.2, 21*0.25) end,
|
|
|
|
tt = "-1/2 heart / 1.2sec | "..time_string(21*0.25)
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("poison_plus", "Lingering Poison +", "#557766", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.poison_func(player, 2.5, 90*0.25) end,
|
|
|
|
tt = "-1/2 heart / 2.5sec | "..time_string(90*0.25)
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("regeneration", "Lingering Regeneration", "#A52BB2", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.regeneration_func(player, 2.5, 45*0.25) end,
|
|
|
|
tt = "1/2 heart / 2.5sec | "..time_string(45*0.25)
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("regeneration_2", "Lingering Regeneration II", "#B52CC2", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.regeneration_func(player, 1.2, 22*0.25) end,
|
|
|
|
tt = "1/2 heart / 1.2sec | "..time_string(22*0.25)
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("regeneration_plus", "Lingering Regeneration +", "#C53DD3", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.regeneration_func(player, 2.5, 90*0.25) end,
|
|
|
|
tt = "1/2 heart / 2.5sec | "..time_string(90*0.25)
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("invisibility", "Lingering Invisibility", "#B0B0B0", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.invisiblility_func(player, mcl_potions.DURATION*0.25) end,
|
|
|
|
tt = time_string(mcl_potions.DURATION*0.25)
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("invisibility_plus", "Lingering Invisibility +", "#A0A0A0", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.invisiblility_func(player, mcl_potions.DURATION_PLUS*0.25) end,
|
|
|
|
tt = time_string(mcl_potions.DURATION_PLUS*0.25)
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
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|
|
|
register_lingering("weakness", "Lingering Weakness", "#6600AA", {
|
2020-07-06 01:04:16 +03:00
|
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|
potion_fun = function(player) mcl_potions.weakness_func(player, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25) end,
|
|
|
|
tt = "No effect | "..time_string(mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25)
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("weakness_plus", "Lingering Weakness +", "#7700BB", {
|
2020-07-06 01:04:16 +03:00
|
|
|
potion_fun = function(player) mcl_potions.weakness_func(player, -4, mcl_potions.DURATION_PLUS*mcl_potions.INV_FACTOR*0.25) end,
|
|
|
|
tt = "No effect | "..time_string(mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25)
|
2020-06-18 14:43:50 +03:00
|
|
|
})
|
2020-06-29 03:31:08 +03:00
|
|
|
|
2020-06-30 00:58:48 +03:00
|
|
|
register_lingering("fire_resistance", "Lingering Fire Resistance", "#D0A040", {
|
2020-07-06 01:23:17 +03:00
|
|
|
potion_fun = function(player) mcl_potions.fire_resistance_func(player, mcl_potions.DURATION*0.25) end,
|
|
|
|
tt = time_string(mcl_potions.DURATION*0.25)
|
2020-06-30 00:57:53 +03:00
|
|
|
})
|
|
|
|
|
2020-06-30 00:58:48 +03:00
|
|
|
register_lingering("fire_resistance_plus", "Lingering Fire Resistance +", "#E0B050", {
|
2020-07-06 01:23:17 +03:00
|
|
|
potion_fun = function(player) mcl_potions.fire_resistance_func(player, mcl_potions.DURATION_PLUS*0.25) end,
|
|
|
|
tt = time_string(mcl_potions.DURATION_PLUS*0.25)
|
2020-06-30 00:57:53 +03:00
|
|
|
})
|
|
|
|
|
2020-06-29 03:32:32 +03:00
|
|
|
register_lingering("strength", "Lingering Strength", "#D444D4", {
|
2020-07-06 01:23:17 +03:00
|
|
|
potion_fun = function(player) mcl_potions.strength_func(player, 3, mcl_potions.DURATION*0.25) end,
|
|
|
|
tt = "No effect | "..time_string(mcl_potions.DURATION*0.25)
|
2020-06-29 03:31:08 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("strength_2", "Lingering Strength II", "#D444F4", {
|
2020-07-06 01:23:17 +03:00
|
|
|
potion_fun = function(player) mcl_potions.strength_func(player, 6, smcl_potions.DURATION_2*0.25) end,
|
|
|
|
tt = "No effect | "..time_string(mcl_potions.DURATION_2*0.25)
|
2020-06-29 03:31:08 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("strength_plus", "Lingering Strength +", "#D444E4", {
|
2020-07-06 01:23:17 +03:00
|
|
|
potion_fun = function(player) mcl_potions.strength_func(player, 3, mcl_potions.DURATION_PLUS*0.25) end,
|
|
|
|
tt = "No effect | "..time_string(mcl_potions.DURATION_PLUS*0.25)
|
2020-06-29 03:31:08 +03:00
|
|
|
})
|
2020-07-10 04:17:20 +03:00
|
|
|
|
|
|
|
register_lingering("night_vision", "Lingering Night Vision", "#1010AA", {
|
|
|
|
potion_fun = function(player) mcl_potions.night_vision_func(player, mcl_potions.DURATION*0.25) end,
|
|
|
|
tt = time_string(mcl_potions.DURATION*0.25)
|
|
|
|
})
|
|
|
|
|
|
|
|
register_lingering("night_vision_plus", "Lingering Night Vision +", "#2020BA", {
|
|
|
|
potion_fun = function(player) mcl_potions.night_vision_func(player, mcl_potions.DURATION_PLUS*0.25) end,
|
|
|
|
tt = time_string(mcl_potions.DURATION_PLUS*0.25)
|
|
|
|
})
|