VoxeLibre/mods/throwing/init.lua

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Lua
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dofile(minetest.get_modpath("throwing").."/arrow.lua")
arrows = {
{"throwing:arrow", "throwing:arrow_entity"},
}
local throwing_shoot_arrow = function(itemstack, player)
for _,arrow in ipairs(arrows) do
if player:get_inventory():get_stack("main", player:get_wield_index()+1):get_name() == arrow[1] then
player:get_inventory():remove_item("main", arrow[1])
local playerpos = player:getpos()
local obj = minetest.env:add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, arrow[2])
local dir = player:get_look_dir()
obj:setvelocity({x=dir.x*19, y=dir.y*19, z=dir.z*19})
obj:setacceleration({x=dir.x*-3, y=-10, z=dir.z*-3})
obj:setyaw(player:get_look_yaw()+math.pi)
minetest.sound_play("throwing_sound", {pos=playerpos})
if obj:get_luaentity().player == "" then
obj:get_luaentity().player = player
end
obj:get_luaentity().node = player:get_inventory():get_stack("main", 1):get_name()
return true
end
end
return false
end
minetest.register_tool("throwing:bow", {
description = "Bow",
inventory_image = "throwing_bow.png",
stack_max = 1,
on_place = function(itemstack, placer, pointed_thing)
wear = itemstack:get_wear()
itemstack:replace("throwing:bow_0")
itemstack:add_wear(wear)
return itemstack
end,
on_use = function(itemstack, user, pointed_thing)
wear = itemstack:get_wear()
itemstack:add_wear(wear)
if throwing_shoot_arrow(itemstack, user, pointed_thing) then
if not minetest.setting_getbool("creative_mode") then
itemstack:add_wear(65535/385)
end
end
return itemstack
end,
})
minetest.register_tool("throwing:bow_0", {
description = "Bow",
inventory_image = "throwing_bow_0.png",
stack_max = 1,
groups = {not_in_creative_inventory=1},
on_place = function(itemstack, placer, pointed_thing)
wear = itemstack:get_wear()
itemstack:replace("throwing:bow_1")
itemstack:add_wear(wear)
return itemstack
end,
on_use = function(itemstack, user, pointed_thing)
wear = itemstack:get_wear()
itemstack:add_wear(wear)
if throwing_shoot_arrow(itemstack, user, pointed_thing) then
if not minetest.setting_getbool("creative_mode") then
itemstack:add_wear(65535/385)
end
end
return itemstack
end,
})
minetest.register_tool("throwing:bow_1", {
description = "Bow",
inventory_image = "throwing_bow_1.png",
stack_max = 1,
groups = {not_in_creative_inventory=1},
on_place = function(itemstack, placer, pointed_thing)
wear = itemstack:get_wear()
itemstack:replace("throwing:bow_2")
itemstack:add_wear(wear)
return itemstack
end,
on_use = function(itemstack, user, pointed_thing)
wear = itemstack:get_wear()
itemstack:add_wear(wear)
if throwing_shoot_arrow(itemstack, user, pointed_thing) then
if not minetest.setting_getbool("creative_mode") then
itemstack:add_wear(65535/385)
end
end
return itemstack
end,
})
minetest.register_tool("throwing:bow_2", {
description = "Bow",
inventory_image = "throwing_bow_2.png",
stack_max = 1,
groups = {not_in_creative_inventory=1},
on_use = function(itemstack, user, pointed_thing)
wear = itemstack:get_wear()
itemstack:replace("throwing:bow")
itemstack:add_wear(wear)
if throwing_shoot_arrow(itemstack, user, pointed_thing) then
if not minetest.setting_getbool("creative_mode") then
itemstack:add_wear(65535/385)
end
end
return itemstack
end,
})
minetest.register_craft({
output = 'throwing:bow',
recipe = {
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{'', 'default:stick', 'default:string'},
{'default:stick', '', 'default:string'},
{'', 'default:stick', 'default:string'},
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}
})
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minetest.register_craft({
output = 'throwing:bow',
recipe = {
{'default:string', 'default:stick', ''},
{'default:string', '', 'default:stick'},
{'default:string', 'default:stick', ''},
}
})
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