VoxeLibre/mods/ITEMS/mcl_mangrove/init.lua

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local S = minetest.get_translator("mcl_mangrove")
local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
local propagule_allowed_nodes = {
"mcl_core:dirt",
"mcl_core:coarse_dirt",
"mcl_core:dirt_with_grass",
"mcl_core:podzol",
"mcl_core:mycelium",
"mcl_lush_caves:rooted_dirt",
"mcl_lush_caves:moss",
"mcl_farming:soil",
"mcl_farming:soil_wet",
"mcl_core:clay",
"mcl_mud:mud",
}
local propagule_water_nodes = {"mcl_mud:mud","mcl_core:dirt","mcl_core:coarse_dirt","mcl_core:clay"}
--"mcl_lush_caves:moss","mcl_lush_caves:rooted_dirt
local function get_drops(fortune_level)
local apple_chances = {200, 180, 160, 120, 40}
local stick_chances = {50, 45, 30, 35, 10}
local sapling_chances = {20, 16, 12, 10}
return {
max_items = 1,
items = {
{
items = {"mcl_mangrove:propagule"},
rarity = sapling_chances[fortune_level + 1] or sapling_chances[fortune_level]
},
{
items = {"mcl_core:stick 1"},
rarity = stick_chances[fortune_level + 1]
},
{
items = {"mcl_core:stick 2"},
rarity = stick_chances[fortune_level + 1]
},
{
items = {"mcl_core:apple"},
rarity = apple_chances[fortune_level + 1]
}
}
}
end
minetest.register_node("mcl_mangrove:mangrove_tree", {
description = S("Mangrove Wood"),
_doc_items_longdesc = S("The trunk of a Mangrove tree."),
_doc_items_hidden = false,
tiles = {"mcl_mangrove_log_top.png", "mcl_mangrove_log_top.png", "mcl_mangrove_log.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
after_destruct = mcl_core.update_leaves,
groups = {handy=1,axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
_mcl_stripped_variant = "mcl_mangrove:mangrove_stripped_trunk",
})
minetest.register_node("mcl_mangrove:mangrove_tree_bark", {
description = S("Mangrove Bark"),
_doc_items_longdesc = S("The bark of a Mangrove tree."),
_doc_items_hidden = false,
tiles = {"mcl_mangrove_log.png", "mcl_mangrove_log.png", "mcl_mangrove_log.png"},
paramtype2 = "facedir",
groups = {handy=1,axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = mcl_sounds.node_sound_wood_defaults(),
on_place = mcl_util.rotate_axis,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
_mcl_stripped_variant = "mcl_mangrove:mangrove_stripped_bark",
})
minetest.register_node("mcl_mangrove:mangrove_wood", {
description = S("Mangrove Wood Planks"),
_doc_items_longdesc = doc.sub.items.temp.build,
_doc_items_hidden = false,
tiles = {"mcl_mangrove_planks.png"},
is_ground_content = false,
groups = {handy=1,axey=1, flammable=3,wood=1,building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=20},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 3,
_mcl_hardness = 2,
})
local l_def = {
description = S("Mangrove Leaves"),
_doc_items_longdesc = S("mangrove leaves are grown from mangrove trees."),
_doc_items_hidden = false,
drawtype = "allfaces_optional",
waving = 2,
tiles = {"mcl_mangrove_leaves.png"},
color = "#48B518",
paramtype = "light",
paramtype2 = "color",
palette = "mcl_core_palette_foliage.png",
groups = {
handy = 1, hoey = 1, shearsy = 1, swordy = 1, dig_by_piston = 1,
flammable = 2, fire_encouragement = 30, fire_flammability = 60,
leaves = 1, deco_block = 1, compostability = 30, foliage_palette = 1
},
drop = get_drops(0),
_mcl_shears_drop = true,
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0.2,
_mcl_hardness = 0.2,
_mcl_silk_touch_drop = true,
_mcl_fortune_drop = { get_drops(1), get_drops(2), get_drops(3), get_drops(4) },
on_construct = function(pos)
local node = minetest.get_node(pos)
if node.param2 == 0 or node.param2 == 1 then -- Check if param2 is 1 as well, since the schematics accidentally have the param2 of mangrove leaves be 1.
local new_node = mcl_core.get_foliage_block_type(pos)
if new_node.param2 ~= 0 then
minetest.swap_node(pos, new_node)
end
end
end,
after_place_node = function(pos)
2023-02-10 18:17:46 +03:00
mcl_core.make_player_leaves(pos) -- Leaves placed by the player should always be player leaves.
end,
}
minetest.register_node("mcl_mangrove:mangroveleaves", l_def)
local o_def = table.copy(l_def)
o_def._doc_items_create_entry = false
o_def.groups.not_in_creative_inventory = 1
o_def.groups.orphan_leaves = 1
o_def._mcl_shears_drop = {"mcl_mangrove:mangroveleaves"}
o_def._mcl_silk_touch_drop = {"mcl_mangrove:mangroveleaves"}
minetest.register_node("mcl_mangrove:mangroveleaves_orphan", o_def)
minetest.register_node("mcl_mangrove:mangrove_stripped_trunk", {
description = S("Stripped Mangrove Wood"),
_doc_items_longdesc = S("The stripped wood of a Mangrove tree"),
_doc_items_hidden = false,
tiles ={"mcl_stripped_mangrove_log_top.png","mcl_stripped_mangrove_log_side.png",},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy=1, axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = mcl_sounds.node_sound_wood_defaults(),
on_rotate = mcl_util.rotate_axis_and_place,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_node("mcl_mangrove:mangrove_stripped_bark", {
description = S("Stripped Mangrove Bark"),
_doc_items_longdesc = S("The stripped bark of a Mangrove tree"),
_doc_items_hidden = false,
tiles ={"mcl_stripped_mangrove_log_side.png","mcl_stripped_mangrove_log_side.png",},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy=1, axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = mcl_sounds.node_sound_wood_defaults(),
on_rotate = mcl_util.rotate_axis_and_place,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_node("mcl_mangrove:mangrove_roots", {
description = S("Mangrove Roots"),
_doc_items_longdesc = S("Mangrove roots are decorative blocks that form as part of mangrove trees."),
_doc_items_hidden = false,
waving = 0,
place_param2 = 1, -- Prevent leafdecay for placed nodes
tiles = {
"mcl_mangrove_roots_top.png",
"mcl_mangrove_roots_side.png",
"mcl_mangrove_roots_side.png",
},
paramtype = "light",
drawtype = "allfaces_optional",
groups = {
handy = 1, hoey = 1, shearsy = 1, axey = 1, swordy = 1, dig_by_piston = 0,
flammable = 10, fire_encouragement = 30, fire_flammability = 60,
deco_block = 1, compostability = 30
},
drop = "mcl_mangrove:mangrove_roots",
_mcl_shears_drop = true,
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0.7,
_mcl_hardness = 0.7,
_mcl_silk_touch_drop = true,
_mcl_fortune_drop = { "mcl_mangrove:mangrove_roots 1", "mcl_mangrove:mangrove_roots 2", "mcl_mangrove:mangrove_roots 3", "mcl_mangrove:mangrove_roots 4" },
})
minetest.register_node("mcl_mangrove:propagule", {
description = S("Mangrove Propagule"),
_tt_help = S("Needs soil and light to grow"),
_doc_items_longdesc = S("When placed on soil (such as dirt) and exposed to light, an propagule will grow into an mangrove after some time."),
_doc_items_hidden = false,
drawtype = "plantlike",
waving = 1,
visual_scale = 1.0,
tiles = {"mcl_mangrove_propagule_item.png"},
inventory_image = "mcl_mangrove_propagule_item.png",
wield_image = "mcl_mangrove_propagule_item.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-5/16, -0.5, -5/16, 5/16, 0.5, 5/16}
},
groups = {
plant = 1, sapling = 1, non_mycelium_plant = 1, attached_node = 1,
deco_block = 1, dig_immediate = 3, dig_by_water = 0, dig_by_piston = 1,
destroy_by_lava_flow = 1, compostability = 30
},
sounds = mcl_sounds.node_sound_leaves_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("stage", 0)
end,
node_placement_prediction = "",
_mcl_blast_resistance = 0,
_mcl_hardness = 0,
on_place = mcl_util.generate_on_place_plant_function(function(place_pos, place_node,stack)
local under = vector.offset(place_pos,0,-1,0)
local snn = minetest.get_node_or_nil(under).name
if not snn then return false end
if table.indexof(propagule_allowed_nodes,snn) ~= -1 then
local n = minetest.get_node(place_pos)
if minetest.get_item_group(n.name,"water") > 0 and table.indexof(propagule_water_nodes,snn) ~= -1 then
minetest.set_node(under,{name="mcl_mangrove:propagule_"..snn:split(":")[2]})
stack:take_item()
return stack
end
return true
end
end)
})
minetest.register_node("mcl_mangrove:hanging_propagule_1", {
description = S("Hanging Propagule"),
_tt_help = S("Grows on Mangrove leaves"),
_doc_items_longdesc = "",
_doc_items_usagehelp = "",
groups = {
plant = 1, not_in_creative_inventory=1, non_mycelium_plant = 1,
deco_block = 1, dig_immediate = 3, dig_by_water = 0, dig_by_piston = 1,
destroy_by_lava_flow = 1, compostability = 30
},
paramtype = "light",
paramtype2 = "",
on_rotate = false,
walkable = false,
drop = "mcl_mangrove:propagule",
use_texture_alpha = "clip",
drawtype = 'mesh',
mesh = 'propagule_hanging.obj',
selection_box = {
type = "fixed",
fixed = {
{-0.125, -0.5, -0.125, 0.125, 0.5, 0.125}, -- Base
},
},
tiles = {"mcl_mangrove_propagule_hanging.png"},
inventory_image = "mcl_mangrove_propagule.png",
wield_image = "mcl_mangrove_propagule.png",
})
local propagule_rooted_nodes = {}
for _,root in pairs(propagule_water_nodes) do
local r = root:split(":")[2]
local def = minetest.registered_nodes[root]
local tx = def.tiles
local n = "mcl_mangrove:propagule_"..r
table.insert(propagule_rooted_nodes,n)
minetest.register_node(n, {
drawtype = "plantlike_rooted",
paramtype = "light",
place_param2 = 1,
tiles = tx,
special_tiles = { { name = "mcl_mangrove_propagule_item.png" } },
inventory_image = "mcl_mangrove_propagule_item.png",
wield_image = "mcl_mangrove_propagule.png",
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
{ -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 },
}
},
groups = {
plant = 1, sapling = 1, non_mycelium_plant = 1, attached_node = 1,not_in_creative_inventory=1,
deco_block = 1, dig_immediate = 3, dig_by_piston = 1,
destroy_by_lava_flow = 1, compostability = 30
},
sounds = mcl_sounds.node_sound_leaves_defaults(),
drop = "mcl_mangrove:propagule",
node_placement_prediction = "",
node_dig_prediction = "",
after_dig_node = function(pos)
minetest.set_node(pos, {name=root})
end,
_mcl_hardness = 0,
_mcl_blast_resistance = 0,
_mcl_silk_touch_drop = true,
})
end
mcl_flowerpots.register_potted_flower("mcl_mangrove:propagule", {
name = "propagule",
desc = S("Mangrove Propagule"),
image = "mcl_mangrove_propagule.png",
})
local water_tex = "default_water_source_animated.png^[verticalframe:16:0^[multiply:#3F76E4"
local wlroots = {
description = S("water logged mangrove roots"),
_doc_items_entry_name = S("water logged mangrove roots"),
_doc_items_longdesc =
S("Mangrove roots are decorative blocks that form as part of mangrove trees.").."\n\n"..
S("Mangrove roots, despite being a full block, can be waterlogged and do not flow water out").."\n\n"..
S("These cannot be crafted yet only occure when get in contact of water."),
_doc_items_hidden = false,
tiles = {
{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}}
},
special_tiles = {
-- New-style water source material (mostly unused)
{
name="default_water_source_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0},
backface_culling = false,
}
},
overlay_tiles = {
"mcl_mangrove_roots_top.png",
"mcl_mangrove_roots_side.png",
"mcl_mangrove_roots_side.png",
},
sounds = mcl_sounds.node_sound_water_defaults(),
drawtype = "allfaces_optional",
use_texture_alpha = "blend",
is_ground_content = false,
paramtype = "light",
walkable = true,
pointable = true,
diggable = true,
buildable_to = false,
liquids_pointable = true,
drop = "mcl_mangrove:mangrove_roots",
groups = {
handy = 1, hoey = 1, water=3, liquid=3, puts_out_fire=1, dig_by_piston = 1, deco_block = 1, not_in_creative_inventory=1 },
_mcl_blast_resistance = 100,
_mcl_hardness = -1, -- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
on_construct = function(pos)
local dim = mcl_worlds.pos_to_dimension(pos)
if dim == "nether" then
minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true)
minetest.set_node(pos, {name="mcl_mangrove:mangrove_roots"})
end
end,
after_dig_node = function(pos)
local node = minetest.get_node(pos)
local dim = mcl_worlds.pos_to_dimension(pos)
if minetest.get_item_group(node.name, "water") == 0 and dim ~= "nether" then
minetest.set_node(pos, {name="mcl_core:water_source"})
else
minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true)
end
end,
}
local rwlroots = table.copy(wlroots)
-- FIXME luacheck complains that this is a repeated definition of water_tex.
-- Maybe the tiles definition below should be replaced with the animated tile
-- definition as per above?
water_tex = "default_water_source_animated.png^[verticalframe:16:0^[multiply:#0084FF"
rwlroots.tiles = {
"("..water_tex..")^mcl_mangrove_roots_top.png",
"("..water_tex..")^mcl_mangrove_roots_side.png",
"("..water_tex..")^mcl_mangrove_roots_side.png",
}
rwlroots.after_dig_node = function(pos)
local node = minetest.get_node(pos)
local dim = mcl_worlds.pos_to_dimension(pos)
if minetest.get_item_group(node.name, "water") == 0 and dim ~= "nether" then
minetest.set_node(pos, {name="mclx_core:river_water_source"})
else
minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true)
end
end
minetest.register_node("mcl_mangrove:water_logged_roots", wlroots)
minetest.register_node("mcl_mangrove:river_water_logged_roots",rwlroots)
minetest.register_node("mcl_mangrove:mangrove_mud_roots", {
description = S("Muddy Mangrove Roots"),
_tt_help = S("crafted with Mud and Mangrove roots"),
_doc_items_longdesc = S("Muddy Mangrove Roots is a block from mangrove swamp.It drowns player a bit inside it."),
tiles = {
"mcl_mud.png^mcl_mangrove_roots_top.png",
"mcl_mud.png^mcl_mangrove_roots_side.png",
"mcl_mud.png^mcl_mangrove_roots_side.png",
},
is_ground_content = true,
groups = {handy = 1, shovely = 1, axey = 1, building_block = 1},
sounds = mcl_sounds.node_sound_sand_defaults(),
_mcl_blast_resistance = 0.7,
_mcl_hardness = 0.7,
})
mcl_doors:register_door("mcl_mangrove:mangrove_door", {
description = S("Mangrove Door"),
_doc_items_longdesc = S("Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal."),
_doc_items_usagehelp = S("To open or close a wooden door, rightclick it or supply its lower half with a redstone signal."),
inventory_image = "mcl_mangrove_doors.png",
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
_mcl_hardness = 3,
_mcl_blast_resistance = 3,
tiles_bottom = {"mcl_mangrove_door_bottom.png", "mcl_doors_door_mangrove_side_lower.png"},
tiles_top = {"mcl_mangrove_door_top.png", "mcl_doors_door_mangrove_side_upper.png"},
sounds = mcl_sounds.node_sound_wood_defaults(),
})
mcl_doors:register_trapdoor("mcl_mangrove:mangrove_trapdoor", {
description = S("Mangrove Trapdoor"),
_doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."),
_doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."),
tile_front = "mcl_mangrove_trapdoor.png",
tile_side = "mcl_mangrove_planks.png",
wield_image = "mcl_mangrove_trapdoor.png",
groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1},
_mcl_hardness = 3,
_mcl_blast_resistance = 3,
sounds = mcl_sounds.node_sound_wood_defaults(),
})
mcl_fences.register_fence_and_fence_gate(
"mangrove_wood_fence",
S("Mangrove Wood Fence"),
S("Mangrove Wood Fence Gate"),
"mcl_mangrove_fence.png",
{handy=1,axey=1, flammable=2,fence_wood=1, fire_encouragement=5, fire_flammability=20},
minetest.registered_nodes["mcl_core:wood"]._mcl_hardness,
minetest.registered_nodes["mcl_core:wood"]._mcl_blast_resistance,
{"group:fence_wood"},
mcl_sounds.node_sound_wood_defaults(), "mcl_mangrove_mangrove_wood_fence_gate_open", "mcl_mangrove_mangrove_wood_fence_gate_close", 1, 1,
"mcl_mangrove_fence_gate.png")
mcl_stairs.register_stair("mangrove_wood", "mcl_mangrove:mangrove_wood",
{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1, fire_encouragement=5, fire_flammability=20},
{"mcl_mangrove_planks.png"},
S("Mangrove Wood Stairs"),
mcl_sounds.node_sound_wood_defaults(), 3, 2,
"woodlike")
mcl_stairs.register_slab("mangrove_wood", "mcl_mangrove:mangrove_wood",
{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1, fire_encouragement=5, fire_flammability=20},
{"mcl_mangrove_planks.png"},
S("Mangrove Wood Slab"),
mcl_sounds.node_sound_wood_defaults(), 3, 2,
S("Double Mangrove Wood Slab"))
minetest.register_craft({
output = "mcl_mangrove:mangrove_tree_bark 3",
recipe = {
{ "mcl_mangrove:mangrove_tree", "mcl_mangrove:mangrove_tree" },
{ "mcl_mangrove:mangrove_tree", "mcl_mangrove:mangrove_tree" },
}
})
minetest.register_craft({
output = "mcl_mangrove:mangrove_mud_roots",
recipe = {
{"mcl_mangrove:mangrove_roots", "mcl_mud:mud",},
}
})
minetest.register_craft({
type = "fuel",
recipe = "mcl_mangrove:mangrove_door",
burntime = 15,
})
minetest.register_craft({
output = "mcl_mangrove:mangrove_door 3",
recipe = {
{"mcl_mangrove:mangrove_wood", "mcl_mangrove:mangrove_wood"},
{"mcl_mangrove:mangrove_wood", "mcl_mangrove:mangrove_wood"},
{"mcl_mangrove:mangrove_wood", "mcl_mangrove:mangrove_wood"},
}
})
minetest.register_craft({
output = "mcl_mangrove:mangrove_trapdoor 2",
recipe = {
{"mcl_mangrove:mangrove_wood","mcl_mangrove:mangrove_wood","mcl_mangrove:mangrove_wood"},
{"mcl_mangrove:mangrove_wood","mcl_mangrove:mangrove_wood","mcl_mangrove:mangrove_wood"},
}
})
minetest.register_craft({
type = "fuel",
recipe = "mcl_mangrove:mangrove_trapdoor",
burntime = 15,
})
minetest.register_craft({
output = "mcl_mangrove:mangrove_wood_fence_gate",
recipe = {
{"mcl_core:stick", "mcl_mangrove:mangrove_wood", "mcl_core:stick"},
{"mcl_core:stick", "mcl_mangrove:mangrove_wood", "mcl_core:stick"},
}
})
minetest.register_craft({
output = "mcl_mangrove:mangrove_wood_fence 3",
recipe = {
{"mcl_mangrove:mangrove_wood", "mcl_core:stick", "mcl_mangrove:mangrove_wood"},
{"mcl_mangrove:mangrove_wood", "mcl_core:stick", "mcl_mangrove:mangrove_wood"},
}
})
minetest.register_craft({
output = "mcl_mangrove:mangrove_wood 4",
recipe = {
{"mcl_mangrove:mangrove_tree"},
}
})
minetest.register_craft({
type = "fuel",
recipe = "group:fence_wood",
burntime = 15,
})
local adjacents = {
vector.new(1,0,0),
vector.new(-1,0,0),
vector.new(0,0,1),
vector.new(0,0,-1),
}
minetest.register_abm({
label = "Waterlog mangrove roots",
nodenames = {"mcl_mangrove:mangrove_roots"},
neighbors = {"group:water"},
interval = 5,
chance = 5,
action = function(pos,value)
for _,v in pairs(adjacents) do
local n = minetest.get_node(vector.add(pos,v)).name
if minetest.get_item_group(n,"water") > 0 then
if n:find("river") then
minetest.swap_node(pos,{name="mcl_mangrove:river_water_logged_roots"})
return
else
minetest.swap_node(pos,{name="mcl_mangrove:water_logged_roots"})
return
end
end
end
end
})
local abm_nodes = table.copy(propagule_rooted_nodes)
table.insert(abm_nodes,"mcl_mangrove:propagule")
minetest.register_abm({
label = "Mangrove_tree_growth",
nodenames = abm_nodes,
interval = 30,
chance = 5,
action = function(pos,node)
local pr = PseudoRandom(pos.x+pos.y+pos.z)
local r = pr:next(1,5)
local path = modpath .."/schematics/mcl_mangrove_tree_"..tostring(r)..".mts"
local w = 5
local h = 10
local fp = true
pos.y = pos.y - 1
if table.indexof(propagule_rooted_nodes,node.name) ~= -1 then
local nn = minetest.find_nodes_in_area(vector.offset(pos,0,-1,0),vector.offset(pos,0,h,0),{"group:water","air"})
if #nn >= h then
minetest.place_schematic(pos, path, "random", function()
mcl_core.update_sapling_foliage_colors(pos)
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local nnv = minetest.find_nodes_in_area(vector.offset(pos,-5,-1,-5),vector.offset(pos,5,h/2,5),{"mcl_core:vine"})
minetest.bulk_set_node(nnv,{"air"})
end, true, "place_center_x, place_center_z")
end
return
end
if r > 3 then h = 18 end
if mcl_core.check_growth_width(pos,w,h) then
minetest.place_schematic(pos, path, "random", nil, true, "place_center_x, place_center_z")
mcl_core.update_sapling_foliage_colors(pos)
end
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end,
})