Limit check to +/- 16 nodes from goal position (maximum 33 nodes, 3 map blocks)
This commit is contained in:
parent
2a014ca79c
commit
0279dde3d0
@ -675,6 +675,14 @@ local function get_next_mob_spawn_pos(pos)
|
|||||||
y_min = math_round(y_min)
|
y_min = math_round(y_min)
|
||||||
y_max = math_round(y_max)
|
y_max = math_round(y_max)
|
||||||
|
|
||||||
|
-- Limit total range of check to 32 nodes (maximum of 3 map blocks)
|
||||||
|
if y_max > goal_pos.y + 16 then
|
||||||
|
y_max = goal_pos.y + 16
|
||||||
|
end
|
||||||
|
if y_min < goal_pos.y - 16 then
|
||||||
|
y_min = goal_pos.y - 16
|
||||||
|
end
|
||||||
|
|
||||||
-- Ask engine for valid spawn locations
|
-- Ask engine for valid spawn locations
|
||||||
local spawning_position_list = find_nodes_in_area_under_air(
|
local spawning_position_list = find_nodes_in_area_under_air(
|
||||||
{x = goal_pos.x, y = y_min, z = goal_pos.z},
|
{x = goal_pos.x, y = y_min, z = goal_pos.z},
|
||||||
|
Loading…
Reference in New Issue
Block a user