Even further improvements to some foliage code
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@ -803,17 +803,7 @@ end
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local grass_spread_randomizer = PseudoRandom(minetest.get_mapgen_setting("seed"))
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function mcl_core.get_grass_palette_index(pos)
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local biome_data = minetest.get_biome_data(pos)
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local index = 0
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if biome_data then
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local biome = biome_data.biome
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local biome_name = minetest.get_biome_name(biome)
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local reg_biome = minetest.registered_biomes[biome_name]
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if reg_biome then
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index = reg_biome._mcl_grass_palette_index
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end
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end
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return index
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return mcl_util.get_registered_biome_from_pos(pos)._mcl_grass_palette_index
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end
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-- Return appropriate grass block node for pos
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@ -822,9 +812,7 @@ function mcl_core.get_grass_block_type(pos)
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end
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function mcl_core.get_foliage_palette_index(pos)
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local reg_biome = mcl_util.get_registered_biome_from_pos(pos)
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local index = reg_biome._mcl_foliage_palette_index
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return index
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return mcl_util.get_registered_biome_from_pos(pos)._mcl_foliage_palette_index
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end
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-- Return appropriate foliage block node for pos
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