Make custom sign registration not absolutely require color
This commit is contained in:
parent
f093050c76
commit
0903ac60e4
@ -797,10 +797,18 @@ function mcl_signs.register_sign_custom (modname, _name, tiles, color, inventory
|
||||
|
||||
new_sign = table.copy(mcl_signs.wall_standard)
|
||||
|
||||
new_sign.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
|
||||
new_sign.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
|
||||
new_sign.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
|
||||
if not color or color == nil then
|
||||
new_sign.wield_image = wield_image
|
||||
new_sign.tiles = { tiles }
|
||||
new_sign.inventory_image = inventory_image
|
||||
else
|
||||
new_sign.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
|
||||
new_sign.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
|
||||
new_sign.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
|
||||
end
|
||||
|
||||
new_sign.description = S(ttsign)
|
||||
|
||||
-- currently have to do this, because of how the base node placement works.
|
||||
new_sign.on_place = function(itemstack, placer, pointed_thing)
|
||||
local above = pointed_thing.above
|
||||
@ -905,9 +913,15 @@ function mcl_signs.register_sign_custom (modname, _name, tiles, color, inventory
|
||||
local new_sign_standing = {}
|
||||
new_sign_standing = table.copy(mcl_signs.standing_standard)
|
||||
new_sign_standing.drop = "mcl_signs:wall_sign" .. _name
|
||||
new_sign_standing.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
|
||||
new_sign_standing.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
|
||||
new_sign_standing.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
|
||||
if not color or color == nil then
|
||||
new_sign_standing.wield_image = wield_image
|
||||
new_sign_standing.tiles = { tiles }
|
||||
new_sign_standing.inventory_image = inventory_image
|
||||
else
|
||||
new_sign_standing.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
|
||||
new_sign_standing.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
|
||||
new_sign_standing.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
|
||||
end
|
||||
new_sign_standing.on_rotate = function(pos, node, user, mode)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
node.name = "mcl_signs:standing_sign22_5" .. _name
|
||||
@ -1253,9 +1267,15 @@ function mcl_signs.reregister_sign_custom (modname, _name, tiles, color, invento
|
||||
|
||||
new_sign = table.copy(mcl_signs.wall_standard)
|
||||
|
||||
new_sign.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
|
||||
new_sign.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
|
||||
new_sign.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
|
||||
if not color or color == nil then
|
||||
new_sign.wield_image = wield_image
|
||||
new_sign.tiles = { tiles }
|
||||
new_sign.inventory_image = inventory_image
|
||||
else
|
||||
new_sign.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
|
||||
new_sign.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
|
||||
new_sign.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
|
||||
end
|
||||
new_sign.description = S(ttsign)
|
||||
-- currently have to do this, because of how the base node placement works.
|
||||
new_sign.on_place = function(itemstack, placer, pointed_thing)
|
||||
@ -1360,10 +1380,15 @@ function mcl_signs.reregister_sign_custom (modname, _name, tiles, color, invento
|
||||
-- standing sign base.
|
||||
local new_sign_standing = {}
|
||||
new_sign_standing = table.copy(mcl_signs.standing_standard)
|
||||
new_sign_standing.drop = "mcl_signs:wall_sign" .. _name
|
||||
new_sign_standing.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
|
||||
new_sign_standing.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
|
||||
new_sign_standing.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
|
||||
if not color or color == nil then
|
||||
new_sign_standing.wield_image = wield_image
|
||||
new_sign_standing.tiles = { tiles }
|
||||
new_sign_standing.inventory_image = inventory_image
|
||||
else
|
||||
new_sign_standing.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
|
||||
new_sign_standing.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
|
||||
new_sign_standing.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
|
||||
end
|
||||
new_sign_standing.on_rotate = function(pos, node, user, mode)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
node.name = "mcl_signs:standing_sign22_5" .. _name
|
||||
|
Loading…
Reference in New Issue
Block a user