Fix 2 mistakes in mcl_biomes

This commit is contained in:
Wuzzy 2017-09-13 03:58:33 +02:00
parent 92d0dbdeef
commit 0d736c58e8

View File

@ -359,10 +359,6 @@ local function register_biomes()
-- TODO: Should occour only at real beaches.
minetest.register_biome({
name = "StoneBeach",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
filler_depth = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 1,
y_min = -6,
@ -375,8 +371,6 @@ local function register_biomes()
name = "StoneBeach_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
filler_depth = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 1,
y_min = OCEAN_MIN,
@ -2497,7 +2491,7 @@ local function register_decorations()
biomes = {"JungleEdge", "JungleEdgeM"},
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
schematic_jungle_bush_schematic,
schematic = jungle_bush_schematic,
flags = "place_center_x, place_center_z",
})