Merge branch 'remove-alpha-field'
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commit
0db47dbf02
@ -7,10 +7,10 @@ local WATER_ALPHA = 179
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local WATER_VISC = 1
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local LAVA_VISC = 7
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local LIGHT_LAVA = minetest.LIGHT_MAX
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local USE_TEXTURE_ALPHA
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local USE_TEXTURE_ALPHA = true
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if minetest.features.use_texture_alpha_string_modes then
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USE_TEXTURE_ALPHA = "blend"
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WATER_ALPHA = nil
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end
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local lava_death_messages = {
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@ -40,7 +40,6 @@ minetest.register_node("mcl_core:water_flowing", {
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},
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sounds = mcl_sounds.node_sound_water_defaults(),
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is_ground_content = false,
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alpha = WATER_ALPHA,
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use_texture_alpha = USE_TEXTURE_ALPHA,
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paramtype = "light",
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paramtype2 = "flowingliquid",
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@ -86,7 +85,6 @@ S("• When water is directly below lava, the water turns into stone."),
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},
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sounds = mcl_sounds.node_sound_water_defaults(),
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is_ground_content = false,
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alpha = WATER_ALPHA,
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use_texture_alpha = USE_TEXTURE_ALPHA,
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paramtype = "light",
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walkable = false,
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@ -4,11 +4,6 @@ local S = minetest.get_translator("mcl_portals")
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local SPAWN_MIN = mcl_vars.mg_end_min+70
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local SPAWN_MAX = mcl_vars.mg_end_min+98
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local PORTAL_ALPHA = 192
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if minetest.features.use_texture_alpha_string_modes then
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PORTAL_ALPHA = nil
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end
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local mg_name = minetest.get_mapgen_setting("mg_name")
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local destroy_portal = function(pos)
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@ -81,7 +76,6 @@ minetest.register_node("mcl_portals:portal_end", {
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-- This is 15 in MC.
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light_source = 14,
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post_effect_color = {a = 192, r = 0, g = 0, b = 0},
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alpha = PORTAL_ALPHA,
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after_destruct = destroy_portal,
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-- This prevents “falling through”
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collision_box = {
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@ -30,7 +30,6 @@ local N_Y_MIN, N_Y_MAX = mcl_vars.mg_bedrock_nether_bottom_min, mcl_vars.mg_be
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local O_DY, N_DY = O_Y_MAX - O_Y_MIN + 1, N_Y_MAX - N_Y_MIN + 1
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-- Alpha and particles
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local ALPHA = minetest.features.use_texture_alpha_string_modes and 192
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local node_particles_allowed = minetest.settings:get("mcl_node_particles") or "none"
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local node_particles_levels = { none=0, low=1, medium=2, high=3 }
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local PARTICLES = node_particles_levels[node_particles_allowed]
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@ -263,7 +262,6 @@ minetest.register_node(PORTAL, {
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drop = "",
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light_source = 11,
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post_effect_color = {a = 180, r = 51, g = 7, b = 89},
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alpha = ALPHA,
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node_box = {
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type = "fixed",
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fixed = {
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