From 0dcf38094ca79f64adbd6d8dfa6dfec835d615e7 Mon Sep 17 00:00:00 2001 From: the-real-herowl Date: Sun, 12 May 2024 06:21:37 +0200 Subject: [PATCH] Stalker rename (partial) --- mods/ENTITIES/mobs_mc/README.md | 4 +- mods/ENTITIES/mobs_mc/creeper.lua | 42 +++++++++---------- mods/ENTITIES/mobs_mc/locale/mobs_mc.de.tr | 2 +- mods/ENTITIES/mobs_mc/locale/mobs_mc.dk.tr | 4 +- mods/ENTITIES/mobs_mc/locale/mobs_mc.es.tr | 2 +- mods/ENTITIES/mobs_mc/locale/mobs_mc.fr.tr | 2 +- mods/ENTITIES/mobs_mc/locale/mobs_mc.oc.tr | 2 +- mods/ENTITIES/mobs_mc/locale/mobs_mc.pt_BR.tr | 2 +- mods/ENTITIES/mobs_mc/locale/mobs_mc.ru.tr | 2 +- mods/ENTITIES/mobs_mc/locale/template.txt | 2 +- mods/ENTITIES/mobs_mc/skeleton+stray.lua | 2 +- mods/ENTITIES/mobs_mc/zombie.lua | 2 +- mods/HELP/mcl_item_id/init.lua | 4 +- mods/HELP/mcl_tt/locale/mcl_tt.de.tr | 2 +- mods/HELP/mcl_tt/locale/mcl_tt.es.tr | 2 +- mods/HELP/mcl_tt/locale/mcl_tt.fr.tr | 2 +- mods/HELP/mcl_tt/locale/mcl_tt.pl.tr | 2 +- mods/HELP/mcl_tt/locale/mcl_tt.pt_BR.tr | 2 +- mods/HELP/mcl_tt/locale/mcl_tt.ru.tr | 2 +- mods/HELP/mcl_tt/locale/template.txt | 2 +- mods/HELP/mcl_tt/snippets_mcl.lua | 4 +- mods/ITEMS/REDSTONE/mesecons_mvps/init.lua | 2 +- .../mcl_banners/locale/mcl_banners.ru.tr | 2 +- mods/ITEMS/mcl_banners/patterncraft.lua | 2 +- mods/ITEMS/mcl_heads/init.lua | 10 ++--- mods/ITEMS/mcl_heads/locale/mcl_heads.de.tr | 4 +- mods/ITEMS/mcl_heads/locale/mcl_heads.es.tr | 4 +- mods/ITEMS/mcl_heads/locale/mcl_heads.fr.tr | 4 +- mods/ITEMS/mcl_heads/locale/mcl_heads.pl.tr | 4 +- .../ITEMS/mcl_heads/locale/mcl_heads.pt_BR.tr | 4 +- mods/ITEMS/mcl_heads/locale/mcl_heads.ru.tr | 4 +- mods/ITEMS/mcl_heads/locale/template.txt | 4 +- tools/colors.txt | 6 +-- tools/dicts/polish.dic | 6 +-- 34 files changed, 71 insertions(+), 75 deletions(-) diff --git a/mods/ENTITIES/mobs_mc/README.md b/mods/ENTITIES/mobs_mc/README.md index bdc561295..db5663abb 100644 --- a/mods/ENTITIES/mobs_mc/README.md +++ b/mods/ENTITIES/mobs_mc/README.md @@ -33,11 +33,11 @@ This mod adds mobs which closely resemble the mobs from the game Minecraft, vers * Husk * Skeleton * Stray -* Creeper +* Stalker * Slime * Spider * Cave Spider -* Enderman +* Rover * Zombie Villager * Zombie Piglin * Wither Skeleton diff --git a/mods/ENTITIES/mobs_mc/creeper.lua b/mods/ENTITIES/mobs_mc/creeper.lua index c67d67fef..6f883e6c9 100644 --- a/mods/ENTITIES/mobs_mc/creeper.lua +++ b/mods/ENTITIES/mobs_mc/creeper.lua @@ -46,8 +46,8 @@ end -mcl_mobs.register_mob("mobs_mc:creeper", { - description = S("Creeper"), +mcl_mobs.register_mob("mobs_mc:stalker", { + description = S("Stalker"), type = "monster", spawn_class = "hostile", spawn_in_group = 1, @@ -93,8 +93,8 @@ mcl_mobs.register_mob("mobs_mc:creeper", { allow_fuse_reset = true, stop_to_explode = true, - -- Force-ignite creeper with flint and steel and explode after 1.5 seconds. - -- TODO: Make creeper flash after doing this as well. + -- Force-ignite stalker with flint and steel and explode after 1.5 seconds. + -- TODO: Make stalker flash after doing this as well. -- TODO: Test and debug this code. on_rightclick = function(self, clicker) if self._forced_explosion_countdown_timer ~= nil then @@ -146,8 +146,8 @@ mcl_mobs.register_mob("mobs_mc:creeper", { looting = "common",}, -- Head - -- TODO: Only drop if killed by charged creeper - {name = "mcl_heads:creeper", + -- TODO: Only drop if killed by charged stalker + {name = "mcl_heads:stalker", chance = 200, -- 0.5% min = 1, max = 1,}, @@ -169,8 +169,8 @@ mcl_mobs.register_mob("mobs_mc:creeper", { view_range = 16, }) -mcl_mobs.register_mob("mobs_mc:creeper_charged", { - description = S("Charged Creeper"), +mcl_mobs.register_mob("mobs_mc:stalker_charged", { + description = S("Charged Stalker"), type = "monster", spawn_class = "hostile", hp_min = 20, @@ -213,8 +213,8 @@ mcl_mobs.register_mob("mobs_mc:creeper_charged", { allow_fuse_reset = true, stop_to_explode = true, - -- Force-ignite creeper with flint and steel and explode after 1.5 seconds. - -- TODO: Make creeper flash after doing this as well. + -- Force-ignite stalker with flint and steel and explode after 1.5 seconds. + -- TODO: Make stalker flash after doing this as well. -- TODO: Test and debug this code. on_rightclick = function(self, clicker) if self._forced_explosion_countdown_timer ~= nil then @@ -258,7 +258,7 @@ mcl_mobs.register_mob("mobs_mc:creeper_charged", { end end, on_lightning_strike = function(self, pos, pos2, objects) - mcl_util.replace_mob(self.object, "mobs_mc:creeper_charged") + mcl_util.replace_mob(self.object, "mobs_mc:stalker_charged") return true end, maxdrops = 2, @@ -270,27 +270,23 @@ mcl_mobs.register_mob("mobs_mc:creeper_charged", { looting = "common",}, -- Head - -- TODO: Only drop if killed by charged creeper - {name = "mcl_heads:creeper", + -- TODO: Only drop if killed by charged stalker + {name = "mcl_heads:stalker", chance = 200, -- 0.5% min = 1, max = 1,}, }, animation = { - speed_normal = 24, - speed_run = 48, + speed_normal = 30, + speed_run = 60, stand_start = 0, stand_end = 23, walk_start = 24, walk_end = 49, run_start = 24, run_end = 49, - hurt_start = 110, - hurt_end = 139, - death_start = 140, - death_end = 189, - look_start = 50, - look_end = 108, + fuse_start = 49, + fuse_end = 80, }, floats = 1, fear_height = 4, @@ -301,7 +297,7 @@ mcl_mobs.register_mob("mobs_mc:creeper_charged", { }) mcl_mobs:spawn_specific( -"mobs_mc:creeper", +"mobs_mc:stalker", "overworld", "ground", { @@ -449,4 +445,4 @@ mcl_vars.mg_overworld_min, mcl_vars.mg_overworld_max) -- spawn eggs -mcl_mobs.register_egg("mobs_mc:creeper", S("Creeper"), "#0da70a", "#000000", 0) +mcl_mobs.register_egg("mobs_mc:stalker", S("Stalker"), "#0da70a", "#000000", 0) diff --git a/mods/ENTITIES/mobs_mc/locale/mobs_mc.de.tr b/mods/ENTITIES/mobs_mc/locale/mobs_mc.de.tr index 84aade90e..d807cfa32 100644 --- a/mods/ENTITIES/mobs_mc/locale/mobs_mc.de.tr +++ b/mods/ENTITIES/mobs_mc/locale/mobs_mc.de.tr @@ -5,7 +5,7 @@ Blaze=Lohe Chicken=Huhn Cow=Kuh Mooshroom=Pilzkuh -Creeper=Creeper +Stalker=Stalker Ender Dragon=Enderdrache Enderman=Enderman Endermite=Endermilbe diff --git a/mods/ENTITIES/mobs_mc/locale/mobs_mc.dk.tr b/mods/ENTITIES/mobs_mc/locale/mobs_mc.dk.tr index 5df92f2f8..c125411eb 100644 --- a/mods/ENTITIES/mobs_mc/locale/mobs_mc.dk.tr +++ b/mods/ENTITIES/mobs_mc/locale/mobs_mc.dk.tr @@ -6,7 +6,7 @@ Blaze=Blaze Chicken=Kylling Cow=Ko Mooshroom=Svamp -Creeper=Creeper +Stalker=Stalker Ender Dragon=Enderdrage Enderman=Enderman Endermite=Endermide @@ -67,4 +67,4 @@ Cod=Torsk Salmon=Laks Dolphin=Delfin Pillager=Plyndrer -Tropical fish=Tropisk fisk \ No newline at end of file +Tropical fish=Tropisk fisk diff --git a/mods/ENTITIES/mobs_mc/locale/mobs_mc.es.tr b/mods/ENTITIES/mobs_mc/locale/mobs_mc.es.tr index 47e19cc42..44b6e1ef5 100644 --- a/mods/ENTITIES/mobs_mc/locale/mobs_mc.es.tr +++ b/mods/ENTITIES/mobs_mc/locale/mobs_mc.es.tr @@ -5,7 +5,7 @@ Chicken=Pollo Cod=Bacalao Cow=Vaca Mooshroom=Champivaca -Creeper=Creeper +Stalker=Stalker Dolphin=Delfín Ender Dragon=Ender Dragon Enderman=Enderman diff --git a/mods/ENTITIES/mobs_mc/locale/mobs_mc.fr.tr b/mods/ENTITIES/mobs_mc/locale/mobs_mc.fr.tr index 2c71ff47e..94b99bd49 100644 --- a/mods/ENTITIES/mobs_mc/locale/mobs_mc.fr.tr +++ b/mods/ENTITIES/mobs_mc/locale/mobs_mc.fr.tr @@ -6,7 +6,7 @@ Blaze=Blaze Chicken=Poulet Cow=Vache Mooshroom=Champimeuh -Creeper=Creeper +Stalker=Stalker Ender Dragon=Ender Dragon Enderman=Enderman Endermite=Endermite diff --git a/mods/ENTITIES/mobs_mc/locale/mobs_mc.oc.tr b/mods/ENTITIES/mobs_mc/locale/mobs_mc.oc.tr index ad81ec88c..aabbe2d63 100644 --- a/mods/ENTITIES/mobs_mc/locale/mobs_mc.oc.tr +++ b/mods/ENTITIES/mobs_mc/locale/mobs_mc.oc.tr @@ -6,7 +6,7 @@ Blaze=Flamor Chicken=Polet Cow=Vacha Mooshroom=Vachairòla -Creeper=Creeper +Stalker=Stalker Ender Dragon=Dragon de Finuèit Enderman=Finuèairi Endermite=Finuèibau diff --git a/mods/ENTITIES/mobs_mc/locale/mobs_mc.pt_BR.tr b/mods/ENTITIES/mobs_mc/locale/mobs_mc.pt_BR.tr index a20d703a8..aa68482c7 100644 --- a/mods/ENTITIES/mobs_mc/locale/mobs_mc.pt_BR.tr +++ b/mods/ENTITIES/mobs_mc/locale/mobs_mc.pt_BR.tr @@ -6,7 +6,7 @@ Blaze=Blaze Chicken=Galinha Cow=Vaca Mooshroom=Coguvaca -Creeper=Creeper +Stalker=Stalker Ender Dragon=Dragão do Fim Enderman=Enderman Endermite=Endermite diff --git a/mods/ENTITIES/mobs_mc/locale/mobs_mc.ru.tr b/mods/ENTITIES/mobs_mc/locale/mobs_mc.ru.tr index 3a1af1dde..d5ee3b187 100644 --- a/mods/ENTITIES/mobs_mc/locale/mobs_mc.ru.tr +++ b/mods/ENTITIES/mobs_mc/locale/mobs_mc.ru.tr @@ -6,7 +6,7 @@ Blaze=Ифрит Chicken=Курица Cow=Корова Mooshroom=Грибная корова -Creeper=Крипер +Stalker=Сталкер Ender Dragon=Дракон Края Enderman=Эндермен Endermite=Эндермит diff --git a/mods/ENTITIES/mobs_mc/locale/template.txt b/mods/ENTITIES/mobs_mc/locale/template.txt index b783681ee..c81e13e41 100644 --- a/mods/ENTITIES/mobs_mc/locale/template.txt +++ b/mods/ENTITIES/mobs_mc/locale/template.txt @@ -6,7 +6,7 @@ Blaze= Chicken= Cow= Mooshroom= -Creeper= +Stalker= Ender Dragon= Enderman= Endermite= diff --git a/mods/ENTITIES/mobs_mc/skeleton+stray.lua b/mods/ENTITIES/mobs_mc/skeleton+stray.lua index 274c8aee4..f41d57fd3 100644 --- a/mods/ENTITIES/mobs_mc/skeleton+stray.lua +++ b/mods/ENTITIES/mobs_mc/skeleton+stray.lua @@ -73,7 +73,7 @@ local skeleton = { looting = "common",}, -- Head - -- TODO: Only drop if killed by charged creeper + -- TODO: Only drop if killed by charged stalker {name = "mcl_heads:skeleton", chance = 200, -- 0.5% chance min = 1, diff --git a/mods/ENTITIES/mobs_mc/zombie.lua b/mods/ENTITIES/mobs_mc/zombie.lua index cf2001f9b..2f6d7e79f 100644 --- a/mods/ENTITIES/mobs_mc/zombie.lua +++ b/mods/ENTITIES/mobs_mc/zombie.lua @@ -38,7 +38,7 @@ local drops_common = { local drops_zombie = table.copy(drops_common) table.insert(drops_zombie, { -- Zombie Head - -- TODO: Only drop if killed by charged creeper + -- TODO: Only drop if killed by charged stalker name = "mcl_heads:zombie", chance = 200, -- 0.5% min = 1, diff --git a/mods/HELP/mcl_item_id/init.lua b/mods/HELP/mcl_item_id/init.lua index 0e029932b..7dc25d720 100644 --- a/mods/HELP/mcl_item_id/init.lua +++ b/mods/HELP/mcl_item_id/init.lua @@ -21,7 +21,7 @@ end local same_id = { enchanting = { "table" }, experience = { "bottle" }, - heads = { "skeleton", "zombie", "creeper", "wither_skeleton" }, + heads = { "skeleton", "zombie", "stalker", "wither_skeleton" }, mobitems = { "rabbit", "chicken" }, walls = { "andesite", "brick", "cobble", "diorite", "endbricks", @@ -59,4 +59,4 @@ tt.register_snippet(function(itemstring) if minetest.settings:get_bool("mcl_item_id_debug", false) then return new_id, "#555555" end -end) \ No newline at end of file +end) diff --git a/mods/HELP/mcl_tt/locale/mcl_tt.de.tr b/mods/HELP/mcl_tt/locale/mcl_tt.de.tr index 54c376c3b..be8d2f325 100644 --- a/mods/HELP/mcl_tt/locale/mcl_tt.de.tr +++ b/mods/HELP/mcl_tt/locale/mcl_tt.de.tr @@ -14,7 +14,7 @@ Grows on grass blocks, podzol, dirt or coarse dirt=Wächst auf Grasblöcken, Pod Flammable=Entzündlich Zombie view range: -50%=Zombiesichtweite: -50% Skeleton view range: -50%=Skelettsichtweite: -50% -Creeper view range: -50%=Creepersichtweite: -50% +Stalker view range: -50%=Stalkersichtweite: -50% Damage: @1=Schaden: @1 Damage (@1): @2=Schaden (@1): @2 Healing: @1=Heilung: @1 diff --git a/mods/HELP/mcl_tt/locale/mcl_tt.es.tr b/mods/HELP/mcl_tt/locale/mcl_tt.es.tr index bc962eef8..6d57bbdce 100644 --- a/mods/HELP/mcl_tt/locale/mcl_tt.es.tr +++ b/mods/HELP/mcl_tt/locale/mcl_tt.es.tr @@ -14,7 +14,7 @@ Grows on grass blocks, podzol, dirt or coarse dirt=Crece sobre bloques de pasto, Flammable=Inflamable Zombie view range: -50%=Rango de visión zombie: -50% Skeleton view range: -50%=Rango de visión de esqueleto: -50% -Creeper view range: -50%=Rango de visión de creeper: -50% +Stalker view range: -50%=Rango de visión de stalker: -50% Damage: @1=Daño: @1 Damage (@1): @2=Daño (@1): @2 Healing: @1=Curación: @1 diff --git a/mods/HELP/mcl_tt/locale/mcl_tt.fr.tr b/mods/HELP/mcl_tt/locale/mcl_tt.fr.tr index 77e9a35b0..1762bdad2 100644 --- a/mods/HELP/mcl_tt/locale/mcl_tt.fr.tr +++ b/mods/HELP/mcl_tt/locale/mcl_tt.fr.tr @@ -14,7 +14,7 @@ Grows on grass blocks, podzol, dirt or coarse dirt=Pousse sur les blocs de gazon Flammable=Inflammable Zombie view range: -50%=Distance de vue de Zombie : -50% Skeleton view range: -50%=Distance de vue de Squelette : -50% -Creeper view range: -50%=Distance de vue de Creeper : -50% +Stalker view range: -50%=Distance de vue de Stalker : -50% Damage: @1=Dégâts : @1 Damage (@1): @2=Dégâts (@1) : @2 Healing: @1=Guérison : @1 diff --git a/mods/HELP/mcl_tt/locale/mcl_tt.pl.tr b/mods/HELP/mcl_tt/locale/mcl_tt.pl.tr index aecc15d1e..12a865126 100644 --- a/mods/HELP/mcl_tt/locale/mcl_tt.pl.tr +++ b/mods/HELP/mcl_tt/locale/mcl_tt.pl.tr @@ -14,7 +14,7 @@ Grows on grass blocks, podzol, dirt or coarse dirt=Rośnie na blokach trawy, bie Flammable=Łatwopalne Zombie view range: -50%=Zasięg widzenia zombie: -50% Skeleton view range: -50%=Zasięg widzenia szkieleta: -50% -Creeper view range: -50%=Zasięg widzenia creepera: -50% +Stalker view range: -50%=Zasięg widzenia stalkera: -50% Damage: @1=Obrażenia: @1 Damage (@1): @2=Obrażenia (@1): @2 Healing: @1=Leczenie: @1 diff --git a/mods/HELP/mcl_tt/locale/mcl_tt.pt_BR.tr b/mods/HELP/mcl_tt/locale/mcl_tt.pt_BR.tr index 9d00a06d4..86a9a71b1 100644 --- a/mods/HELP/mcl_tt/locale/mcl_tt.pt_BR.tr +++ b/mods/HELP/mcl_tt/locale/mcl_tt.pt_BR.tr @@ -14,7 +14,7 @@ Grows on grass blocks, podzol, dirt or coarse dirt=Cresce em blocos de grama, po Flammable=Inflamável Zombie view range: -50%=Alcançe de visão do zumbi: -50% Skeleton view range: -50%=Alcançe de visão do esqueleto: -50% -Creeper view range: -50%=Alcançe de visão do creeper: -50% +Stalker view range: -50%=Alcançe de visão do stalker: -50% Damage: @1= Dano: @1 Damage (@1): @2=Dano (@1): @2 Healing: @1=Cura: @1 diff --git a/mods/HELP/mcl_tt/locale/mcl_tt.ru.tr b/mods/HELP/mcl_tt/locale/mcl_tt.ru.tr index def0a6d1d..82a8fffaf 100644 --- a/mods/HELP/mcl_tt/locale/mcl_tt.ru.tr +++ b/mods/HELP/mcl_tt/locale/mcl_tt.ru.tr @@ -14,7 +14,7 @@ Grows on grass blocks, podzol, dirt or coarse dirt=Растёт на дёрне, Flammable=Воспламенимо Zombie view range: -50%=Дальность зрения зомби: -50% Skeleton view range: -50%=Дальность зрения скелета: -50% -Creeper view range: -50%=Дальность зрения крипера: -50% +Stalker view range: -50%=Дальность зрения сталкера: -50% Damage: @1=Урон: @1 Damage (@1): @2=Урон (@1): @2 Durability: @1=Прочность: @1 diff --git a/mods/HELP/mcl_tt/locale/template.txt b/mods/HELP/mcl_tt/locale/template.txt index 6fb735b13..da0c1a228 100644 --- a/mods/HELP/mcl_tt/locale/template.txt +++ b/mods/HELP/mcl_tt/locale/template.txt @@ -14,7 +14,7 @@ Grows on grass blocks, podzol, dirt or coarse dirt= Flammable= Zombie view range: -50%= Skeleton view range: -50%= -Creeper view range: -50%= +Stalker view range: -50%= Damage: @1= Damage (@1): @2= Healing: @1= diff --git a/mods/HELP/mcl_tt/snippets_mcl.lua b/mods/HELP/mcl_tt/snippets_mcl.lua index 825776f5f..5e7fd975b 100644 --- a/mods/HELP/mcl_tt/snippets_mcl.lua +++ b/mods/HELP/mcl_tt/snippets_mcl.lua @@ -102,8 +102,8 @@ tt.register_snippet(function(itemstring) return S("Zombie view range: -50%") elseif itemstring == "mcl_heads:skeleton" then return S("Skeleton view range: -50%") - elseif itemstring == "mcl_heads:creeper" then - return S("Creeper view range: -50%") + elseif itemstring == "mcl_heads:stalker" then + return S("Stalker view range: -50%") end end) diff --git a/mods/ITEMS/REDSTONE/mesecons_mvps/init.lua b/mods/ITEMS/REDSTONE/mesecons_mvps/init.lua index 9fd381b76..1d2e7820d 100644 --- a/mods/ITEMS/REDSTONE/mesecons_mvps/init.lua +++ b/mods/ITEMS/REDSTONE/mesecons_mvps/init.lua @@ -661,7 +661,7 @@ mesecon.register_mvps_unsticky("mcl_flowers:tulip_red") mesecon.register_mvps_unsticky("mcl_flowers:tulip_white") mesecon.register_mvps_unsticky("mcl_flowers:waterlily") -- Heads -mesecon.register_mvps_unsticky("mcl_heads:creeper") +mesecon.register_mvps_unsticky("mcl_heads:stalker") mesecon.register_mvps_unsticky("mcl_heads:skeleton") mesecon.register_mvps_unsticky("mcl_heads:steve") mesecon.register_mvps_unsticky("mcl_heads:wither_skeleton") diff --git a/mods/ITEMS/mcl_banners/locale/mcl_banners.ru.tr b/mods/ITEMS/mcl_banners/locale/mcl_banners.ru.tr index 410c96687..4f2659e50 100644 --- a/mods/ITEMS/mcl_banners/locale/mcl_banners.ru.tr +++ b/mods/ITEMS/mcl_banners/locale/mcl_banners.ru.tr @@ -76,4 +76,4 @@ You can copy the pattern of a banner by placing two banners of the same color in And one additional layer=И один дополнительный слой And @1 additional layers=И @1 дополнительных слоёв Paintable decoration=Раскрашиваемая декорация -Preview Banner=Предпросмотр баннера \ No newline at end of file +Preview Banner=Предпросмотр баннера diff --git a/mods/ITEMS/mcl_banners/patterncraft.lua b/mods/ITEMS/mcl_banners/patterncraft.lua index 767235b1e..3beb9550d 100644 --- a/mods/ITEMS/mcl_banners/patterncraft.lua +++ b/mods/ITEMS/mcl_banners/patterncraft.lua @@ -36,7 +36,7 @@ local patterns = { ["creeper"] = { name = N("@1 Creeper Charge"), type = "shapeless", - { e, "mcl_heads:creeper", d }, + { e, "mcl_heads:stalker", d }, }, ["cross"] = { name = N("@1 Saltire"), diff --git a/mods/ITEMS/mcl_heads/init.lua b/mods/ITEMS/mcl_heads/init.lua index 69c26b97d..5409f21c4 100644 --- a/mods/ITEMS/mcl_heads/init.lua +++ b/mods/ITEMS/mcl_heads/init.lua @@ -264,11 +264,11 @@ mcl_heads.register_head{ } mcl_heads.register_head{ - name = "creeper", - texture = "mcl_heads_creeper.png", - description = S("Creeper Head"), - longdesc = S("A creeper head is a small decorative block which resembles the head of a creeper. It can also be worn as a helmet, which reduces the detection range of creepers by 50%."), - range_mob = "mobs_mc:creeper", + name = "stalker", + texture = "mcl_heads_stalker.png", + description = S("Stalker Head"), + longdesc = S("A stalker head is a small decorative block which resembles the head of a stalker. It can also be worn as a helmet, which reduces the detection range of stalkers by 50%."), + range_mob = "mobs_mc:stalker", range_factor = 0.5, } diff --git a/mods/ITEMS/mcl_heads/locale/mcl_heads.de.tr b/mods/ITEMS/mcl_heads/locale/mcl_heads.de.tr index 75e92aef9..0d829b62b 100644 --- a/mods/ITEMS/mcl_heads/locale/mcl_heads.de.tr +++ b/mods/ITEMS/mcl_heads/locale/mcl_heads.de.tr @@ -1,8 +1,8 @@ # textdomain: mcl_heads Zombie Head=Zombiekopf A zombie head is a small decorative block which resembles the head of a zombie. It can also be worn as a helmet, which reduces the detection range of zombies by 50%.=Ein Zombiekopf ist ein kleiner dekorativer Block, der so wie ein Kopf eines Zombies aussieht. Er kann auch als Helm getragen werden, was den Erkennungsradius von Zombies um 50% verringert. -Creeper Head=Creeper-Kopf -A creeper head is a small decorative block which resembles the head of a creeper. It can also be worn as a helmet, which reduces the detection range of creepers by 50%.=Ein Creeperkopf ist ein kleiner dekorativer Block, der so wie ein Kopf eines Creepers aussieht. Er kann auch als Helm getragen werden, was den Erkennungsradius von Creepern um 50% verringert. +Stalker Head=Stalker-Kopf +A stalker head is a small decorative block which resembles the head of a stalker. It can also be worn as a helmet, which reduces the detection range of stalkers by 50%.=Ein Stalkerkopf ist ein kleiner dekorativer Block, der so wie ein Kopf eines Stalkers aussieht. Er kann auch als Helm getragen werden, was den Erkennungsradius von Stalkern um 50% verringert. Human Head=Menschenkopf A human head is a small decorative block which resembles the head of a human (i.e. a player character). It can also be worn as a helmet for fun, but does not offer any protection.=Ein Menschenkopf ist ein kleiner dekorativer Block, der so wie der Kopf eines Menschen (das heißt, einer Spielerfigur) aussieht. Er kann auch als Helm zum Spaß getragen werden, aber er bietet keinerlei Schutz. Skeleton Skull=Skelettschädel diff --git a/mods/ITEMS/mcl_heads/locale/mcl_heads.es.tr b/mods/ITEMS/mcl_heads/locale/mcl_heads.es.tr index 308dd8b28..3c9a2a1c1 100644 --- a/mods/ITEMS/mcl_heads/locale/mcl_heads.es.tr +++ b/mods/ITEMS/mcl_heads/locale/mcl_heads.es.tr @@ -1,8 +1,8 @@ # textdomain: mcl_heads Zombie Head=Cabeza de zombie A zombie head is a small decorative block which resembles the head of a zombie. It can also be worn as a helmet for fun, but does not offer any protection.=Una cabeza de zombie es un pequeño bloque decorativo que se asemeja a la cabeza de un zombie. También se puede usar como casco por diversión, pero no ofrece ninguna protección. -Creeper Head=Cabeza de creeper -A creeper head is a small decorative block which resembles the head of a creeper. It can also be worn as a helmet for fun, but does not offer any protection.=Una cabeza de creeper es un pequeño bloque decorativo que se asemeja a la cabeza de un creeper. También se puede usar como casco por diversión, pero no ofrece ninguna protección. +Stalker Head=Cabeza de stalker +A stalker head is a small decorative block which resembles the head of a stalker. It can also be worn as a helmet for fun, but does not offer any protection.=Una cabeza de stalker es un pequeño bloque decorativo que se asemeja a la cabeza de un stalker. También se puede usar como casco por diversión, pero no ofrece ninguna protección. Human Head=Cabeza humana A human head is a small decorative block which resembles the head of a human (i.e. a player character). It can also be worn as a helmet for fun, but does not offer any protection.=Una cabeza humana es un pequeño bloque decorativo que se asemeja a la cabeza de un humano (es decir, un personaje jugador). También se puede usar como casco por diversión, pero no ofrece ninguna protección. Skeleton Skull=Calavera de esqueleto diff --git a/mods/ITEMS/mcl_heads/locale/mcl_heads.fr.tr b/mods/ITEMS/mcl_heads/locale/mcl_heads.fr.tr index 56436f519..dd6c20339 100644 --- a/mods/ITEMS/mcl_heads/locale/mcl_heads.fr.tr +++ b/mods/ITEMS/mcl_heads/locale/mcl_heads.fr.tr @@ -1,8 +1,8 @@ # textdomain: mcl_heads Zombie Head=Tête de Zombie A zombie head is a small decorative block which resembles the head of a zombie. It can also be worn as a helmet, which reduces the detection range of zombies by 50%.=Une tête de zombie est un petit bloc décoratif qui ressemble à la tête d'un zombie. Il peut également être porté comme un casque, ce qui réduit la plage de détection des zombies de 50%. -Creeper Head=Tête de Creeper -A creeper head is a small decorative block which resembles the head of a creeper. It can also be worn as a helmet, which reduces the detection range of creepers by 50%.=Une tête de creepers est un petit bloc décoratif qui ressemble à la tête d'un creeper. Il peut également être porté comme un casque, ce qui réduit la plage de détection des creepers de 50%. +Stalker Head=Tête de Stalker +A stalker head is a small decorative block which resembles the head of a stalker. It can also be worn as a helmet, which reduces the detection range of stalkers by 50%.=Une tête de stalkers est un petit bloc décoratif qui ressemble à la tête d'un stalker. Il peut également être porté comme un casque, ce qui réduit la plage de détection des stalkers de 50%. Human Head=Tête de Joueur A human head is a small decorative block which resembles the head of a human (i.e. a player character). It can also be worn as a helmet for fun, but does not offer any protection.=Une tête de joueur est un petit bloc décoratif qui ressemble à la tête d'un humain (c'est-à-dire un personnage de joueur). Il peut également être porté comme un casque pour le plaisir, mais n'offre aucune protection. Skeleton Skull=Crâne de Squelette diff --git a/mods/ITEMS/mcl_heads/locale/mcl_heads.pl.tr b/mods/ITEMS/mcl_heads/locale/mcl_heads.pl.tr index 4ed4bbbee..9091f92cb 100644 --- a/mods/ITEMS/mcl_heads/locale/mcl_heads.pl.tr +++ b/mods/ITEMS/mcl_heads/locale/mcl_heads.pl.tr @@ -1,8 +1,8 @@ # textdomain: mcl_heads Zombie Head=Głowa zombie A zombie head is a small decorative block which resembles the head of a zombie. It can also be worn as a helmet, which reduces the detection range of zombies by 50%.=Głowa zombie jest małym blokiem dekoracyjnym i przypomina głowę zombie. Może być noszona jako hełm co zmniejsza obszar wykrycia przez zombie o 50%. -Creeper Head=Głowa creepera -A creeper head is a small decorative block which resembles the head of a creeper. It can also be worn as a helmet, which reduces the detection range of creepers by 50%.=Głowa creepera jest małym blokiem dekoracyjnym i przypomina głowę creepera. Może być noszona jako hełm co zmniejsza obszar wykrycia przez creepera o 50%. +Stalker Head=Głowa stalkera +A stalker head is a small decorative block which resembles the head of a stalker. It can also be worn as a helmet, which reduces the detection range of stalkers by 50%.=Głowa stalkera jest małym blokiem dekoracyjnym i przypomina głowę stalkera. Może być noszona jako hełm co zmniejsza obszar wykrycia przez stalkera o 50%. Human Head=Głowa człowieka A human head is a small decorative block which resembles the head of a human (i.e. a player character). It can also be worn as a helmet for fun, but does not offer any protection.=Głowa człowieka jest małym blokiem dekoracyjnym i przypomina głowę człowieka. Może być noszona jako hełm dla zabawy, ale nie zapewnia żadnej dodatkowej ochrony. Skeleton Skull=Głowa szkieleta diff --git a/mods/ITEMS/mcl_heads/locale/mcl_heads.pt_BR.tr b/mods/ITEMS/mcl_heads/locale/mcl_heads.pt_BR.tr index fb256997a..91cef7627 100644 --- a/mods/ITEMS/mcl_heads/locale/mcl_heads.pt_BR.tr +++ b/mods/ITEMS/mcl_heads/locale/mcl_heads.pt_BR.tr @@ -1,8 +1,8 @@ # textdomain: mcl_heads Zombie Head=Cabeça de Zumbi A zombie head is a small decorative block which resembles the head of a zombie. It can also be worn as a helmet, which reduces the detection range of zombies by 50%.=Uma cabeça de zumbi é um pequeno bloco decorativo ao qual remete a cabeça de um zumbi. Também pode ser usado como um capacete, o que reduz o alcançe de detecção dos zumbis em 50%. -Creeper Head=Cabeça de Creeper -A creeper head is a small decorative block which resembles the head of a creeper. It can also be worn as a helmet, which reduces the detection range of creepers by 50%.=Uma cabeça de creeper é um pequeno bloco decorativo ao qual remete a cabeça de um creeper. Também pode ser usado como um capacete, o que reduz o alcançe de detecção dos creepers em 50%. +Stalker Head=Cabeça de Stalker +A stalker head is a small decorative block which resembles the head of a stalker. It can also be worn as a helmet, which reduces the detection range of stalkers by 50%.=Uma cabeça de stalker é um pequeno bloco decorativo ao qual remete a cabeça de um stalker. Também pode ser usado como um capacete, o que reduz o alcançe de detecção dos stalkers em 50%. Human Head=Cabeça Humana A human head is a small decorative block which resembles the head of a human (i.e. a player character). It can also be worn as a helmet for fun, but does not offer any protection.=Uma cabeça de humano é um pequeno bloco decorativo ao qual remete a cabeça de um humano (ou seja, o personagem do jogador). Também pode ser usado como um capacete por diversão, mas não oferece nenhuma proteção. Skeleton Skull=Cabeça de Esqueleto diff --git a/mods/ITEMS/mcl_heads/locale/mcl_heads.ru.tr b/mods/ITEMS/mcl_heads/locale/mcl_heads.ru.tr index f802ae92d..dbedbbfe0 100644 --- a/mods/ITEMS/mcl_heads/locale/mcl_heads.ru.tr +++ b/mods/ITEMS/mcl_heads/locale/mcl_heads.ru.tr @@ -1,8 +1,8 @@ # textdomain: mcl_heads Zombie Head=Голова зомби A zombie head is a small decorative block which resembles the head of a zombie. It can also be worn as a helmet, which reduces the detection range of zombies by 50%.=Голова зомби это небольшой декоративный блок, немного похожий на голову зомби. Его можно носить в качестве шлема, что уменьшит радиус обнаружения вас зомби на 50%. -Creeper Head=Голова крипера -A creeper head is a small decorative block which resembles the head of a creeper. It can also be worn as a helmet, which reduces the detection range of creepers by 50%.=Голова крипера это небольшой декоративный блок, немного похожий на голову крипера. Его можно носить в качестве шлема, что уменьшит радиус обнаружения вас крипером на 50%. +Stalker Head=Голова сталкера +A stalker head is a small decorative block which resembles the head of a stalker. It can also be worn as a helmet, which reduces the detection range of stalkers by 50%.=Голова сталкера это небольшой декоративный блок, немного похожий на голову сталкера. Его можно носить в качестве шлема, что уменьшит радиус обнаружения вас сталкером на 50%. Human Head=Голова игрока A human head is a small decorative block which resembles the head of a human (i.e. a player character). It can also be worn as a helmet for fun, but does not offer any protection.=Голова игрока это небольшой декоративный блок, немного похожий на голову игрового персонажа. Его можно носить в качестве шлема просто для веселья, он не даёт никакой защиты. Skeleton Skull=Череп скелета diff --git a/mods/ITEMS/mcl_heads/locale/template.txt b/mods/ITEMS/mcl_heads/locale/template.txt index 59321099a..6fe2a212f 100644 --- a/mods/ITEMS/mcl_heads/locale/template.txt +++ b/mods/ITEMS/mcl_heads/locale/template.txt @@ -1,8 +1,8 @@ # textdomain: mcl_heads Zombie Head= A zombie head is a small decorative block which resembles the head of a zombie. It can also be worn as a helmet, which reduces the detection range of zombies by 50%.= -Creeper Head= -A creeper head is a small decorative block which resembles the head of a creeper. It can also be worn as a helmet, which reduces the detection range of creepers by 50%.= +Stalker Head= +A stalker head is a small decorative block which resembles the head of a stalker. It can also be worn as a helmet, which reduces the detection range of stalkers by 50%.= Human Head= A human head is a small decorative block which resembles the head of a human (i.e. a player character). It can also be worn as a helmet for fun, but does not offer any protection.= Skeleton Skull= diff --git a/tools/colors.txt b/tools/colors.txt index de20aa49a..86f56c422 100644 --- a/tools/colors.txt +++ b/tools/colors.txt @@ -715,9 +715,9 @@ mcl_furnaces:furnace_active 149 139 133 mcl_grindstone:grindstone 216 216 216 # mcl_heads -mcl_heads:creeper22_5 94 115 69 -mcl_heads:creeper45 94 115 69 -mcl_heads:creeper67_5 94 115 69 +mcl_heads:stalker22_5 94 115 69 +mcl_heads:stalker45 94 115 69 +mcl_heads:stalker67_5 94 115 69 mcl_heads:skeleton22_5 126 126 126 mcl_heads:skeleton45 126 126 126 mcl_heads:skeleton67_5 126 126 126 diff --git a/tools/dicts/polish.dic b/tools/dicts/polish.dic index 952ae57eb..81603e446 100644 --- a/tools/dicts/polish.dic +++ b/tools/dicts/polish.dic @@ -2,9 +2,9 @@ 1f Badlandach biomeinfo -creeper -Creeper -creepera +stalker +Stalker +stalkera czerwienit czerwienitem czerwienitowych