Add proper end crystal death message
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@ -27,8 +27,16 @@ end
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local function crystal_explode(self, puncher)
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if self._exploded then return end
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self._exploded = true
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local strength = puncher and explosion_strength or 1
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mcl_explosions.explode(vector.add(self.object:get_pos(), {x = 0, y = 1.5, z = 0}), strength, {drop_chance = 1}, puncher)
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local strength = 1
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local source
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if puncher then
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strength = explosion_strength
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local reason = {}
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mcl_damage.from_punch(reason, puncher)
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mcl_damage.finish_reason(reason)
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source = reason.source
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end
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mcl_explosions.explode(vector.add(self.object:get_pos(), {x = 0, y = 1.5, z = 0}), strength, {drop_chance = 1}, self.object, source)
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minetest.after(0, self.object.remove, self.object)
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end
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