Convert campfire particle spawning from ABM to particle spawner
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@ -161,6 +161,75 @@ function mcl_campfires.cook_item(pos, elapsed)
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end
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end
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local function destroy_particle_spawner (pos)
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local meta = minetest.get_meta(pos)
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local part_spawn_id = meta:get_int("particle_spawner_id")
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if part_spawn_id and part_spawn_id > 0 then
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minetest.delete_particlespawner(part_spawn_id)
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end
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end
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local function create_smoke_partspawner (pos, constructor)
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if not constructor then
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destroy_particle_spawner (pos)
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end
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local haybale = false
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local node_below = vector.offset(pos, 0, -1, 0)
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if minetest.get_node(node_below).name == "mcl_farming:hay_block" then
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haybale = true
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end
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local smoke_timer
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if haybale then
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smoke_timer = 8
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else
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smoke_timer = 4.75
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end
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local spawner_id = minetest.add_particlespawner({
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amount = 3,
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time = 0,
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minpos = vector.add(pos, vector.new(-0.25, 0, -0.25)),
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maxpos = vector.add(pos, vector.new( 0.25, 0, 0.25)),
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minvel = vector.new(-0.2, 0.5, -0.2),
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maxvel = vector.new(0.2, 1, 0.2),
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minacc = vector.new(0, 0.5, 0),
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maxacc = vector.new(0, 0.5, 0),
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minexptime = smoke_timer,
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maxexptime = smoke_timer * 2,
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minsize = 6,
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maxsize = 8,
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collisiondetection = true,
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vertical = false,
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texture = "mcl_campfires_particle_1.png",
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texpool = {
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"mcl_campfires_particle_1.png";
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{ name = "mcl_campfires_particle_1.png", fade = "out" },
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{ name = "mcl_campfires_particle_2.png" },
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{ name = "mcl_campfires_particle_3.png" },
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{ name = "mcl_campfires_particle_4.png" },
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{ name = "mcl_campfires_particle_5.png" },
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{ name = "mcl_campfires_particle_6.png" },
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{ name = "mcl_campfires_particle_7.png" },
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{ name = "mcl_campfires_particle_8.png" },
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{ name = "mcl_campfires_particle_9.png" },
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{ name = "mcl_campfires_particle_10.png" },
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{ name = "mcl_campfires_particle_11.png" },
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{ name = "mcl_campfires_particle_11.png" },
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{ name = "mcl_campfires_particle_12.png" },
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}
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})
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local meta = minetest.get_meta(pos)
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meta:set_int("particle_spawner_id", spawner_id)
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end
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function mcl_campfires.register_campfire(name, def)
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-- Define Campfire
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minetest.register_node(name, {
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@ -207,22 +276,25 @@ function mcl_campfires.register_campfire(name, def)
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drawtype = "mesh",
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mesh = "mcl_campfires_campfire.obj",
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tiles = {
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{name=def.fire_texture,
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animation={
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type="vertical_frames",
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aspect_w=32,
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aspect_h=16,
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length=2.0
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}}
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{
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name=def.fire_texture,
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animation={
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type="vertical_frames",
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aspect_w=32,
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aspect_h=16,
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length=2.0
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}}
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},
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overlay_tiles = {{
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name=def.lit_logs_texture,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 16,
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length = 2.0,
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}},
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overlay_tiles = {
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{
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name=def.lit_logs_texture,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 16,
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length = 2.0,
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}
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},
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},
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use_texture_alpha = "clip",
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groups = { handy=1, axey=1, material_wood=1, lit_campfire=1 },
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@ -232,6 +304,10 @@ function mcl_campfires.register_campfire(name, def)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("main", 4)
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create_smoke_partspawner (pos, true)
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end,
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on_destruct = function(pos)
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destroy_particle_spawner (pos)
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end,
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on_rightclick = function (pos, node, player, itemstack, pointed_thing)
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local meta = minetest.get_meta(pos)
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@ -312,37 +388,12 @@ minetest.register_globalstep(function(dtime)
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end
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end)
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function mcl_campfires.generate_smoke(pos, haybale)
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local smoke_timer
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if haybale then
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smoke_timer = 8
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else
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smoke_timer = 4.75
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end
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minetest.add_particle({
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pos = vector.offset(pos, math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5)),
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velocity = vector.new(0, 1, 0),
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texture = "mcl_campfires_particle_" .. math.random(1, 12) .. ".png",
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size = 10,
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acceleration = vector.new(0, 0.5, 0),
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collisiondetection = true,
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expirationtime = smoke_timer,
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})
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end
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minetest.register_abm({
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minetest.register_lbm({
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label = "Campfire Smoke",
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name = "mcl_campfires:campfire_smoke",
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nodenames = {"group:lit_campfire"},
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interval = 2,
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chance = 2,
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run_at_every_load = true,
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action = function(pos, node)
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local node_below = vector.offset(pos, 0, -1, 0)
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local haybale = false
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if minetest.get_node(node_below).name == "mcl_farming:hay_block" then
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haybale = true
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end
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mcl_campfires.generate_smoke(pos, haybale)
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create_smoke_partspawner (pos)
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end,
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})
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