Make structure spawning respect caps
This commit is contained in:
parent
77bdce5cea
commit
27a434641d
@ -6,9 +6,12 @@ if disabled_structures then disabled_structures = disabled_structures:split(",")
|
||||
else disabled_structures = {} end
|
||||
|
||||
local peaceful = minetest.settings:get_bool("only_peaceful_mobs", false)
|
||||
local mob_cap_player = tonumber(minetest.settings:get("mcl_mob_cap_player")) or 75
|
||||
|
||||
local logging = minetest.settings:get_bool("mcl_logging_structures",true)
|
||||
|
||||
local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||
|
||||
local rotations = {
|
||||
"0",
|
||||
"90",
|
||||
@ -191,7 +194,7 @@ local function foundation(ground_p1,ground_p2,pos,sidelen)
|
||||
local node_top = "mcl_core:dirt_with_grass" or minetest.get_node(ground_p1).name
|
||||
local node_dust = nil
|
||||
|
||||
if minetest.get_mapgen_setting("mg_name") ~= "v6" then
|
||||
if mg_name ~= "v6" then
|
||||
local b = minetest.registered_biomes[minetest.get_biome_name(minetest.get_biome_data(pos).biome)]
|
||||
--minetest.log(dump(b.node_top))
|
||||
if b then
|
||||
@ -238,7 +241,7 @@ function mcl_structures.spawn_mobs(mob,spawnon,p1,p2,pr,n)
|
||||
end
|
||||
end
|
||||
|
||||
function mcl_structures.place_structure(pos, def, pr, blockseed)
|
||||
function mcl_structures.place_structure(pos, def, pr, blockseed, rot)
|
||||
if not def then return end
|
||||
if not rot then rot = "random" end
|
||||
local log_enabled = logging and not def.terrain_feature
|
||||
@ -365,17 +368,19 @@ end
|
||||
|
||||
local structure_spawns = {}
|
||||
function mcl_structures.register_structure_spawn(def)
|
||||
--name,y_min,y_max,spawnon,biomes
|
||||
--name,y_min,y_max,spawnon,biomes,chance,interval,limit
|
||||
minetest.register_abm({
|
||||
label = "Spawn "..def.name,
|
||||
nodenames = def.spawnon,
|
||||
min_y = def.y_min or -31000,
|
||||
max_y = def.y_max or 31000,
|
||||
interval = 15,
|
||||
chance = 3,
|
||||
interval = def.interval or 60,
|
||||
chance = def.chance or 5,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local limit = def.limit or 7
|
||||
if active_object_count > limit then return end
|
||||
if active_object_count_wider > mob_cap_player then return end
|
||||
local p = vector.offset(pos,0,1,0)
|
||||
if active_object_count > 7 then return end
|
||||
if minetest.get_node(p).name ~= "air" then return end
|
||||
if minetest.get_meta(pos):get_string("spawnblock") == "" then return end
|
||||
if mg_name ~= "v6" and mg_name ~= "singlenode" and def.biomes then
|
||||
|
Loading…
Reference in New Issue
Block a user