Change to conversion table

This commit is contained in:
teknomunk 2024-05-29 06:26:22 -05:00
parent 2fc3d92550
commit 468c2bc68f

View File

@ -84,6 +84,9 @@ local pallete_order = {
pane_magenta_flat = 16, pane_magenta_flat = 16,
pane_magenta = 16 pane_magenta = 16
} }
local EFFECT_CONVERSIONS = {
strenght = "strength"
}
local function get_beacon_beam(glass_nodename) local function get_beacon_beam(glass_nodename)
if glass_nodename == "air" then return 0 end if glass_nodename == "air" then return 0 end
@ -218,8 +221,9 @@ local function apply_effects_to_all_players(pos)
local power_level = beacon_blockcheck(pos) local power_level = beacon_blockcheck(pos)
if effect_string == "strenght" then local new_effect_string = EFFECT_CONVERSION[effect_string]
effect_string = "strength" if new_effect_string then
effect_string = new_effect_string
meta:set_string("effect", effect_string) meta:set_string("effect", effect_string)
end end