Partially add banner copying recipe
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fd6aba7b25
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@ -286,13 +286,20 @@ local banner_pattern_craft = function(itemstack, player, old_craft_grid, craft_i
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end
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local banner -- banner item
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local banner2 -- second banner item (used when copying)
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local dye -- itemstring of the dye being used
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local banner_index -- crafting inventory index of the banner
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for i = 1, player:get_inventory():get_size("craft") do
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local itemname = old_craft_grid[i]:get_name()
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if minetest.get_item_group(itemname, "banner") == 1 then
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banner = old_craft_grid[i]
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banner_index = i
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if not banner then
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banner = old_craft_grid[i]
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banner_index = i
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elseif not banner2 then
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banner2 = old_craft_grid[i]
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else
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return
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end
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-- Check if all dyes are equal
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elseif minetest.get_item_group(itemname, "dye") == 1 then
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if dye == nil then
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@ -303,9 +310,44 @@ local banner_pattern_craft = function(itemstack, player, old_craft_grid, craft_i
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end
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end
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if not banner then
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return ItemStack("")
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return
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end
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if banner2 then
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-- Two banners found: This means copying!
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local b1meta = banner:get_meta()
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local b2meta = banner2:get_meta()
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local b1layers_raw = b1meta:get_string("layers")
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local b2layers_raw = b2meta:get_string("layers")
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local b1layers = minetest.deserialize(b1layers_raw)
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local b2layers = minetest.deserialize(b2layers_raw)
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-- For copying to be allowed, one banner has to have no layers while the other one has at least 1 layer.
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-- The banner with layers will be used as a source.
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local dst_banner, src_banner
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if (type(b1layers) ~= "table" or (type(b1layers) == "table" and #b1layers == 0)) and type(b2layers) == "table" and #b2layers > 0 then
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src_layers_raw = b2layers_raw
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src_desc = b2meta:get_string("description")
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elseif (type(b2layers) ~= "table" or (type(b2layers) == "table" and #b2layers == 0)) and type(b1layers) == "table" and #b1layers > 0 then
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src_layers_raw = b1layers_raw
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src_desc = b1meta:get_string("description")
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else
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return ItemStack("")
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end
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-- Set output metadata
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local imeta = itemstack:get_meta()
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imeta:set_string("layers", src_layers_raw)
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imeta:set_string("description", src_desc)
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-- TODO: Don't destroy source banner, otherwise this recipe is pointless
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return itemstack
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end
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-- No two banners found: From here on we check which banner pattern should be added
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-- Get old layers
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local ometa = banner:get_meta()
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local layers_raw = ometa:get_string("layers")
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@ -451,3 +493,12 @@ for pattern_name, pattern in pairs(patterns) do
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end
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end
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-- Register crafting recipe for copying the banner pattern
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for colorid, colortab in pairs(mcl_banners.colors) do
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local banner = "mcl_banners:banner_item_"..colortab[1]
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minetest.register_craft({
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type = "shapeless",
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output = banner,
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recipe = { banner, banner },
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})
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end
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