Make shulker bullets homing
This commit is contained in:
parent
f5079f1568
commit
58bb26a7ef
@ -158,7 +158,7 @@ mcl_mobs.register_arrow("mobs_mc:shulkerbullet", {
|
|||||||
visual_size = {x = 0.25, y = 0.25},
|
visual_size = {x = 0.25, y = 0.25},
|
||||||
textures = {"mobs_mc_shulkerbullet.png"},
|
textures = {"mobs_mc_shulkerbullet.png"},
|
||||||
velocity = 6,
|
velocity = 6,
|
||||||
|
homing = true,
|
||||||
hit_player = function(self, player)
|
hit_player = function(self, player)
|
||||||
player:punch(self.object, 1.0, {
|
player:punch(self.object, 1.0, {
|
||||||
full_punch_interval = 1.0,
|
full_punch_interval = 1.0,
|
||||||
|
Loading…
Reference in New Issue
Block a user