Make shulker bullets homing
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@ -158,7 +158,7 @@ mcl_mobs.register_arrow("mobs_mc:shulkerbullet", {
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visual_size = {x = 0.25, y = 0.25},
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textures = {"mobs_mc_shulkerbullet.png"},
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velocity = 6,
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homing = true,
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hit_player = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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