Fix grass not growing issue
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@ -803,8 +803,10 @@ end
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local grass_spread_randomizer = PseudoRandom(minetest.get_mapgen_setting("seed"))
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-- Return appropriate grass block node for pos
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function mcl_core.get_grass_block_type(pos)
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return {name = minetest.get_node(pos).name, param2 = mcl_util.get_palette_indexes_from_pos(pos).grass_palette_index}
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function mcl_core.get_grass_block_type(pos, requested_grass_block_name)
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local grass_palette_index = mcl_util.get_palette_indexes_from_pos(pos).grass_palette_index
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local grass_block_name = requested_grass_block_name or minetest.get_node(pos).name
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return {name = grass_block_name, param2 = grass_palette_index}
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end
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-- Return appropriate foliage block node for pos
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@ -828,17 +830,18 @@ minetest.register_abm({
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chance = 20,
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catch_up = false,
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action = function(pos)
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if pos == nil then
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return
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end
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if pos == nil then return end
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local above = {x=pos.x, y=pos.y+1, z=pos.z}
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local abovenode = minetest.get_node(above)
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if minetest.get_item_group(abovenode.name, "liquid") ~= 0 or minetest.get_item_group(abovenode.name, "opaque") == 1 then
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-- Never grow directly below liquids or opaque blocks
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return
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end
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local light_self = minetest.get_node_light(above)
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if not light_self then return end
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--[[ Try to find a spreading dirt-type block (e.g. grass block or mycelium)
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within a 3×5×3 area, with the source block being on the 2nd-topmost layer. ]]
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local nodes = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+3, z=pos.z+1}, "group:spreading_dirt_type")
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@ -857,9 +860,10 @@ minetest.register_abm({
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if light_self >= 4 and light_source >= 9 then
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-- All checks passed! Let's spread the grass/mycelium!
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local n2 = minetest.get_node(p2)
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if minetest.get_item_group(n2.name, "grass_block") ~= 0 then
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n2 = mcl_core.get_grass_block_type(pos)
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n2 = mcl_core.get_grass_block_type(pos, "mcl_core:dirt_with_grass")
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end
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minetest.set_node(pos, {name=n2.name})
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