Fix exp bar scaling issue with non 16x textures
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@ -181,7 +181,7 @@ function mcl_experience.setup_hud(player)
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hud_elem_type = "image",
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position = {x = 0.5, y = 1},
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offset = {x = (-9 * 28) - 3, y = -(48 + 24 + 16 - 5)},
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scale = {x = 2.8, y = 3.0},
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scale = {x = 0.35, y = 0.375},
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alignment = {x = 1, y = 1},
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z_index = 11,
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})
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@ -206,9 +206,10 @@ function mcl_experience.update(player)
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if not hud_bars[player] then
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mcl_experience.setup_hud(player)
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end
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player:hud_change(hud_bars[player], "text", "mcl_experience_bar_background.png^[lowpart:"
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player:hud_change(hud_bars[player], "text", "(mcl_experience_bar_background.png^[lowpart:"
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.. math.floor(math.floor(xp_to_bar(xp, cache.level) * 18) / 18 * 100)
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.. ":mcl_experience_bar.png^[transformR270"
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.. ":mcl_experience_bar.png)^[resize:40x1456^[transformR270"
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)
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if cache.level == 0 then
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