mobs_mc: Item names
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@ -20,11 +20,11 @@ mobs:register_mob("mobs_mc:cow", {
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walk_velocity = 1,
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armor = 200,
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drops = {
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{name = "mobs:beef_raw",
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{name = "mcl_mobitems:beef_raw",
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chance = 1,
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min = 1,
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max = 3,},
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{name = "mobs:leather",
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{name = "mcl_mobitems:leather",
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chance = 1,
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min = 0,
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max = 2,},
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@ -107,12 +107,12 @@ mobs:register_mob("mobs_mc:cow", {
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inv:remove_item("main", "bucket:bucket_empty")
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if inv:room_for_item("main", {name = "mobs:bucket_milk"}) then
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clicker:get_inventory():add_item("main", "mobs:bucket_milk")
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if inv:room_for_item("main", {name = "mcl_mobitems:milk"}) then
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clicker:get_inventory():add_item("main", "mcl_mobitems:milk")
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else
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local pos = self.object:getpos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {name = "mobs:bucket_milk"})
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minetest.add_item(pos, {name = "mcl_mobitems:milk"})
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end
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self.gotten = true -- milked
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@ -35,42 +35,10 @@ mobs:register_mob("mobs_mc:creeper", {
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armor = 200,
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maxdrops = 3,
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drops = {
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{name = "tnt:gunpowder",
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{name = "default:gunpowder",
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chance = 1,
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min = 0,
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max = 2,},
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{name = "default:flint_and_steel",
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chance = 1,
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min = 0,
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max = 1,},
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{name = "farorb:farorb",
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chance = 1,
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min = 0,
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max = 1,},
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{name = "jdukebox:disc_1",
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chance = 10,
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min = 0,
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max = 1,},
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{name = "jdukebox:disc_2",
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chance = 10,
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min = 0,
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max = 1,},
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{name = "jdukebox:disc_3",
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chance = 10,
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min = 0,
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max = 1,},
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{name = "jdukebox:disc_4",
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chance = 10,
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min = 0,
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max = 1,},
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{name = "jdukebox:disc_5",
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chance = 10,
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min = 0,
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max = 1,},
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{name = "jdukebox:disc_6",
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chance = 10,
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min = 0,
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max = 1,},
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},
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animation = {
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speed_normal = 24,
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@ -37,7 +37,7 @@ mobs:register_mob("mobs_mc:enderman", {
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chance = 11,
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min = 1,
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max = 1,},
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{name = "farorb:farorb",
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{name = "mcl_ender_pearl:ender_pearl",
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chance = 3,
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min = 0,
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max = 1,},
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@ -224,8 +224,8 @@ mobs:register_mob("mobs_mc:horse", {
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on_rightclick = function(self, clicker)
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local tool = clicker:get_wielded_item()
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if tool:get_name() == "mobs:saddle" then
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clicker:get_inventory():remove_item("main", "mobs:saddle")
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if tool:get_name() == "mcl_mobitems:saddle" then
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clicker:get_inventory():remove_item("main", "mcl_mobitems:saddle")
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local pos = self.object:getpos()
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self.object:remove()
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minetest.add_entity(pos, "mobs_mc:horseh1")
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@ -267,8 +267,8 @@ mobs:register_mob("mobs_mc:horse2", {
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on_rightclick = function(self, clicker)
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local tool = clicker:get_wielded_item()
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if tool:get_name() == "mobs:saddle" then
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clicker:get_inventory():remove_item("main", "mobs:saddle")
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if tool:get_name() == "mcl_mobitems:saddle" then
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clicker:get_inventory():remove_item("main", "mcl_mobitems:saddle")
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local pos = self.object:getpos()
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self.object:remove()
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minetest.add_entity(pos, "mobs_mc:horsepegh1")
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@ -310,8 +310,8 @@ mobs:register_mob("mobs_mc:horse3", {
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on_rightclick = function(self, clicker)
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local tool = clicker:get_wielded_item()
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if tool:get_name() == "mobs:saddle" then
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clicker:get_inventory():remove_item("main", "mobs:saddle")
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if tool:get_name() == "mcl_mobitems:saddle" then
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clicker:get_inventory():remove_item("main", "mcl_mobitems:saddle")
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local pos = self.object:getpos()
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self.object:remove()
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minetest.add_entity(pos, "mobs_mc:horsearah1")
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@ -48,7 +48,7 @@ mobs:register_mob("mobs_mc:dog", {
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light_damage = 0,
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on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item()
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if item:get_name() == "mobs:meat_raw" then
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if item:get_name() == "mcl_mobitems:meat_raw" then
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local hp = self.object:get_hp()
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if hp + 4 > self.hp_max then return end
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if not minetest.setting_getbool("creative_mode") then
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@ -142,7 +142,7 @@ mobs:register_mob("mobs_mc:wolf", {
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armor = 200,
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attack_type = "dogfight",
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drops = {
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{name = "mobs:meat_raw",
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{name = "mcl_mobitems:meat_raw",
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chance = 1,
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min = 2,
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max = 3,},
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