Changed to new get_sky method
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@ -182,8 +182,9 @@ lightning.register_on_strike(function(pos, pos2, objects)
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for i = 1, #playerlist do
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local player = playerlist[i]
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local sky = {}
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local sky_table = player:get_sky(true)
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sky.bgcolor, sky.type, sky.textures = player:get_sky()
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sky.bgcolor, sky.type, sky.textures = sky_table.base_color, sky_table.type, sky_table.textures
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local name = player:get_player_name()
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if ps[name] == nil then
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