Merge pull request 'Fish buckets save and restore object properties in item entity' (#3013) from fish_bucket_save into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3013 Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
This commit is contained in:
commit
8b7b2f02e9
@ -1,34 +1,5 @@
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--MCmobs v0.4
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--maikerumine
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--made for MC like Survival game
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--License for code WTFPL and otherwise stated in readmes
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local pi = math.pi
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local atann = math.atan
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local atan = function(x)
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if not x or x ~= x then
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return 0
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else
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return atann(x)
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end
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end
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local dir_to_pitch = function(dir)
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local dir2 = vector.normalize(dir)
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local xz = math.abs(dir.x) + math.abs(dir.z)
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return -math.atan2(-dir.y, xz)
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end
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local function degrees(rad)
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return rad * 180.0 / math.pi
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end
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local S = minetest.get_translator(minetest.get_current_modname())
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--###################
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--################### axolotl
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--###################
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local axolotl = {
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type = "animal",
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spawn_class = "water",
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@ -38,7 +9,7 @@ local axolotl = {
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hp_max = 14,
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xp_min = 1,
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xp_max = 7,
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head_swivel = "head.control",
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bone_eye_height = -1,
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head_eye_height = -0.5,
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@ -61,7 +32,7 @@ local axolotl = {
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{"mobs_mc_axolotl_pink.png"},
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{"mobs_mc_axolotl_black.png"},
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{"mobs_mc_axolotl_purple.png"},
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{"mobs_mc_axolotl_white.png"}
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{"mobs_mc_axolotl_white.png"}
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},
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sounds = {
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random = "mobs_mc_axolotl",
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@ -74,7 +45,6 @@ local axolotl = {
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run_start = 61, run_end = 81, run_speed = 20,
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},
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-- This should should make axolotls breedable, but it doesn't.
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follow = {
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"mcl_fishing:clownfish_raw"
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},
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@ -83,15 +53,20 @@ local axolotl = {
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fear_height = 4,
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on_rightclick = function(self, clicker)
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if clicker:get_wielded_item():get_name() == "mcl_buckets:bucket_water" then
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self.object:remove()
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clicker:set_wielded_item("mcl_buckets:bucket_axolotl")
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local bn = clicker:get_wielded_item():get_name()
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if bn == "mcl_buckets:bucket_water" or bn == "mcl_buckets:bucket_river_water" then
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if clicker:set_wielded_item("mcl_buckets:bucket_axolotl") then
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local it = clicker:get_wielded_item()
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local m = it:get_meta()
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m:set_string("properties",minetest.serialize(self.object:get_properties()))
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clicker:set_wielded_item(it)
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self.object:remove()
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end
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awards.unlock(clicker:get_player_name(), "mcl:cutestPredator")
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return
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end
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if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
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end,
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makes_footstep_sound = false,
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fly = true,
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fly_in = { "mcl_core:water_source", "mclx_core:river_water_source" },
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@ -101,7 +76,7 @@ local axolotl = {
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reach = 2,
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attack_type = "dogfight",
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attack_animals = true,
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specific_attack = {
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specific_attack = {
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"extra_mobs_cod",
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"mobs_mc:sheep",
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"extra_mobs_glow_squid",
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@ -110,34 +85,10 @@ local axolotl = {
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"mobs_mc_squid"
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},
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runaway = true,
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do_custom = function(self)
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--[[ this is supposed to make them jump out the water but doesn't appear to work very well
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self.object:set_bone_position("body", vector.new(0,1,0), vector.new(degrees(dir_to_pitch(self.object:get_velocity())) * -1 + 90,0,0))
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if minetest.get_item_group(self.standing_in, "water") ~= 0 then
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if self.object:get_velocity().y < 5 then
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self.object:add_velocity({ x = 0 , y = math.random(-.007, .007), z = 0 })
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end
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end
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--]]
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for _,object in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 10)) do
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local lp = object:get_pos()
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local s = self.object:get_pos()
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local vec = {
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x = lp.x - s.x,
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y = lp.y - s.y,
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z = lp.z - s.z
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}
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if object and not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "extra_mobs_tropical_fish" then
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self.state = "runaway"
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self.object:set_rotation({x=0,y=(atan(vec.z / vec.x) + 3 * pi / 2) - self.rotate,z=0})
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end
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end
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end
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}
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mcl_mobs:register_mob("mobs_mc:axolotl", axolotl)
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local water = 0
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mcl_mobs:spawn_specific(
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@ -102,7 +102,8 @@ local cod = {
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end
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end,
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on_rightclick = function(self, clicker)
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if clicker:get_wielded_item():get_name() == "mcl_buckets:bucket_water" then
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local bn = clicker:get_wielded_item():get_name()
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if bn == "mcl_buckets:bucket_water" or bn == "mcl_buckets:bucket_river_water" then
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self.object:remove()
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clicker:set_wielded_item("mcl_buckets:bucket_cod")
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awards.unlock(clicker:get_player_name(), "mcl:tacticalFishing")
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@ -58,7 +58,8 @@ local salmon = {
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runaway = true,
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fear_height = 4,
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on_rightclick = function(self, clicker)
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if clicker:get_wielded_item():get_name() == "mcl_buckets:bucket_water" then
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local bn = clicker:get_wielded_item():get_name()
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if bn == "mcl_buckets:bucket_water" or bn == "mcl_buckets:bucket_river_water" then
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self.object:remove()
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clicker:set_wielded_item("mcl_buckets:bucket_salmon")
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awards.unlock(clicker:get_player_name(), "mcl:tacticalFishing")
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@ -103,9 +103,15 @@ local tropical_fish = {
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runaway = true,
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fear_height = 4,
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on_rightclick = function(self, clicker)
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if clicker:get_wielded_item():get_name() == "mcl_buckets:bucket_water" then
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self.object:remove()
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clicker:set_wielded_item("mcl_buckets:bucket_tropical_fish")
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local bn = clicker:get_wielded_item():get_name()
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if bn == "mcl_buckets:bucket_water" or bn == "mcl_buckets:bucket_river_water" then
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if clicker:set_wielded_item("mcl_buckets:bucket_tropical_fish") then
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local it = clicker:get_wielded_item()
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local m = it:get_meta()
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m:set_string("properties",minetest.serialize(self.object:get_properties()))
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clicker:set_wielded_item(it)
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self.object:remove()
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end
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awards.unlock(clicker:get_player_name(), "mcl:tacticalFishing")
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end
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end,
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71
mods/ITEMS/mcl_buckets/fishbuckets.lua
Normal file
71
mods/ITEMS/mcl_buckets/fishbuckets.lua
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@ -0,0 +1,71 @@
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local S = minetest.get_translator(minetest.get_current_modname())
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-- Fish Buckets
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local fish_names = {
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["cod"] = "Cod",
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["salmon"] = "Salmon",
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["tropical_fish"] = "Tropical Fish",
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["axolotl"] = "Axolotl",
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--["pufferfish"] = "Pufferfish", --FIXME add pufferfish
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}
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local fishbucket_prefix = "mcl_buckets:bucket_"
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local function on_place_fish(itemstack, placer, pointed_thing)
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local new_stack = mcl_util.call_on_rightclick(itemstack, placer, pointed_thing)
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if new_stack then
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return new_stack
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end
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local pos = pointed_thing.above or pointed_thing.under
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if not pos then return end
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local n = minetest.get_node_or_nil(pos)
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if n.name and minetest.registered_nodes[n.name].buildable_to or n.name == "mcl_portals:portal" then
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local fish = itemstack:get_name():gsub(fishbucket_prefix,"")
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if fish_names[fish] then
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local o = minetest.add_entity(pos, "mobs_mc:" .. fish)
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local props = itemstack:get_meta():get_string("properties")
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if props ~= "" then
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o:set_properties(minetest.deserialize(props))
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end
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local water = "mcl_core:water_source"
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if n.name == "mclx_core:river_water_source" then
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water = n.name
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elseif n.name == "mclx_core:river_water_flowing" then
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water = nil
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end
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if mcl_worlds.pos_to_dimension(pos) == "nether" then
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water = nil
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minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true)
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end
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if water then
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minetest.set_node(pos,{name = water})
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end
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if not placer or not minetest.is_creative_enabled(placer:get_player_name()) then
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itemstack = ItemStack("mcl_buckets:bucket_empty")
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end
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end
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end
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return itemstack
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end
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for techname, fishname in pairs(fish_names) do
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minetest.register_craftitem(fishbucket_prefix .. techname, {
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description = S("Bucket of @1", S(fishname)),
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_doc_items_longdesc = S("This bucket is filled with water and @1.", S(fishname)),
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_doc_items_usagehelp = S("Place it to empty the bucket and place a @1. Obtain by right clicking on a @2 with a bucket of water.", S(fishname), S(fishname)),
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_tt_help = S("Places a water source and a @1.", S(fishname)),
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inventory_image = techname .. "_bucket.png",
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stack_max = 1,
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groups = {bucket = 1, fish_bucket = 1},
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liquids_pointable = false,
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on_place = on_place_fish,
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on_secondary_use = on_place_fish,
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_on_dispense = function(stack, pos, droppos, dropnode, dropdir)
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return on_place_fish(stack, nil, {above=droppos})
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end,
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})
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minetest.register_alias("mcl_fishing:bucket_" .. techname, "mcl_buckets:bucket_" .. techname)
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end
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@ -160,7 +160,7 @@ local function on_place_bucket(itemstack, user, pointed_thing)
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if not pointed_thing or pointed_thing.type ~= "node" then
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return
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end
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-- Call on_rightclick if the pointed node defines it
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local new_stack = mcl_util.call_on_rightclick(itemstack, user, pointed_thing)
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if new_stack then
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@ -202,7 +202,7 @@ local function on_place_bucket_empty(itemstack, user, pointed_thing)
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if not use_select_box then
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pointed_thing = bucket_get_pointed_thing(user)
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end
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-- Must be pointing to node
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if not pointed_thing or pointed_thing.type ~= "node" then
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return itemstack
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@ -358,3 +358,4 @@ minetest.register_craftitem("mcl_buckets:bucket_empty", {
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})
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dofile(modpath.."/register.lua")
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dofile(modpath.."/fishbuckets.lua")
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@ -118,39 +118,3 @@ minetest.register_craft({
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burntime = 1000,
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replacements = {{"mcl_buckets:bucket_lava", "mcl_buckets:bucket_empty"}},
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})
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-- Fish Buckets
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fish_names = {
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{ techname = "cod", name = "Cod" },
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{ techname = "salmon", name = "Salmon" },
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{ techname = "axolotl", name = "Axolotl" },
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--{ techname = "pufferfish", name = "Pufferfish" } FIXME: Uncomment when pufferfish mobs are added.
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{ techname = "tropical_fish", name = "Tropical Fish" }
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}
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for _, fish in pairs(fish_names) do
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mcl_buckets.register_liquid({
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bucketname = "mcl_buckets:bucket_" .. fish.techname,
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source_place = function(pos)
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minetest.add_entity(pos, "mobs_mc:" .. fish.techname)
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return "mcl_core:water_source"
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end,
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source_take = {"mobs_mc:" .. fish.techname},
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inventory_image = fish.techname .. "_bucket.png",
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name = S("Bucket of @1", S(fish.name)),
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longdesc = S("This bucket is filled with water and @1.", S(fish.name)),
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usagehelp = S("Place it to empty the bucket and place a @1. Obtain by right clicking on a @2 with a bucket of water.", S(fish.name), S(fish.name)),
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tt_help = S("Places a water source and a @1.", S(fish.name)),
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extra_check = function(pos, placer)
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local dim = mcl_worlds.pos_to_dimension(pos)
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if dim == "nether" then
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minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true)
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return false, true
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else
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return true, true
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end
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end,
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})
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minetest.register_alias("mcl_fishing:bucket_" .. fish.techname, "mcl_buckets:bucket_" .. fish.techname)
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end
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