Update mobs_mc
@ -167,7 +167,6 @@ mobs_mc.follow = {
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dog = { mobs_mc.items.rabbit_raw, mobs_mc.items.rabbit_cooked, mobs_mc.items.mutton_raw, mobs_mc.items.mutton_cooked, mobs_mc.items.beef_raw, mobs_mc.items.beef_cooked, mobs_mc.items.chicken_raw, mobs_mc.items.chicken_cooked, mobs_mc.items.rotten_flesh,
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-- Mobs Redo items
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"mobs:meat", "mobs:meat_raw" },
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e
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}
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-- Contents for replace_what
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@ -49,7 +49,7 @@ Origin of those models:
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* `mobs_mc_parrot_grey.png`
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* `mobs_mc_parrot_red_blue.png`
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* `mobs_mc_parrot_yellow_blue.png`
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* `mobs_mc_evoker_base.png`
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* `mobs_mc_evoker_base.png` (modified by kingoscargames)
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* `mobs_mc_illusionist_bow.png`
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* `mobs_mc_illusionist.png`
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* `mobs_mc_vindicator_axe.png`
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@ -58,6 +58,13 @@ Origin of those models:
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* Additions by kingoscargames:
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* `mobs_mc_vex.png`
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* `mobs_mc_vex_charging.png`
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* `mobs_mc_llama.png`
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* `mobs_mc_llama_creamy.png`
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* `mobs_mc_llama_brown.png`
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* `mobs_mc_llama_white.png`
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* `mobs_mc_llama_gray.png`
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* `mobs_mc_llama_chest.png`
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* `mobs_mc_endermite.png`
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* “Spawn egg” textures (`mobs_mc_spawn_icon_*`) by 22i
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* Any other texture not mentioned here are licensed under the MIT License
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@ -34,6 +34,7 @@ mobs:register_mob("mobs_mc:blaze", {
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walk_velocity = .8,
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run_velocity = 1.6,
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damage = 6,
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reach = 2,
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pathfinding = 1,
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drops = {
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{name = mobs_mc.items.blaze_rod,
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@ -42,6 +42,7 @@ mobs:register_mob("mobs_mc:enderman", {
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walk_velocity = 0.2,
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run_velocity = 3.4,
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damage = 7,
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reach = 2,
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drops = {
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{name = mobs_mc.items.ender_pearl,
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chance = 1,
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@ -33,6 +33,7 @@ mobs:register_mob("mobs_mc:endermite", {
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fear_height = 4,
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view_range = 16,
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damage = 2,
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reach = 1,
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blood_amount = 0,
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})
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@ -19,6 +19,7 @@ mobs:register_mob("mobs_mc:guardian", {
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walk_velocity = 2,
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run_velocity = 4,
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damage = 6,
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reach = 3,
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collisionbox = {-0.425, 0.25, -0.425, 0.425, 1.1, 0.425},
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visual = "mesh",
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mesh = "mobs_mc_guardian.b3d",
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@ -19,6 +19,7 @@ mobs:register_mob("mobs_mc:guardian_elder", {
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walk_velocity = 2,
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run_velocity = 4,
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damage = 8,
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reach = 3,
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collisionbox = {-0.99875, 0.5, -0.99875, 0.99875, 2.4975, 0.99875},
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visual = "mesh",
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mesh = "mobs_mc_guardian.b3d",
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@ -40,6 +40,7 @@ mobs:register_mob("mobs_mc:iron_golem", {
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run_velocity = 1.2,
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-- Approximation
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damage = 14,
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reach = 3,
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group_attack = true,
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attacks_monsters = true,
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attack_type = "dogfight",
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@ -64,6 +64,7 @@ local ocelot = {
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attack_type = "dogfight",
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pathfinding = 1,
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damage = 2,
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reach = 1,
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attack_animals = true,
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specific_attack = { "mobs_mc:chicken" },
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on_rightclick = function(self, clicker)
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@ -27,6 +27,7 @@ mobs:register_mob("mobs_mc:polar_bear", {
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visual_size = {x=3.0, y=3.0},
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makes_footstep_sound = true,
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damage = 6,
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reach = 2,
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walk_velocity = 1.2,
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run_velocity = 2.4,
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group_attack = true,
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@ -7,7 +7,7 @@ local S, NS = dofile(MP.."/intllib.lua")
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local rabbit = {
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type = "animal",
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passive = true,
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reach = 2,
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reach = 1,
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hp_min = 3,
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hp_max = 3,
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@ -41,6 +41,7 @@ mobs:register_mob("mobs_mc:silverfish", {
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view_range = 16,
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attack_type = "dogfight",
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damage = 1,
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reach = 1,
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blood_amount = 0,
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})
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@ -39,6 +39,7 @@ local skeleton = {
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walk_velocity = 1.2,
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run_velocity = 2.4,
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damage = 2,
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reach = 2,
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drops = {
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{name = mobs_mc.items.arrow,
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chance = 1,
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@ -63,19 +64,17 @@ local skeleton = {
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animation = {
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stand_start = 0,
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stand_end = 40,
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speed_stand = 5,
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stand_speed = 5,
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walk_start = 40,
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walk_end = 60,
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speed_walk = 50,
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walk_speed = 50,
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shoot_start = 70,
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shoot_end = 90,
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punch_start = 70,
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punch_end = 90,
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die_start = 120,
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die_end = 130,
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speed_die = 5,
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hurt_start = 100,
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hurt_end = 120,
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die_loop = false,
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},
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water_damage = 1,
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lava_damage = 4,
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@ -39,6 +39,7 @@ mobs:register_mob("mobs_mc:witherskeleton", {
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walk_velocity = 1.2,
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run_velocity = 2.4,
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damage = 7,
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reach = 2,
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drops = {
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{name = mobs_mc.items.coal,
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chance = 1,
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@ -58,17 +59,19 @@ mobs:register_mob("mobs_mc:witherskeleton", {
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animation = {
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stand_start = 0,
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stand_end = 40,
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speed_stand = 5,
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stand_speed = 5,
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walk_start = 40,
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walk_end = 60,
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speed_walk = 50,
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walk_speed = 50,
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shoot_start = 70,
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shoot_end = 90,
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punch_start = 70,
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punch_end = 90,
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die_start = 120,
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die_end = 130,
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speed_die = 5,
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die_loop = false,
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-- Not supported yet
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hurt_start = 100,
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hurt_end = 120,
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},
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@ -23,6 +23,7 @@ local spider = {
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attack_type = "dogfight",
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pathfinding = 1,
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damage = 2,
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reach = 2,
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hp_min = 16,
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hp_max = 16,
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collisionbox = {-0.7, -0.01, -0.7, 0.7, 0.89, 0.7},
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Before Width: | Height: | Size: 583 B After Width: | Height: | Size: 566 B |
Before Width: | Height: | Size: 956 B After Width: | Height: | Size: 1.8 KiB |
BIN
mods/ENTITIES/mobs_mc/textures/mobs_mc_llama.png
Normal file
After Width: | Height: | Size: 4.1 KiB |
BIN
mods/ENTITIES/mobs_mc/textures/mobs_mc_llama_brown.png
Normal file
After Width: | Height: | Size: 2.4 KiB |
BIN
mods/ENTITIES/mobs_mc/textures/mobs_mc_llama_chest.png
Normal file
After Width: | Height: | Size: 263 B |
BIN
mods/ENTITIES/mobs_mc/textures/mobs_mc_llama_creamy.png
Normal file
After Width: | Height: | Size: 6.6 KiB |
BIN
mods/ENTITIES/mobs_mc/textures/mobs_mc_llama_gray.png
Normal file
After Width: | Height: | Size: 11 KiB |
BIN
mods/ENTITIES/mobs_mc/textures/mobs_mc_llama_white.png
Normal file
After Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 864 B After Width: | Height: | Size: 1.1 KiB |
@ -31,6 +31,7 @@ mobs:register_mob("mobs_mc:vex", {
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},
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visual_size = {x=1.25, y=1.25},
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damage = 9,
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reach = 2,
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view_range = 16,
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walk_velocity = 3.2,
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run_velocity = 5.9,
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@ -68,17 +68,18 @@ mobs:register_mob("mobs_mc:evoker", {
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distance = 16,
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},
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animation = {
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speed_normal = 25,
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speed_run = 25,
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walk_speed = 25,
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run_speed = 25,
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stand_start = 40,
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stand_end = 59,
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speed_stand = 5,
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stand_speed = 5,
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walk_start = 0,
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walk_end = 40,
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shoot_start = 60,
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shoot_end = 80,
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die_start = 80,
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die_end = 130,
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die_loop = false,
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},
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water_damage = 0,
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lava_damage = 4,
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@ -28,19 +28,16 @@ mobs:register_mob("mobs_mc:illusioner", {
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animation = {
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walk_speed = 25,
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run_speed = 25,
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shoot_speed = 25,
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stand_start = 40,
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stand_end = 59,
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stand_speed = 5,
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walk_start = 0,
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walk_end = 40,
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--speed_walk = 50,
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shoot_start = 90,
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shoot_end = 110,
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die_start = 110,
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die_end = 130,
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die_speed = 5,
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-- 60-80 magic arm swinging, 80-90 transition between magic to bow shooting
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die_loop = false,
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-- 60-80 magic arm swinging, 80-90 transition between magic to bow shooting
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},
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view_range = 16,
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fear_height = 4,
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@ -29,6 +29,7 @@ mobs:register_mob("mobs_mc:vindicator", {
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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damage = 13,
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reach = 2,
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walk_velocity = 1.2,
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run_velocity = 2.4,
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attack_type = "dogfight",
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@ -55,13 +56,11 @@ mobs:register_mob("mobs_mc:vindicator", {
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stand_speed = 5,
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walk_start = 0,
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walk_end = 40,
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--speed_walk = 50,
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punch_speed = 25,
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punch_start = 90,
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punch_end = 110,
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die_speed = 25,
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die_start = 110,
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die_end = 130,
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die_loop = false,
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},
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water_damage = 1,
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lava_damage = 4,
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@ -33,6 +33,7 @@ mobs:register_mob("mobs_mc:villager_zombie", {
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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damage = 3,
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reach = 2,
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walk_velocity = 1.2,
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run_velocity = 2.4,
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attack_type = "dogfight",
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@ -29,6 +29,7 @@ mobs:register_mob("mobs_mc:witch", {
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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damage = 2,
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reach = 2,
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walk_velocity = 1.2,
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run_velocity = 2.4,
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pathfinding = 1,
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@ -47,6 +47,7 @@ local wolf = {
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run_velocity = 3,
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stepheight = 1.1,
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damage = 4,
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reach = 2,
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attack_type = "dogfight",
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fear_height = 4,
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water_damage = 0,
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@ -38,6 +38,7 @@ local zombie = {
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walk_velocity = .8,
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run_velocity = 1.6,
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damage = 3,
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reach = 2,
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fear_height = 4,
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pathfinding = 1,
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jump = true,
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@ -23,6 +23,7 @@ local pigman = {
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attack_type = "dogfight",
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group_attack = true,
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damage = 9,
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reach = 2,
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3},
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visual = "mesh",
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mesh = "mobs_mc_zombie_pigman.b3d",
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