Add can_spawn callback in mob api
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@ -4034,6 +4034,7 @@ minetest.register_entity(name, {
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teleport = teleport,
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do_teleport = def.do_teleport,
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spawn_class = def.spawn_class,
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can_spawn = def.can_spawn,
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ignores_nametag = def.ignores_nametag or false,
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rain_damage = def.rain_damage or 0,
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glow = def.glow,
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@ -533,6 +533,9 @@ if mobs_spawn then
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return
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end
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end
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if minetest.registered_entities[mob_def.name].can_spawn and not minetest.registered_entities[mob_def.name].can_spawn(pos) then
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return
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end
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--everything is correct, spawn mob
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local object
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if spawn_in_group then
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