make mob constant for velocity rotate with mob.
this simply makes the constant value for continually adding velocity to a mob rotate when the mob rotates. this is because the constant velocity value was not called often enough.
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@ -443,8 +443,14 @@ local set_yaw = function(self, yaw, delay, dtime)
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if math.abs(target_shortest_path) > 280*ddtime then
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if target_shortest_path > 0 then
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self.object:set_yaw(self.object:get_yaw()+3.6*ddtime)
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if self.acc then
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self.acc=vector.rotate_around_axis(self.acc,vector.new(0,1,0), 3.6*ddtime)
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end
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else
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self.object:set_yaw(self.object:get_yaw()-3.6*ddtime)
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if self.acc then
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self.acc=vector.rotate_around_axis(self.acc,vector.new(0,1,0), -3.6*ddtime)
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end
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end
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end
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