Stalker model and mechanics implemented
This commit is contained in:
parent
d826a587da
commit
970f6cf377
@ -957,6 +957,7 @@ function mob_class:do_states_attack (dtime)
|
||||
if self.v_start then
|
||||
self.timer = self.timer + dtime
|
||||
self.blinktimer = (self.blinktimer or 0) + dtime
|
||||
self:set_animation("fuse")
|
||||
|
||||
if self.blinktimer > 0.2 then
|
||||
self.blinktimer = 0
|
||||
|
@ -3,10 +3,47 @@
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--###################
|
||||
--################### CREEPER
|
||||
--################### STALKER
|
||||
--###################
|
||||
|
||||
|
||||
local function get_texture(self)
|
||||
local on_name = self.standing_on
|
||||
local texture
|
||||
local texture_suff = ""
|
||||
if on_name ~= "air" then
|
||||
local tiles = minetest.registered_nodes[on_name].tiles
|
||||
if tiles then
|
||||
local tile = tiles[1]
|
||||
local color
|
||||
if type(tile) == "table" then
|
||||
texture = tile.name or tile.image
|
||||
if tile.color then
|
||||
color = minetest.colorspec_to_colorstring(tile.color)
|
||||
end
|
||||
elseif type(tile) == "string" then
|
||||
texture = tile
|
||||
end
|
||||
if not color then
|
||||
color = minetest.colorspec_to_colorstring(minetest.registered_nodes[on_name].color)
|
||||
end
|
||||
if color then
|
||||
texture_suff = "^[multiply:" .. color .. "^[hsl:0:0:20"
|
||||
end
|
||||
end
|
||||
end
|
||||
if not texture then
|
||||
texture = "vl_stalker_default.png"
|
||||
end
|
||||
texture = "([combine:16x24:0,0=" .. texture .. ":0,16=" .. texture .. texture_suff
|
||||
if self.attack then
|
||||
texture = texture .. ")^vl_mobs_stalker_overlay_angry.png"
|
||||
else
|
||||
texture = texture .. ")^vl_mobs_stalker_overlay.png"
|
||||
end
|
||||
return texture
|
||||
end
|
||||
|
||||
|
||||
|
||||
mcl_mobs.register_mob("mobs_mc:creeper", {
|
||||
@ -21,16 +58,16 @@ mcl_mobs.register_mob("mobs_mc:creeper", {
|
||||
collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.69, 0.3},
|
||||
pathfinding = 1,
|
||||
visual = "mesh",
|
||||
mesh = "mobs_mc_creeper.b3d",
|
||||
head_swivel = "Head_Control",
|
||||
mesh = "vl_stalker.b3d",
|
||||
-- head_swivel = "Head_Control",
|
||||
bone_eye_height = 2.35,
|
||||
head_eye_height = 1.8;
|
||||
curiosity = 2,
|
||||
textures = {
|
||||
{"mobs_mc_creeper.png",
|
||||
{"([combine:16x24:0,0=vl_stalker_default.png:0,16=vl_stalker_default.png)^vl_mobs_stalker_overlay.png",
|
||||
"mobs_mc_empty.png"},
|
||||
},
|
||||
visual_size = {x=3, y=3},
|
||||
visual_size = {x=2, y=2},
|
||||
sounds = {
|
||||
attack = "tnt_ignite",
|
||||
death = "mobs_mc_creeper_death",
|
||||
@ -86,6 +123,7 @@ mcl_mobs.register_mob("mobs_mc:creeper", {
|
||||
self:boom(mcl_util.get_object_center(self.object), self.explosion_strength)
|
||||
end
|
||||
end
|
||||
self.object:set_properties({textures={get_texture(self)}})
|
||||
end,
|
||||
on_die = function(self, pos, cmi_cause)
|
||||
-- Drop a random music disc when killed by skeleton or stray
|
||||
@ -115,20 +153,16 @@ mcl_mobs.register_mob("mobs_mc:creeper", {
|
||||
max = 1,},
|
||||
},
|
||||
animation = {
|
||||
speed_normal = 24,
|
||||
speed_run = 48,
|
||||
speed_normal = 30,
|
||||
speed_run = 60,
|
||||
stand_start = 0,
|
||||
stand_end = 23,
|
||||
walk_start = 24,
|
||||
walk_end = 49,
|
||||
run_start = 24,
|
||||
run_end = 49,
|
||||
hurt_start = 110,
|
||||
hurt_end = 139,
|
||||
death_start = 140,
|
||||
death_end = 189,
|
||||
look_start = 50,
|
||||
look_end = 108,
|
||||
fuse_start = 49,
|
||||
fuse_end = 80,
|
||||
},
|
||||
floats = 1,
|
||||
fear_height = 4,
|
||||
@ -146,15 +180,16 @@ mcl_mobs.register_mob("mobs_mc:creeper_charged", {
|
||||
collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.69, 0.3},
|
||||
pathfinding = 1,
|
||||
visual = "mesh",
|
||||
mesh = "mobs_mc_creeper.b3d",
|
||||
mesh = "vl_stalker.b3d",
|
||||
|
||||
--BOOM
|
||||
|
||||
textures = {
|
||||
{"mobs_mc_creeper.png",
|
||||
"mobs_mc_creeper_charge.png"},
|
||||
{"([combine:16x24:0,0=vl_stalker_default.png:0,16=vl_stalker_default.png)^vl_mobs_stalker_overlay.png",
|
||||
"vl_stalker_charge.png"},
|
||||
},
|
||||
visual_size = {x=3, y=3},
|
||||
use_texture_alpha = true,
|
||||
visual_size = {x=2, y=2},
|
||||
sounds = {
|
||||
attack = "tnt_ignite",
|
||||
death = "mobs_mc_creeper_death",
|
||||
@ -208,6 +243,7 @@ mcl_mobs.register_mob("mobs_mc:creeper_charged", {
|
||||
self:boom(mcl_util.get_object_center(self.object), self.explosion_strength)
|
||||
end
|
||||
end
|
||||
self.object:set_properties({textures={get_texture(self), "vl_stalker_charge.png"}})
|
||||
end,
|
||||
on_die = function(self, pos, cmi_cause)
|
||||
-- Drop a random music disc when killed by skeleton or stray
|
||||
|
BIN
mods/ENTITIES/mobs_mc/models/vl_stalker.b3d
Normal file
BIN
mods/ENTITIES/mobs_mc/models/vl_stalker.b3d
Normal file
Binary file not shown.
BIN
textures/vl_mobs_stalker_overlay.png
Normal file
BIN
textures/vl_mobs_stalker_overlay.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 233 B |
BIN
textures/vl_mobs_stalker_overlay_angry.png
Normal file
BIN
textures/vl_mobs_stalker_overlay_angry.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 244 B |
BIN
textures/vl_stalker_charge.png
Normal file
BIN
textures/vl_stalker_charge.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.3 KiB |
BIN
textures/vl_stalker_default.png
Normal file
BIN
textures/vl_stalker_default.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 478 B |
Loading…
Reference in New Issue
Block a user