diff --git a/mods/ITEMS/mcl_mobspawners/init.lua b/mods/ITEMS/mcl_mobspawners/init.lua
index 1450a807f..292319a5c 100644
--- a/mods/ITEMS/mcl_mobspawners/init.lua
+++ b/mods/ITEMS/mcl_mobspawners/init.lua
@@ -241,8 +241,8 @@ minetest.register_node("mcl_mobspawners:spawner", {
 	sunlight_propagates = true,
 	walkable = true,
 	description = S("Mob Spawner"),
-	_doc_items_longdesc = S("A mob spawner regularily causes mobs to appear around it while a player is nearby. Mobs are spawned regardless of the light level."),
-	_doc_items_usagehelp = S("If you have a spawn egg, you use it to change the monter to spawn. Just place the item on the mob spawner."),
+	_doc_items_longdesc = S("A mob spawner regularily causes mobs to appear around it while a player is nearby."),
+	_doc_items_usagehelp = S("If you have a spawn egg, you use it to change the mob to spawn. Just place the item on the mob spawner. Player-set mob spawners always spawn mobs regardless of the light level."),
 	groups = {pickaxey=1, material_stone=1, deco_block=1},
 	is_ground_content = false,
 	drop = "",
diff --git a/mods/MAPGEN/mcl_dungeons/init.lua b/mods/MAPGEN/mcl_dungeons/init.lua
index bd081619c..555e262bb 100644
--- a/mods/MAPGEN/mcl_dungeons/init.lua
+++ b/mods/MAPGEN/mcl_dungeons/init.lua
@@ -388,7 +388,7 @@ minetest.register_on_generated(function(minp, maxp)
 				}
 				local spawner_mob = mobs[math.random(1, #mobs)]
 
-				mcl_mobspawners.setup_spawner(sp, spawner_mob)
+				mcl_mobspawners.setup_spawner(sp, spawner_mob, 0, 7)
 			end
 		end
 
diff --git a/mods/MAPGEN/tsm_railcorridors/gameconfig.lua b/mods/MAPGEN/tsm_railcorridors/gameconfig.lua
index aa743c10a..cbf1a7934 100644
--- a/mods/MAPGEN/tsm_railcorridors/gameconfig.lua
+++ b/mods/MAPGEN/tsm_railcorridors/gameconfig.lua
@@ -53,7 +53,7 @@ end
 
 -- All spawners spawn cave spiders
 function tsm_railcorridors.on_construct_spawner(pos)
-	mcl_mobspawners.setup_spawner(pos, "mobs_mc:cave_spider")
+	mcl_mobspawners.setup_spawner(pos, "mobs_mc:cave_spider", 0, 7)
 end
 
 -- MineClone 2's treasure function. Gets all treasures for a single chest.