Add salmon, cod and dolphin from mcl5
This commit is contained in:
parent
6d5e8822dd
commit
ae0eb85ffc
@ -379,6 +379,13 @@ local function is_farm_animal(n)
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return n == "mobs_mc:pig" or n == "mobs_mc:cow" or n == "mobs_mc:sheep" or n == "mobs_mc:chicken" or n == "mobs_mc:horse" or n == "mobs_mc:donkey"
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end
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local function get_water_spawn(p)
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local nn = minetest.find_nodes_in_area(vector.offset(p,-2,-1,-2),vector.offset(p,2,-15,2),{"group:water"})
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if nn and #nn > 0 then
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return nn[math.random(#nn)]
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end
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end
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if mobs_spawn then
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local perlin_noise
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@ -453,8 +460,14 @@ if mobs_spawn then
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and (mob_def.check_position and mob_def.check_position(spawning_position) or true)
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and (not is_farm_animal(mob_def.name) or is_grass)
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and (mob_type ~= "npc" or has_bed)
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and (mob_def.type_of_spawning ~= water or is_water)
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and (mob_def.type_of_spawning ~= "water" or is_water)
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then
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if mob_def.type_of_spawning == "water" then
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spawning_position = get_water_spawn(spawning_position)
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if not spawning_position then
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return
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end
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end
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--everything is correct, spawn mob
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local object = minetest.add_entity(spawning_position, mob_def.name)
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if object then
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272
mods/ENTITIES/mobs_mc/cod.lua
Normal file
272
mods/ENTITIES/mobs_mc/cod.lua
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@ -0,0 +1,272 @@
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--MCmobs v0.4
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--maikerumine
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--made for MC like Survival game
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--License for code WTFPL and otherwise stated in readmes
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local pi = math.pi
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local atann = math.atan
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local atan = function(x)
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if not x or x ~= x then
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return 0
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else
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return atann(x)
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end
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end
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local dir_to_pitch = function(dir)
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local dir2 = vector.normalize(dir)
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local xz = math.abs(dir.x) + math.abs(dir.z)
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return -math.atan2(-dir.y, xz)
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end
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local function degrees(rad)
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return rad * 180.0 / math.pi
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end
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local S = minetest.get_translator("extra_mobs")
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--###################
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--################### cod
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--###################
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local cod = {
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type = "animal",
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spawn_class = "water",
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can_despawn = true,
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passive = true,
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hp_min = 3,
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hp_max = 3,
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xp_min = 1,
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xp_max = 3,
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armor = 100,
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rotate = 180,
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tilt_swim = true,
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collisionbox = {-0.3, 0.0, -0.3, 0.3, 0.79, 0.3},
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visual = "mesh",
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mesh = "extra_mobs_cod.b3d",
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textures = {
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{"extra_mobs_cod.png"}
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},
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sounds = {
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},
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animation = {
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stand_start = 1,
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stand_end = 20,
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walk_start = 1,
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walk_end = 20,
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run_start = 1,
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run_end = 20,
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},
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drops = {
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{name = "mcl_fishing:fish_raw",
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chance = 1,
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min = 1,
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max = 1,},
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{name = "mcl_dye:white",
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chance = 20,
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min = 1,
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max = 1,},
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},
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visual_size = {x=3, y=3},
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makes_footstep_sound = false,
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fly = true,
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fly_in = { "mcl_core:water_source", "mclx_core:river_water_source" },
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breathes_in_water = true,
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jump = false,
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view_range = 16,
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runaway = true,
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fear_height = 4,
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do_custom = function(self)
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--[[ this is supposed to make them jump out the water but doesn't appear to work very well
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self.object:set_bone_position("body", vector.new(0,1,0), vector.new(degrees(dir_to_pitch(self.object:get_velocity())) * -1 + 90,0,0))
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if minetest.get_item_group(self.standing_in, "water") ~= 0 then
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if self.object:get_velocity().y < 5 then
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self.object:add_velocity({ x = 0 , y = math.random(-.007, .007), z = 0 })
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end
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end
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--]]
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for _,object in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 10)) do
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local lp = object:get_pos()
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local s = self.object:get_pos()
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local vec = {
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x = lp.x - s.x,
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y = lp.y - s.y,
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z = lp.z - s.z
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}
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if object and not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "mobs_mc:cod" then
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self.state = "runaway"
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self.object:set_rotation({x=0,y=(atan(vec.z / vec.x) + 3 * pi / 2) - self.rotate,z=0})
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end
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end
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end,
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on_rightclick = function(self, clicker)
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if clicker:get_wielded_item():get_name() == "mcl_buckets:bucket_water" then
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--self.object:remove()
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--clicker:set_wielded_item("mcl_fishing:bucket_cod")
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--awards.unlock(clicker:get_player_name(), "mcl:tacticalFishing")
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end
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end
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}
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mcl_mobs:register_mob("mobs_mc:cod", cod)
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--spawning TODO: in schools
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local water = 0
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mcl_mobs:spawn_specific(
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"mobs_mc:cod",
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"overworld",
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"water",
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{
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"Mesa",
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"FlowerForest",
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"Swampland",
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"Taiga",
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"ExtremeHills",
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"Jungle",
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"Savanna",
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"BirchForest",
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"MegaSpruceTaiga",
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"MegaTaiga",
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"ExtremeHills+",
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"Forest",
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"Plains",
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"Desert",
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"ColdTaiga",
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"MushroomIsland",
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"IcePlainsSpikes",
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"SunflowerPlains",
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"IcePlains",
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"RoofedForest",
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"ExtremeHills+_snowtop",
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"MesaPlateauFM_grasstop",
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"JungleEdgeM",
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"ExtremeHillsM",
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"JungleM",
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"BirchForestM",
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"MesaPlateauF",
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"MesaPlateauFM",
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"MesaPlateauF_grasstop",
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"MesaBryce",
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"JungleEdge",
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"SavannaM",
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"FlowerForest_beach",
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"Forest_beach",
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"StoneBeach",
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"ColdTaiga_beach_water",
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"Taiga_beach",
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"Savanna_beach",
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"Plains_beach",
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"ExtremeHills_beach",
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"ColdTaiga_beach",
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"Swampland_shore",
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"MushroomIslandShore",
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"JungleM_shore",
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"Jungle_shore",
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"MesaPlateauFM_sandlevel",
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"MesaPlateauF_sandlevel",
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"MesaBryce_sandlevel",
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"Mesa_sandlevel",
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"RoofedForest_ocean",
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"JungleEdgeM_ocean",
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"BirchForestM_ocean",
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"BirchForest_ocean",
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"IcePlains_deep_ocean",
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"Jungle_deep_ocean",
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"Savanna_ocean",
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"MesaPlateauF_ocean",
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"ExtremeHillsM_deep_ocean",
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"Savanna_deep_ocean",
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"SunflowerPlains_ocean",
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"Swampland_deep_ocean",
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"Swampland_ocean",
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"MegaSpruceTaiga_deep_ocean",
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"ExtremeHillsM_ocean",
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"JungleEdgeM_deep_ocean",
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"SunflowerPlains_deep_ocean",
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"BirchForest_deep_ocean",
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"IcePlainsSpikes_ocean",
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"Mesa_ocean",
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"StoneBeach_ocean",
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"Plains_deep_ocean",
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"JungleEdge_deep_ocean",
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"SavannaM_deep_ocean",
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"Desert_deep_ocean",
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"Mesa_deep_ocean",
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"ColdTaiga_deep_ocean",
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"Plains_ocean",
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"MesaPlateauFM_ocean",
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"Forest_deep_ocean",
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"JungleM_deep_ocean",
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"FlowerForest_deep_ocean",
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"MushroomIsland_ocean",
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"MegaTaiga_ocean",
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"StoneBeach_deep_ocean",
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"IcePlainsSpikes_deep_ocean",
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"ColdTaiga_ocean",
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"SavannaM_ocean",
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"MesaPlateauF_deep_ocean",
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"MesaBryce_deep_ocean",
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"ExtremeHills+_deep_ocean",
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"ExtremeHills_ocean",
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"MushroomIsland_deep_ocean",
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"Forest_ocean",
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"MegaTaiga_deep_ocean",
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"JungleEdge_ocean",
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"MesaBryce_ocean",
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"MegaSpruceTaiga_ocean",
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"ExtremeHills+_ocean",
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"Jungle_ocean",
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"RoofedForest_deep_ocean",
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"IcePlains_ocean",
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"FlowerForest_ocean",
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"ExtremeHills_deep_ocean",
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"MesaPlateauFM_deep_ocean",
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"Desert_ocean",
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"Taiga_ocean",
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"BirchForestM_deep_ocean",
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"Taiga_deep_ocean",
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"JungleM_ocean",
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"FlowerForest_underground",
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"JungleEdge_underground",
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"StoneBeach_underground",
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"MesaBryce_underground",
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"Mesa_underground",
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"RoofedForest_underground",
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"Jungle_underground",
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"Swampland_underground",
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"MushroomIsland_underground",
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"BirchForest_underground",
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"Plains_underground",
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"MesaPlateauF_underground",
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"ExtremeHills_underground",
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"MegaSpruceTaiga_underground",
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"BirchForestM_underground",
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"SavannaM_underground",
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"MesaPlateauFM_underground",
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"Desert_underground",
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"Savanna_underground",
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"Forest_underground",
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"SunflowerPlains_underground",
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"ColdTaiga_underground",
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"IcePlains_underground",
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"IcePlainsSpikes_underground",
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"MegaTaiga_underground",
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"Taiga_underground",
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"ExtremeHills+_underground",
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"JungleM_underground",
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"ExtremeHillsM_underground",
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"JungleEdgeM_underground",
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},
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0,
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minetest.LIGHT_MAX+1,
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30,
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4000,
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3,
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water-16,
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water+1)
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--spawn egg
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mcl_mobs:register_egg("mobs_mc:cod", S("Cod"), "extra_mobs_spawn_icon_cod.png", 0)
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252
mods/ENTITIES/mobs_mc/dolphin.lua
Normal file
252
mods/ENTITIES/mobs_mc/dolphin.lua
Normal file
@ -0,0 +1,252 @@
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--MCmobs v0.4
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--maikerumine
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--made for MC like Survival game
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--License for code WTFPL and otherwise stated in readmes
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local pi = math.pi
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local atann = math.atan
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local atan = function(x)
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if not x or x ~= x then
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return 0
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else
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return atann(x)
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end
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end
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local dir_to_pitch = function(dir)
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local dir2 = vector.normalize(dir)
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local xz = math.abs(dir.x) + math.abs(dir.z)
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return -math.atan2(-dir.y, xz)
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end
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local function degrees(rad)
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return rad * 180.0 / math.pi
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end
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local S = minetest.get_translator("extra_mobs")
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--###################
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--################### dolphin
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--###################
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local dolphin = {
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type = "monster",
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spawn_class = "water",
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can_despawn = true,
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passive = true,
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hp_min = 10,
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hp_max = 10,
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xp_min = 1,
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xp_max = 3,
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armor = 100,
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walk_chance = 100,
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breath_max = 120,
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rotate = 180,
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tilt_swim = true,
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collisionbox = {-0.3, 0.0, -0.3, 0.3, 0.79, 0.3},
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visual = "mesh",
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mesh = "extra_mobs_dolphin.b3d",
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textures = {
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{"extra_mobs_dolphin.png"}
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},
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sounds = {
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},
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animation = {
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stand_start = 20,
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stand_end = 20,
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walk_start = 0,
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walk_end = 15,
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run_start = 30,
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run_end = 45,
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},
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drops = {
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{name = "mcl_fishing:fish_raw",
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chance = 1,
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min = 0,
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max = 1,},
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},
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visual_size = {x=3, y=3},
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makes_footstep_sound = false,
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fly = true,
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fly_in = { "mcl_core:water_source", "mclx_core:river_water_source" },
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breathes_in_water = true,
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jump = false,
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view_range = 16,
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fear_height = 4,
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walk_velocity = 3,
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run_velocity = 6,
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reach = 2,
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damage = 2.5,
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attack_type = "dogfight",
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do_custom = function(self,dtime)
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--[[ this is supposed to make them jump out the water but doesn't appear to work very well
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self.object:set_bone_position("body", vector.new(0,1,0), vector.new(degrees(dir_to_pitch(self.object:get_velocity())) * -1 + 90,0,0))
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if minetest.get_item_group(self.standing_in, "water") ~= 0 then
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if self.object:get_velocity().y < 5 then
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self.object:add_velocity({ x = 0 , y = math.random(-.007, .007), z = 0 })
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end
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end
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--]]
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end,
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}
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mcl_mobs:register_mob("mobs_mc:dolphin", dolphin)
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--spawning TO DO: in schools
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local water = 0
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mcl_mobs:spawn_specific(
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"mobs_mc:dolphin",
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"overworld",
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"water",
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{
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"Mesa",
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"FlowerForest",
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"Swampland",
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"Taiga",
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"ExtremeHills",
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"Jungle",
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"Savanna",
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"BirchForest",
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"MegaSpruceTaiga",
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"MegaTaiga",
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"ExtremeHills+",
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"Forest",
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"Plains",
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"Desert",
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"ColdTaiga",
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"MushroomIsland",
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"IcePlainsSpikes",
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"SunflowerPlains",
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"IcePlains",
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"RoofedForest",
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"ExtremeHills+_snowtop",
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"MesaPlateauFM_grasstop",
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"JungleEdgeM",
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"ExtremeHillsM",
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"JungleM",
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"BirchForestM",
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"MesaPlateauF",
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"MesaPlateauFM",
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"MesaPlateauF_grasstop",
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"MesaBryce",
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"JungleEdge",
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"SavannaM",
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"FlowerForest_beach",
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"Forest_beach",
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"StoneBeach",
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"ColdTaiga_beach_water",
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"Taiga_beach",
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"Savanna_beach",
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"Plains_beach",
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"ExtremeHills_beach",
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"ColdTaiga_beach",
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"Swampland_shore",
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"MushroomIslandShore",
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"JungleM_shore",
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"Jungle_shore",
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"MesaPlateauFM_sandlevel",
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"MesaPlateauF_sandlevel",
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"MesaBryce_sandlevel",
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"Mesa_sandlevel",
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"RoofedForest_ocean",
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"JungleEdgeM_ocean",
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"BirchForestM_ocean",
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"BirchForest_ocean",
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"IcePlains_deep_ocean",
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"Jungle_deep_ocean",
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"Savanna_ocean",
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"MesaPlateauF_ocean",
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"ExtremeHillsM_deep_ocean",
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"Savanna_deep_ocean",
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"SunflowerPlains_ocean",
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"Swampland_deep_ocean",
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"Swampland_ocean",
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"MegaSpruceTaiga_deep_ocean",
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"ExtremeHillsM_ocean",
|
||||
"JungleEdgeM_deep_ocean",
|
||||
"SunflowerPlains_deep_ocean",
|
||||
"BirchForest_deep_ocean",
|
||||
"IcePlainsSpikes_ocean",
|
||||
"Mesa_ocean",
|
||||
"StoneBeach_ocean",
|
||||
"Plains_deep_ocean",
|
||||
"JungleEdge_deep_ocean",
|
||||
"SavannaM_deep_ocean",
|
||||
"Desert_deep_ocean",
|
||||
"Mesa_deep_ocean",
|
||||
"ColdTaiga_deep_ocean",
|
||||
"Plains_ocean",
|
||||
"MesaPlateauFM_ocean",
|
||||
"Forest_deep_ocean",
|
||||
"JungleM_deep_ocean",
|
||||
"FlowerForest_deep_ocean",
|
||||
"MushroomIsland_ocean",
|
||||
"MegaTaiga_ocean",
|
||||
"StoneBeach_deep_ocean",
|
||||
"IcePlainsSpikes_deep_ocean",
|
||||
"ColdTaiga_ocean",
|
||||
"SavannaM_ocean",
|
||||
"MesaPlateauF_deep_ocean",
|
||||
"MesaBryce_deep_ocean",
|
||||
"ExtremeHills+_deep_ocean",
|
||||
"ExtremeHills_ocean",
|
||||
"MushroomIsland_deep_ocean",
|
||||
"Forest_ocean",
|
||||
"MegaTaiga_deep_ocean",
|
||||
"JungleEdge_ocean",
|
||||
"MesaBryce_ocean",
|
||||
"MegaSpruceTaiga_ocean",
|
||||
"ExtremeHills+_ocean",
|
||||
"Jungle_ocean",
|
||||
"RoofedForest_deep_ocean",
|
||||
"IcePlains_ocean",
|
||||
"FlowerForest_ocean",
|
||||
"ExtremeHills_deep_ocean",
|
||||
"MesaPlateauFM_deep_ocean",
|
||||
"Desert_ocean",
|
||||
"Taiga_ocean",
|
||||
"BirchForestM_deep_ocean",
|
||||
"Taiga_deep_ocean",
|
||||
"JungleM_ocean",
|
||||
"FlowerForest_underground",
|
||||
"JungleEdge_underground",
|
||||
"StoneBeach_underground",
|
||||
"MesaBryce_underground",
|
||||
"Mesa_underground",
|
||||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
"ExtremeHills_underground",
|
||||
"MegaSpruceTaiga_underground",
|
||||
"BirchForestM_underground",
|
||||
"SavannaM_underground",
|
||||
"MesaPlateauFM_underground",
|
||||
"Desert_underground",
|
||||
"Savanna_underground",
|
||||
"Forest_underground",
|
||||
"SunflowerPlains_underground",
|
||||
"ColdTaiga_underground",
|
||||
"IcePlains_underground",
|
||||
"IcePlainsSpikes_underground",
|
||||
"MegaTaiga_underground",
|
||||
"Taiga_underground",
|
||||
"ExtremeHills+_underground",
|
||||
"JungleM_underground",
|
||||
"ExtremeHillsM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
4000,
|
||||
3,
|
||||
water-16,
|
||||
water+1)
|
||||
|
||||
--spawn egg
|
||||
mcl_mobs:register_egg("mobs_mc:dolphin", S("Dolphin"), "extra_mobs_spawn_icon_dolphin.png", 0)
|
@ -142,3 +142,7 @@ dofile(path .. "/slime+magma_cube.lua") -- Wuzzy
|
||||
dofile(path .. "/spider.lua") -- Spider by AspireMint (fishyWET (CC-BY-SA 3.0 license for texture)
|
||||
dofile(path .. "/vex.lua") -- KrupnoPavel
|
||||
dofile(path .. "/wither.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
||||
|
||||
dofile(path .. "/cod.lua")
|
||||
dofile(path .. "/salmon.lua")
|
||||
dofile(path .. "/dolphin.lua")
|
||||
|
BIN
mods/ENTITIES/mobs_mc/models/extra_mobs_cod.b3d
Normal file
BIN
mods/ENTITIES/mobs_mc/models/extra_mobs_cod.b3d
Normal file
Binary file not shown.
BIN
mods/ENTITIES/mobs_mc/models/extra_mobs_dolphin.b3d
Normal file
BIN
mods/ENTITIES/mobs_mc/models/extra_mobs_dolphin.b3d
Normal file
Binary file not shown.
BIN
mods/ENTITIES/mobs_mc/models/extra_mobs_salmon.b3d
Normal file
BIN
mods/ENTITIES/mobs_mc/models/extra_mobs_salmon.b3d
Normal file
Binary file not shown.
227
mods/ENTITIES/mobs_mc/salmon.lua
Normal file
227
mods/ENTITIES/mobs_mc/salmon.lua
Normal file
@ -0,0 +1,227 @@
|
||||
--MCmobs v0.4
|
||||
--maikerumine
|
||||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
local S = minetest.get_translator("extra_mobs")
|
||||
|
||||
--###################
|
||||
--################### salmon
|
||||
--###################
|
||||
|
||||
local salmon = {
|
||||
type = "animal",
|
||||
spawn_class = "water",
|
||||
can_despawn = true,
|
||||
passive = true,
|
||||
hp_min = 3,
|
||||
hp_max = 3,
|
||||
xp_min = 1,
|
||||
xp_max = 3,
|
||||
armor = 100,
|
||||
tilt_swim = true,
|
||||
collisionbox = {-0.4, 0.0, -0.4, 0.4, 0.79, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "extra_mobs_salmon.b3d",
|
||||
textures = {
|
||||
{"extra_mobs_salmon.png"}
|
||||
},
|
||||
sounds = {
|
||||
},
|
||||
animation = {
|
||||
stand_start = 1,
|
||||
stand_end = 20,
|
||||
walk_start = 1,
|
||||
walk_end = 20,
|
||||
run_start = 1,
|
||||
run_end = 20,
|
||||
},
|
||||
drops = {
|
||||
{name = "mcl_fishing:salmon_raw",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
{name = "mcl_dye:white",
|
||||
chance = 20,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
},
|
||||
visual_size = {x=3, y=3},
|
||||
makes_footstep_sound = false,
|
||||
swim = true,
|
||||
fly = true,
|
||||
fly_in = "mcl_core:water_source",
|
||||
breathes_in_water = true,
|
||||
jump = false,
|
||||
view_range = 16,
|
||||
runaway = true,
|
||||
fear_height = 4,
|
||||
on_rightclick = function(self, clicker)
|
||||
if clicker:get_wielded_item():get_name() == "mcl_buckets:bucket_water" then
|
||||
--self.object:remove()
|
||||
--clicker:set_wielded_item("mcl_fishing:bucket_salmon")
|
||||
--awards.unlock(clicker:get_player_name(), "mcl:tacticalFishing")
|
||||
end
|
||||
end
|
||||
}
|
||||
|
||||
mcl_mobs:register_mob("mobs_mc:salmon", salmon)
|
||||
|
||||
|
||||
--spawning TODO: in schools
|
||||
local water = 0
|
||||
mcl_mobs:spawn_specific(
|
||||
"mobs_mc:salmon",
|
||||
"overworld",
|
||||
"water",
|
||||
{
|
||||
"Mesa",
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"Jungle",
|
||||
"Savanna",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"Desert",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
"RoofedForest",
|
||||
"ExtremeHills+_snowtop",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"JungleEdgeM",
|
||||
"ExtremeHillsM",
|
||||
"JungleM",
|
||||
"BirchForestM",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauF_grasstop",
|
||||
"MesaBryce",
|
||||
"JungleEdge",
|
||||
"SavannaM",
|
||||
"FlowerForest_beach",
|
||||
"Forest_beach",
|
||||
"StoneBeach",
|
||||
"ColdTaiga_beach_water",
|
||||
"Taiga_beach",
|
||||
"Savanna_beach",
|
||||
"Plains_beach",
|
||||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
"MesaPlateauF_sandlevel",
|
||||
"MesaBryce_sandlevel",
|
||||
"Mesa_sandlevel",
|
||||
"RoofedForest_ocean",
|
||||
"JungleEdgeM_ocean",
|
||||
"BirchForestM_ocean",
|
||||
"BirchForest_ocean",
|
||||
"IcePlains_deep_ocean",
|
||||
"Jungle_deep_ocean",
|
||||
"Savanna_ocean",
|
||||
"MesaPlateauF_ocean",
|
||||
"ExtremeHillsM_deep_ocean",
|
||||
"Savanna_deep_ocean",
|
||||
"SunflowerPlains_ocean",
|
||||
"Swampland_deep_ocean",
|
||||
"Swampland_ocean",
|
||||
"MegaSpruceTaiga_deep_ocean",
|
||||
"ExtremeHillsM_ocean",
|
||||
"JungleEdgeM_deep_ocean",
|
||||
"SunflowerPlains_deep_ocean",
|
||||
"BirchForest_deep_ocean",
|
||||
"IcePlainsSpikes_ocean",
|
||||
"Mesa_ocean",
|
||||
"StoneBeach_ocean",
|
||||
"Plains_deep_ocean",
|
||||
"JungleEdge_deep_ocean",
|
||||
"SavannaM_deep_ocean",
|
||||
"Desert_deep_ocean",
|
||||
"Mesa_deep_ocean",
|
||||
"ColdTaiga_deep_ocean",
|
||||
"Plains_ocean",
|
||||
"MesaPlateauFM_ocean",
|
||||
"Forest_deep_ocean",
|
||||
"JungleM_deep_ocean",
|
||||
"FlowerForest_deep_ocean",
|
||||
"MushroomIsland_ocean",
|
||||
"MegaTaiga_ocean",
|
||||
"StoneBeach_deep_ocean",
|
||||
"IcePlainsSpikes_deep_ocean",
|
||||
"ColdTaiga_ocean",
|
||||
"SavannaM_ocean",
|
||||
"MesaPlateauF_deep_ocean",
|
||||
"MesaBryce_deep_ocean",
|
||||
"ExtremeHills+_deep_ocean",
|
||||
"ExtremeHills_ocean",
|
||||
"MushroomIsland_deep_ocean",
|
||||
"Forest_ocean",
|
||||
"MegaTaiga_deep_ocean",
|
||||
"JungleEdge_ocean",
|
||||
"MesaBryce_ocean",
|
||||
"MegaSpruceTaiga_ocean",
|
||||
"ExtremeHills+_ocean",
|
||||
"Jungle_ocean",
|
||||
"RoofedForest_deep_ocean",
|
||||
"IcePlains_ocean",
|
||||
"FlowerForest_ocean",
|
||||
"ExtremeHills_deep_ocean",
|
||||
"MesaPlateauFM_deep_ocean",
|
||||
"Desert_ocean",
|
||||
"Taiga_ocean",
|
||||
"BirchForestM_deep_ocean",
|
||||
"Taiga_deep_ocean",
|
||||
"JungleM_ocean",
|
||||
"FlowerForest_underground",
|
||||
"JungleEdge_underground",
|
||||
"StoneBeach_underground",
|
||||
"MesaBryce_underground",
|
||||
"Mesa_underground",
|
||||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
"ExtremeHills_underground",
|
||||
"MegaSpruceTaiga_underground",
|
||||
"BirchForestM_underground",
|
||||
"SavannaM_underground",
|
||||
"MesaPlateauFM_underground",
|
||||
"Desert_underground",
|
||||
"Savanna_underground",
|
||||
"Forest_underground",
|
||||
"SunflowerPlains_underground",
|
||||
"ColdTaiga_underground",
|
||||
"IcePlains_underground",
|
||||
"IcePlainsSpikes_underground",
|
||||
"MegaTaiga_underground",
|
||||
"Taiga_underground",
|
||||
"ExtremeHills+_underground",
|
||||
"JungleM_underground",
|
||||
"ExtremeHillsM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
4000,
|
||||
3,
|
||||
water-16,
|
||||
water+1)
|
||||
|
||||
--spawn egg
|
||||
mcl_mobs:register_egg("mobs_mc:salmon", S("Salmon"), "extra_mobs_spawn_icon_salmon.png", 0)
|
@ -55,17 +55,6 @@ mcl_mobs:register_mob("mobs_mc:squid", {
|
||||
view_range = 16,
|
||||
runaway = true,
|
||||
fear_height = 4,
|
||||
on_spawn = function(self)
|
||||
--make sure squids always spawn in water (and at variable heights)
|
||||
--can be removed once this is provided by the api
|
||||
local p = self.object:get_pos()
|
||||
local nn = minetest.find_nodes_in_area(vector.offset(p,-2,-1,-2),vector.offset(p,2,-15,2),{"group:water"})
|
||||
if nn and #nn > 0 then
|
||||
self.object:set_pos(nn[math.random(#nn)])
|
||||
else
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
-- TODO: Behaviour: squirt
|
||||
|
BIN
mods/ENTITIES/mobs_mc/textures/extra_mobs_cod.png
Normal file
BIN
mods/ENTITIES/mobs_mc/textures/extra_mobs_cod.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 766 B |
BIN
mods/ENTITIES/mobs_mc/textures/extra_mobs_dolphin.png
Normal file
BIN
mods/ENTITIES/mobs_mc/textures/extra_mobs_dolphin.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.2 KiB |
BIN
mods/ENTITIES/mobs_mc/textures/extra_mobs_salmon.png
Normal file
BIN
mods/ENTITIES/mobs_mc/textures/extra_mobs_salmon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 830 B |
BIN
mods/ENTITIES/mobs_mc/textures/extra_mobs_spawn_icon_cod.png
Normal file
BIN
mods/ENTITIES/mobs_mc/textures/extra_mobs_spawn_icon_cod.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.8 KiB |
BIN
mods/ENTITIES/mobs_mc/textures/extra_mobs_spawn_icon_dolphin.png
Normal file
BIN
mods/ENTITIES/mobs_mc/textures/extra_mobs_spawn_icon_dolphin.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.4 KiB |
BIN
mods/ENTITIES/mobs_mc/textures/extra_mobs_spawn_icon_salmon.png
Normal file
BIN
mods/ENTITIES/mobs_mc/textures/extra_mobs_spawn_icon_salmon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.1 KiB |
Loading…
Reference in New Issue
Block a user