Stalker may be overloaded, but never charged
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@ -44,8 +44,8 @@ local function get_texture(self)
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return texture
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end
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local AURA = "vl_stalker_charge.png"
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local function get_charged_aura(timer)
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local AURA = "vl_stalker_overloaded_aura.png"
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local function get_overloaded_aura(timer)
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local frame = math.floor(timer*16)
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local f = tostring(frame)
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local nf = tostring(16-f)
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@ -177,8 +177,8 @@ mcl_mobs.register_mob("mobs_mc:stalker", {
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view_range = 16,
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})
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mcl_mobs.register_mob("mobs_mc:stalker_charged", {
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description = S("Charged Stalker"),
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mcl_mobs.register_mob("mobs_mc:stalker_overloaded", {
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description = S("Overloaded Stalker"),
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type = "monster",
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spawn_class = "hostile",
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hp_min = 20,
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@ -194,7 +194,7 @@ mcl_mobs.register_mob("mobs_mc:stalker_charged", {
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textures = {
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{get_texture({}),
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"vl_stalker_charge.png"},
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AURA},
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},
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use_texture_alpha = true,
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visual_size = {x=2, y=2},
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@ -253,7 +253,7 @@ mcl_mobs.register_mob("mobs_mc:stalker_charged", {
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end
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if not self._aura_timer or self._aura_timer > 1 then self._aura_timer = 0 end
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self._aura_timer = self._aura_timer + dtime
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self.object:set_properties({textures={get_texture(self), get_charged_aura(self._aura_timer)}})
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self.object:set_properties({textures={get_texture(self), get_overloaded_aura(self._aura_timer)}})
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end,
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on_die = function(self, pos, cmi_cause)
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-- Drop a random music disc when killed by skeleton or stray
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@ -268,7 +268,7 @@ mcl_mobs.register_mob("mobs_mc:stalker_charged", {
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end
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end,
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on_lightning_strike = function(self, pos, pos2, objects)
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mcl_util.replace_mob(self.object, "mobs_mc:stalker_charged")
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mcl_util.replace_mob(self.object, "mobs_mc:stalker_overloaded")
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return true
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end,
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maxdrops = 2,
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@ -280,7 +280,7 @@ mcl_mobs.register_mob("mobs_mc:stalker_charged", {
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looting = "common",},
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-- Head
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-- TODO: Only drop if killed by charged stalker
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-- TODO: Only drop if killed by overloaded stalker
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{name = "mcl_heads:stalker",
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chance = 200, -- 0.5%
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min = 1,
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@ -323,13 +323,13 @@ minetest.register_entity("mobs_mc:creeper", {
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})
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minetest.register_entity("mobs_mc:creeper_charged", {
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on_activate = function(self, staticdata, dtime)
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local obj = minetest.add_entity(self.object:get_pos(), "mobs_mc:stalker_charged", staticdata)
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local obj = minetest.add_entity(self.object:get_pos(), "mobs_mc:stalker_overloaded", staticdata)
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obj:set_properties({
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visual_size = {x=2, y=2},
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mesh = "vl_stalker.b3d",
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textures = {
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{get_texture({}),
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"vl_stalker_charge.png"},
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AURA},
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},
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})
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self.object:remove()
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@ -487,4 +487,4 @@ mcl_vars.mg_overworld_max)
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-- spawn eggs
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mcl_mobs.register_egg("mobs_mc:stalker", S("Stalker"), "#0da70a", "#000000", 0)
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minetest.register_alias("mobs_mc:creeper", "mobs_mc:stalker")
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mcl_mobs.register_egg("mobs_mc:stalker_charged", S("Charged Stalker"), "#00a77a", "#000000", 0)
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mcl_mobs.register_egg("mobs_mc:stalker_overloaded", S("Overloaded Stalker"), "#00a77a", "#000000", 0)
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Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
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