Fix jukebox crash
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bc0879911f
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c357eb0539
@ -1,4 +1,5 @@
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local active_tracks = {}
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local active_huds = {}
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local recorddata = {
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{ "The Evil Sister (Jordach's Mix)", "SoundHelix", "13" } ,
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@ -24,6 +25,44 @@ for r=1, records do
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})
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end
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local function now_playing(player, track_id)
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local hud = active_huds[player:get_player_name()]
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local text =
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recorddata[track_id][1].."\n"..
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recorddata[track_id][2]
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if hud ~= nil then
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player:hud_change(active_huds[player], {
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text = text
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})
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else
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id = player:hud_add({
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hud_elem_type = "text",
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position = { x=0.5, y=0.8 },
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offset = { x=0, y = 0 },
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size = { x=100, y=100},
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number = 0xFFFFFF,
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text = text,
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})
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active_huds[player:get_player_name()] = id
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end
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minetest.after(5, function(tab)
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local player = tab[1]
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local id = tab[2]
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if not player or not player:is_player() or not active_huds[player:get_player_name()] then
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return
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end
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if id == active_huds[player:get_player_name()] then
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player:hud_remove(active_huds[player:get_player_name()])
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end
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end, {player, id})
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end
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minetest.register_on_leaveplayer(function(player)
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active_tracks[player:get_player_name()] = nil
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active_huds[player:get_player_name()] = nil
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end)
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-- Jukebox crafting
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minetest.register_craft({
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@ -35,6 +74,7 @@ minetest.register_craft({
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}
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})
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-- Jukebox
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minetest.register_node("mcl_jukebox:jukebox", {
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description = "Jukebox",
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@ -64,6 +104,9 @@ minetest.register_node("mcl_jukebox:jukebox", {
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inv:set_stack("main", 1, "")
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if active_tracks[puncher:get_player_name()] ~= nil then
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minetest.sound_stop(active_tracks[puncher:get_player_name()])
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puncher:hud_remove(active_huds[puncher:get_player_name()])
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active_tracks[puncher:get_player_name()] = nil
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active_huds[puncher:get_player_name()] = nil
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end
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else
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-- Jukebox is empty: Play track if player holds music record
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@ -72,6 +115,7 @@ minetest.register_node("mcl_jukebox:jukebox", {
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if record_id ~= 0 then
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if active_tracks[puncher:get_player_name()] ~= nil then
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minetest.sound_stop(active_tracks[puncher:get_player_name()])
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puncher:hud_remove(active_huds[puncher:get_player_name()])
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end
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puncher:set_wielded_item("")
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active_tracks[puncher:get_player_name()] = minetest.sound_play("mcl_jukebox_track_"..record_id, {
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@ -79,6 +123,7 @@ minetest.register_node("mcl_jukebox:jukebox", {
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--max_hear_distance = 16,
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gain = 1,
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})
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now_playing(puncher, record_id)
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inv:set_stack("main", 1, wield)
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end
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end
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