Write potion help texts
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@ -69,9 +69,18 @@ end)
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function mcl_potions.register_lingering(name, descr, color, def)
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function mcl_potions.register_lingering(name, descr, color, def)
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local id = "mcl_potions:"..name.."_lingering"
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local id = "mcl_potions:"..name.."_lingering"
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local longdesc = def.longdesc
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if not def.no_effect then
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longdesc = S("A throwable potion that will shatter on impact, where it creates a magic cloud that lingers around for a while. Any player or mob inside the cloud will receive the potion's effect, possibly repeatedly.")
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if def.longdesc then
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longdesc = longdesc .. "\n" .. def.longdesc
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end
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end
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minetest.register_craftitem(id, {
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minetest.register_craftitem(id, {
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description = descr,
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description = descr,
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_tt_help = def.tt,
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_tt_help = def.tt,
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_doc_items_longdesc = longdesc,
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_doc_items_usagehelp = S("Use the “Punch” key to throw it."),
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inventory_image = lingering_image(color),
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inventory_image = lingering_image(color),
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groups = {brewitem=1, not_in_creative_inventory=0},
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groups = {brewitem=1, not_in_creative_inventory=0},
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on_use = function(item, placer, pointed_thing)
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on_use = function(item, placer, pointed_thing)
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@ -9,6 +9,7 @@ local potion_image = function(colorstring, opacity)
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end
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end
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local how_to_drink = S("Use the “Place” key to drink it.")
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local how_to_drink = S("Use the “Place” key to drink it.")
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local potion_intro = S("Drinking a potion gives you a particular effect.")
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local function time_string(dur)
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local function time_string(dur)
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if not dur then return nil end
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if not dur then return nil end
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@ -112,16 +113,26 @@ local function register_potion(def)
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else
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else
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desc = def.description
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desc = def.description
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end
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end
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local potion_longdesc = def._longdesc
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if not def.no_effect then
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potion_longdesc = potion_intro .. "\n" .. def._longdesc
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end
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local potion_usagehelp
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local basic_potion_tt
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if def.name ~= "dragon_breath" then
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potion_usagehelp = how_to_drink
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basic_potion_tt = get_tt(def._tt, def.effect, dur)
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end
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minetest.register_craftitem("mcl_potions:"..def.name, {
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minetest.register_craftitem("mcl_potions:"..def.name, {
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description = desc,
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description = desc,
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_tt_help = get_tt(def._tt, def.effect, dur),
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_tt_help = basic_potion_tt,
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_doc_items_longdesc = def._longdesc,
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_doc_items_longdesc = potion_longdesc,
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_doc_items_usagehelp = how_to_drink,
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_doc_items_usagehelp = potion_usagehelp,
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stack_max = def.stack_max or 1,
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stack_max = def.stack_max or 1,
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inventory_image = def.image or potion_image(def.color),
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inventory_image = def.image or potion_image(def.color),
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wield_image = def.image or potion_image(def.color),
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wield_image = def.image or potion_image(def.color),
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groups = def.groups or {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0},
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groups = def.groups or {brewitem=1, food=3, can_eat_when_full=1 },
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on_place = on_use,
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on_place = on_use,
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on_secondary_use = on_use,
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on_secondary_use = on_use,
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})
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})
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@ -132,25 +143,33 @@ local function register_potion(def)
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local splash_def = {
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local splash_def = {
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tt = get_tt(def._tt, def.effect, splash_dur),
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tt = get_tt(def._tt, def.effect, splash_dur),
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longdesc = def._longdesc,
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potion_fun = get_splash_fun(def.effect, splash_dur),
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potion_fun = get_splash_fun(def.effect, splash_dur),
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no_effect = def.no_effect,
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}
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}
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local ling_def
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local ling_def
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if def.name == "healing" or def.name == "harming" then
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if def.name == "healing" or def.name == "harming" then
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ling_def = {
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ling_def = {
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tt = get_tt(def._tt, def.effect*mcl_potions.LINGERING_FACTOR, ling_dur),
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tt = get_tt(def._tt, def.effect*mcl_potions.LINGERING_FACTOR, ling_dur),
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longdesc = def._longdesc,
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potion_fun = get_lingering_fun(def.effect*mcl_potions.LINGERING_FACTOR, ling_dur),
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potion_fun = get_lingering_fun(def.effect*mcl_potions.LINGERING_FACTOR, ling_dur),
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no_effect = def.no_effect,
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}
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}
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else
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else
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ling_def = {
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ling_def = {
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tt = get_tt(def._tt, def.effect, ling_dur),
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tt = get_tt(def._tt, def.effect, ling_dur),
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longdesc = def._longdesc,
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potion_fun = get_lingering_fun(def.effect, ling_dur),
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potion_fun = get_lingering_fun(def.effect, ling_dur),
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no_effect = def.no_effect,
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}
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}
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end
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end
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local arrow_def = {
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local arrow_def = {
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tt = get_tt(def._tt, def.effect, dur/8.),
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tt = get_tt(def._tt, def.effect, dur/8.),
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longdesc = def._longdesc,
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potion_fun = get_arrow_fun(def.effect, dur/8.),
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potion_fun = get_arrow_fun(def.effect, dur/8.),
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no_effect = def.no_effect,
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}
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}
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if def.color and not def.no_throwable then
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if def.color and not def.no_throwable then
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@ -193,12 +212,12 @@ local function register_potion(def)
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minetest.register_craftitem("mcl_potions:"..def.name.."_2", {
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minetest.register_craftitem("mcl_potions:"..def.name.."_2", {
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description = S("@1 Potion@2", def.description, desc_mod),
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description = S("@1 Potion@2", def.description, desc_mod),
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_tt_help = get_tt(def._tt_2, effect_II, dur_2),
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_tt_help = get_tt(def._tt_2, effect_II, dur_2),
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_doc_items_longdesc = def._longdesc,
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_doc_items_longdesc = potion_longdesc,
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_doc_items_usagehelp = how_to_drink,
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_doc_items_usagehelp = potion_usagehelp,
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stack_max = def.stack_max or 1,
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stack_max = def.stack_max or 1,
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inventory_image = def.image or potion_image(def.color),
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inventory_image = def.image or potion_image(def.color),
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wield_image = def.image or potion_image(def.color),
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wield_image = def.image or potion_image(def.color),
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groups = def.groups or {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0},
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groups = def.groups or {brewitem=1, food=3, can_eat_when_full=1},
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on_place = on_use,
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on_place = on_use,
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on_secondary_use = on_use,
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on_secondary_use = on_use,
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})
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})
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@ -211,12 +230,16 @@ local function register_potion(def)
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if def.name == "healing" then
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if def.name == "healing" then
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splash_def_2 = {
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splash_def_2 = {
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tt = get_tt(def._tt_2, 7, splash_dur_2),
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tt = get_tt(def._tt_2, 7, splash_dur_2),
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longdesc = def._longdesc,
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potion_fun = get_splash_fun(7, splash_dur_2),
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potion_fun = get_splash_fun(7, splash_dur_2),
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no_effect = def.no_effect,
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}
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}
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else
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else
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splash_def_2 = {
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splash_def_2 = {
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tt = get_tt(def._tt_2, effect_II, splash_dur_2),
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tt = get_tt(def._tt_2, effect_II, splash_dur_2),
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longdesc = def._longdesc,
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potion_fun = get_splash_fun(effect_II, splash_dur_2),
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potion_fun = get_splash_fun(effect_II, splash_dur_2),
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no_effect = def.no_effect,
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}
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}
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end
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end
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@ -225,18 +248,24 @@ local function register_potion(def)
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if def.name == "healing" or def.name == "harming" then
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if def.name == "healing" or def.name == "harming" then
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ling_def_2 = {
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ling_def_2 = {
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tt = get_tt(def._tt_2, effect_II*mcl_potions.LINGERING_FACTOR, ling_dur_2),
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tt = get_tt(def._tt_2, effect_II*mcl_potions.LINGERING_FACTOR, ling_dur_2),
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longdesc = def._longdesc,
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potion_fun = get_lingering_fun(effect_II*mcl_potions.LINGERING_FACTOR, ling_dur_2),
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potion_fun = get_lingering_fun(effect_II*mcl_potions.LINGERING_FACTOR, ling_dur_2),
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no_effect = def.no_effect,
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}
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}
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else
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else
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ling_def_2 = {
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ling_def_2 = {
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tt = get_tt(def._tt_2, effect_II, ling_dur_2),
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tt = get_tt(def._tt_2, effect_II, ling_dur_2),
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longdesc = def._longdesc,
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potion_fun = get_lingering_fun(effect_II, ling_dur_2),
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potion_fun = get_lingering_fun(effect_II, ling_dur_2),
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no_effect = def.no_effect,
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}
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}
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end
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end
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local arrow_def_2 = {
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local arrow_def_2 = {
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tt = get_tt(def._tt_2, effect_II, dur_2/8.),
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tt = get_tt(def._tt_2, effect_II, dur_2/8.),
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longdesc = def._longdesc,
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potion_fun = get_arrow_fun(effect_II, dur_2/8.),
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potion_fun = get_arrow_fun(effect_II, dur_2/8.),
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no_effect = def.no_effect,
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}
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}
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if def.color and not def.no_throwable then
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if def.color and not def.no_throwable then
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@ -266,12 +295,12 @@ local function register_potion(def)
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minetest.register_craftitem("mcl_potions:"..def.name.."_plus", {
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minetest.register_craftitem("mcl_potions:"..def.name.."_plus", {
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description = S("@1 + Potion", def.description),
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description = S("@1 + Potion", def.description),
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_tt_help = get_tt(def._tt_plus, def.effect, dur_pl),
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_tt_help = get_tt(def._tt_plus, def.effect, dur_pl),
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_doc_items_longdesc = def._longdesc,
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_doc_items_longdesc = potion_longdesc,
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_doc_items_usagehelp = how_to_drink,
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_doc_items_usagehelp = potion_usagehelp,
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stack_max = 1,
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stack_max = 1,
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inventory_image = def.image or potion_image(def.color),
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inventory_image = def.image or potion_image(def.color),
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wield_image = def.image or potion_image(def.color),
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wield_image = def.image or potion_image(def.color),
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groups = def.groups or {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0},
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groups = def.groups or {brewitem=1, food=3, can_eat_when_full=1},
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on_place = on_use,
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on_place = on_use,
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on_secondary_use = on_use,
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on_secondary_use = on_use,
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})
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})
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@ -282,15 +311,21 @@ local function register_potion(def)
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local splash_def_pl = {
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local splash_def_pl = {
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tt = get_tt(def._tt_plus, def.effect, splash_dur_pl),
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tt = get_tt(def._tt_plus, def.effect, splash_dur_pl),
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longdesc = def._longdesc,
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potion_fun = get_splash_fun(def.effect, splash_dur_pl),
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potion_fun = get_splash_fun(def.effect, splash_dur_pl),
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no_effect = def.no_effect,
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}
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}
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local ling_def_pl = {
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local ling_def_pl = {
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tt = get_tt(def._tt_plus, def.effect, ling_dur_pl),
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tt = get_tt(def._tt_plus, def.effect, ling_dur_pl),
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longdesc = def._longdesc,
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potion_fun = get_lingering_fun(def.effect, ling_dur_pl),
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potion_fun = get_lingering_fun(def.effect, ling_dur_pl),
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no_effect = def.no_effect,
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}
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}
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local arrow_def_pl = {
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local arrow_def_pl = {
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tt = get_tt(def._tt_pl, def.effect, dur_pl/8.),
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tt = get_tt(def._tt_pl, def.effect, dur_pl/8.),
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longdesc = def._longdesc,
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potion_fun = get_arrow_fun(def.effect, dur_pl/8.),
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potion_fun = get_arrow_fun(def.effect, dur_pl/8.),
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no_effect = def.no_effect,
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}
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}
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if def.color and not def.no_throwable then
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if def.color and not def.no_throwable then
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mcl_potions.register_splash(def.name.."_plus", S("Splash @1 + Potion", def.description), def.color, splash_def_pl)
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mcl_potions.register_splash(def.name.."_plus", S("Splash @1 + Potion", def.description), def.color, splash_def_pl)
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@ -324,10 +359,11 @@ local awkward_def = {
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name = "awkward",
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name = "awkward",
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description = S("Awkward"),
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description = S("Awkward"),
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no_arrow = true,
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no_arrow = true,
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no_effect = true,
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_tt = S("No effect"),
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_tt = S("No effect"),
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_longdesc = S("Has an awkward taste and is used for brewing potions."),
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_longdesc = S("Has an awkward taste and is used for brewing potions."),
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color = "#0000FF",
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color = "#0000FF",
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groups = {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0},
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groups = {brewitem=1, food=3, can_eat_when_full=1},
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on_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
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on_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
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}
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}
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@ -335,8 +371,9 @@ local mundane_def = {
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name = "mundane",
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name = "mundane",
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description = S("Mundane"),
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description = S("Mundane"),
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no_arrow = true,
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no_arrow = true,
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no_effect = true,
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_tt = S("No effect"),
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_tt = S("No effect"),
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longdesc = S("Has a terrible taste and is not useful for brewing potions."),
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_longdesc = S("Has a terrible taste and is not useful for brewing potions."),
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color = "#0000FF",
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color = "#0000FF",
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on_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
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on_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
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}
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}
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@ -345,6 +382,7 @@ local thick_def = {
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name = "thick",
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name = "thick",
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description = S("Thick"),
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description = S("Thick"),
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no_arrow = true,
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no_arrow = true,
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no_effect = true,
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_tt = S("No effect"),
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_tt = S("No effect"),
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_longdesc = S("Has a bitter taste and is not useful for brewing potions."),
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_longdesc = S("Has a bitter taste and is not useful for brewing potions."),
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color = "#0000FF",
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color = "#0000FF",
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@ -357,10 +395,10 @@ local dragon_breath_def = {
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no_arrow = true,
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no_arrow = true,
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no_potion = true,
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no_potion = true,
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no_throwable = true,
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no_throwable = true,
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_tt = S("No effect"),
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no_effect = true,
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_longdesc = S("Combine with Splash potions to create a Lingering effect"),
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_longdesc = S("This item is used in brewing and can be combined with splash potions to create lingering potions."),
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color = "#BF4567",
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color = "#BF4567",
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groups = { brewitem = 1, not_in_creative_inventory = 0 },
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groups = { brewitem = 1 },
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on_use = nil,
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on_use = nil,
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stack_max = 64,
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stack_max = 64,
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}
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}
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@ -370,7 +408,7 @@ local healing_def = {
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description = S("Healing"),
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description = S("Healing"),
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_tt = S("+2 hearts"),
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_tt = S("+2 hearts"),
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_tt_2 = S("+4 hearts"),
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_tt_2 = S("+4 hearts"),
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_longdesc = S("Drink to heal yourself"),
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_longdesc = S("Instantly heals."),
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color = "#CC0000",
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color = "#CC0000",
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effect = 4,
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effect = 4,
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on_use = mcl_potions.healing_func,
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on_use = mcl_potions.healing_func,
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@ -383,7 +421,7 @@ local harming_def = {
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description = S("Harming"),
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description = S("Harming"),
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_tt = S("-3 hearts"),
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_tt = S("-3 hearts"),
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_tt_II = S("-6 hearts"),
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_tt_II = S("-6 hearts"),
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_longdesc = S("Drink to heal yourself"),
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_longdesc = S("Instantly deals damage."),
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color = "#660099",
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color = "#660099",
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effect = -6,
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effect = -6,
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on_use = mcl_potions.healing_func,
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on_use = mcl_potions.healing_func,
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@ -395,7 +433,7 @@ local night_vision_def = {
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name = "night_vision",
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name = "night_vision",
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description = S("Night Vision"),
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description = S("Night Vision"),
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_tt = nil,
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_tt = nil,
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_longdesc = S("Drink to see in the dark."),
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_longdesc = S("Grants the ability to see in darkness."),
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color = "#1010AA",
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color = "#1010AA",
|
||||||
effect = nil,
|
effect = nil,
|
||||||
is_dur = true,
|
is_dur = true,
|
||||||
@ -407,7 +445,7 @@ local swiftness_def = {
|
|||||||
name = "swiftness",
|
name = "swiftness",
|
||||||
description = S("Swiftness"),
|
description = S("Swiftness"),
|
||||||
_tt = nil,
|
_tt = nil,
|
||||||
_longdesc = S("Drink to increase your speed."),
|
_longdesc = S("Increases walking speed."),
|
||||||
color = "#009999",
|
color = "#009999",
|
||||||
effect = 1.2,
|
effect = 1.2,
|
||||||
is_dur = true,
|
is_dur = true,
|
||||||
@ -420,7 +458,7 @@ local slowness_def = {
|
|||||||
name = "slowness",
|
name = "slowness",
|
||||||
description = S("Slowness"),
|
description = S("Slowness"),
|
||||||
_tt = nil,
|
_tt = nil,
|
||||||
_longdesc = S("Drink to become sluggish"),
|
_longdesc = S("Decreases walking speed."),
|
||||||
color = "#000080",
|
color = "#000080",
|
||||||
effect = 0.85,
|
effect = 0.85,
|
||||||
is_dur = true,
|
is_dur = true,
|
||||||
@ -434,7 +472,7 @@ local leaping_def = {
|
|||||||
name = "leaping",
|
name = "leaping",
|
||||||
description = S("Leaping"),
|
description = S("Leaping"),
|
||||||
_tt = nil,
|
_tt = nil,
|
||||||
_longdesc = S("Drink to leap tall buildings in a single bound!"),
|
_longdesc = S("Increases jump strength."),
|
||||||
color = "#00CC33",
|
color = "#00CC33",
|
||||||
effect = 1.15,
|
effect = 1.15,
|
||||||
is_dur = true,
|
is_dur = true,
|
||||||
@ -447,7 +485,7 @@ local poison_def = {
|
|||||||
name = "poison",
|
name = "poison",
|
||||||
description = S("Poison"),
|
description = S("Poison"),
|
||||||
_tt = nil,
|
_tt = nil,
|
||||||
_longdesc = S("Poison mobs or players with this dangerous potion."),
|
_longdesc = S("Applies the poison effect which deals damage at a regular interval."),
|
||||||
color = "#447755",
|
color = "#447755",
|
||||||
effect = 2.5,
|
effect = 2.5,
|
||||||
is_dur = true,
|
is_dur = true,
|
||||||
@ -461,7 +499,7 @@ local regeneration_def = {
|
|||||||
name = "regeneration",
|
name = "regeneration",
|
||||||
description = S("Regeneration"),
|
description = S("Regeneration"),
|
||||||
_tt = nil,
|
_tt = nil,
|
||||||
_longdesc = S("Regenerate mobs or players with this healing potion over time."),
|
_longdesc = S("Regenerates health over time."),
|
||||||
color = "#B52CC2",
|
color = "#B52CC2",
|
||||||
effect = 2.5,
|
effect = 2.5,
|
||||||
is_dur = true,
|
is_dur = true,
|
||||||
@ -474,7 +512,7 @@ local invisibility_def = {
|
|||||||
name = "invisibility",
|
name = "invisibility",
|
||||||
description = S("Invisibility"),
|
description = S("Invisibility"),
|
||||||
_tt = nil,
|
_tt = nil,
|
||||||
_longdesc = S("Drink and become invisibile to mobs and players."),
|
_longdesc = S("Grants invisibility."),
|
||||||
color = "#B0B0B0",
|
color = "#B0B0B0",
|
||||||
is_dur = true,
|
is_dur = true,
|
||||||
on_use = mcl_potions.invisiblility_func,
|
on_use = mcl_potions.invisiblility_func,
|
||||||
@ -485,7 +523,7 @@ local water_breathing_def = {
|
|||||||
name = "water_breathing",
|
name = "water_breathing",
|
||||||
description = S("Water Breathing"),
|
description = S("Water Breathing"),
|
||||||
_tt = nil,
|
_tt = nil,
|
||||||
_longdesc = S("Drink and breath underwater."),
|
_longdesc = S("Grants limitless breath underwater."),
|
||||||
color = "#0000AA",
|
color = "#0000AA",
|
||||||
is_dur = true,
|
is_dur = true,
|
||||||
on_use = mcl_potions.water_breathing_func,
|
on_use = mcl_potions.water_breathing_func,
|
||||||
@ -496,7 +534,7 @@ local fire_resistance_def = {
|
|||||||
name = "fire_resistance",
|
name = "fire_resistance",
|
||||||
description = S("Fire Resistance"),
|
description = S("Fire Resistance"),
|
||||||
_tt = nil,
|
_tt = nil,
|
||||||
_longdesc = S("Drink and resist fire damage."),
|
_longdesc = S("Grants immunity to damage from heat sources like fire."),
|
||||||
color = "#D0A040",
|
color = "#D0A040",
|
||||||
is_dur = true,
|
is_dur = true,
|
||||||
on_use = mcl_potions.fire_resistance_func,
|
on_use = mcl_potions.fire_resistance_func,
|
||||||
@ -523,7 +561,7 @@ end
|
|||||||
-- _doc_items_longdesc = brewhelp,
|
-- _doc_items_longdesc = brewhelp,
|
||||||
-- wield_image = potion_image("#6600AA"),
|
-- wield_image = potion_image("#6600AA"),
|
||||||
-- inventory_image = potion_image("#6600AA"),
|
-- inventory_image = potion_image("#6600AA"),
|
||||||
-- groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
|
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
||||||
-- stack_max = 1,
|
-- stack_max = 1,
|
||||||
--
|
--
|
||||||
-- on_place = function(itemstack, user, pointed_thing)
|
-- on_place = function(itemstack, user, pointed_thing)
|
||||||
@ -547,7 +585,7 @@ end
|
|||||||
-- _doc_items_longdesc = brewhelp,
|
-- _doc_items_longdesc = brewhelp,
|
||||||
-- wield_image = potion_image("#7700BB"),
|
-- wield_image = potion_image("#7700BB"),
|
||||||
-- inventory_image = potion_image("#7700BB"),
|
-- inventory_image = potion_image("#7700BB"),
|
||||||
-- groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
|
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
||||||
-- stack_max = 1,
|
-- stack_max = 1,
|
||||||
--
|
--
|
||||||
-- on_place = function(itemstack, user, pointed_thing)
|
-- on_place = function(itemstack, user, pointed_thing)
|
||||||
@ -571,7 +609,7 @@ end
|
|||||||
-- _doc_items_longdesc = brewhelp,
|
-- _doc_items_longdesc = brewhelp,
|
||||||
-- wield_image = potion_image("#D444D4"),
|
-- wield_image = potion_image("#D444D4"),
|
||||||
-- inventory_image = potion_image("#D444D4"),
|
-- inventory_image = potion_image("#D444D4"),
|
||||||
-- groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
|
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
||||||
-- stack_max = 1,
|
-- stack_max = 1,
|
||||||
--
|
--
|
||||||
-- on_place = function(itemstack, user, pointed_thing)
|
-- on_place = function(itemstack, user, pointed_thing)
|
||||||
@ -595,7 +633,7 @@ end
|
|||||||
-- _doc_items_longdesc = brewhelp,
|
-- _doc_items_longdesc = brewhelp,
|
||||||
-- wield_image = potion_image("#D444E4"),
|
-- wield_image = potion_image("#D444E4"),
|
||||||
-- inventory_image = potion_image("#D444E4"),
|
-- inventory_image = potion_image("#D444E4"),
|
||||||
-- groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
|
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
||||||
-- stack_max = 1,
|
-- stack_max = 1,
|
||||||
--
|
--
|
||||||
-- on_place = function(itemstack, user, pointed_thing)
|
-- on_place = function(itemstack, user, pointed_thing)
|
||||||
@ -619,7 +657,7 @@ end
|
|||||||
-- _doc_items_longdesc = brewhelp,
|
-- _doc_items_longdesc = brewhelp,
|
||||||
-- wield_image = potion_image("#D444F4"),
|
-- wield_image = potion_image("#D444F4"),
|
||||||
-- inventory_image = potion_image("#D444F4"),
|
-- inventory_image = potion_image("#D444F4"),
|
||||||
-- groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
|
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
||||||
-- stack_max = 1,
|
-- stack_max = 1,
|
||||||
--
|
--
|
||||||
-- on_place = function(itemstack, user, pointed_thing)
|
-- on_place = function(itemstack, user, pointed_thing)
|
||||||
|
@ -11,9 +11,18 @@ end
|
|||||||
function mcl_potions.register_splash(name, descr, color, def)
|
function mcl_potions.register_splash(name, descr, color, def)
|
||||||
|
|
||||||
local id = "mcl_potions:"..name.."_splash"
|
local id = "mcl_potions:"..name.."_splash"
|
||||||
|
local longdesc = def.longdesc
|
||||||
|
if not def.no_effect then
|
||||||
|
longdesc = S("A throwable potion that will shatter on impact, where it gives all nearby players and mobs a status effect.")
|
||||||
|
if def.longdesc then
|
||||||
|
longdesc = longdesc .. "\n" .. def.longdesc
|
||||||
|
end
|
||||||
|
end
|
||||||
minetest.register_craftitem(id, {
|
minetest.register_craftitem(id, {
|
||||||
description = descr,
|
description = descr,
|
||||||
_tt_help = def.tt,
|
_tt_help = def.tt,
|
||||||
|
_doc_items_longdesc = longdesc,
|
||||||
|
_doc_items_usagehelp = S("Use the “Punch” key to throw it."),
|
||||||
inventory_image = splash_image(color),
|
inventory_image = splash_image(color),
|
||||||
groups = {brewitem=1, not_in_creative_inventory=0},
|
groups = {brewitem=1, not_in_creative_inventory=0},
|
||||||
on_use = function(item, placer, pointed_thing)
|
on_use = function(item, placer, pointed_thing)
|
||||||
|
@ -27,19 +27,23 @@ local function arrow_image(colorstring, opacity)
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local how_to_shoot = minetest.registered_items["mcl_bows:arrow"]._doc_items_usagehelp
|
||||||
|
|
||||||
local mod_awards = minetest.get_modpath("awards") and minetest.get_modpath("mcl_achievements")
|
local mod_awards = minetest.get_modpath("awards") and minetest.get_modpath("mcl_achievements")
|
||||||
local mod_button = minetest.get_modpath("mesecons_button")
|
local mod_button = minetest.get_modpath("mesecons_button")
|
||||||
|
|
||||||
function mcl_potions.register_arrow(name, desc, color, def)
|
function mcl_potions.register_arrow(name, desc, color, def)
|
||||||
|
|
||||||
|
local longdesc = def.longdesc or ""
|
||||||
minetest.register_craftitem("mcl_potions:"..name.."_arrow", {
|
minetest.register_craftitem("mcl_potions:"..name.."_arrow", {
|
||||||
description = desc,
|
description = desc,
|
||||||
_tt_help = S("Ammunition").."\n"..S("Damage from bow: 1-10").."\n"..S("Damage from dispenser: 3").."\n"..def.tt,
|
_tt_help = S("Ammunition").."\n"..S("Damage from bow: 1-10").."\n"..S("Damage from dispenser: 3").."\n"..def.tt,
|
||||||
_doc_items_longdesc = S("Arrows are ammunition for bows and dispensers.").."\n"..
|
_doc_items_longdesc = S("Arrows are ammunition for bows and dispensers.").."\n"..
|
||||||
S("An arrow fired from a bow has a regular damage of 1-9. At full charge, there's a 20% chance of a critical hit dealing 10 damage instead. An arrow fired from a dispenser always deals 3 damage.").."\n"..
|
S("An arrow fired from a bow has a regular damage of 1-9. At full charge, there's a 20% chance of a critical hit dealing 10 damage instead. An arrow fired from a dispenser always deals 3 damage.").."\n"..
|
||||||
S("Arrows might get stuck on solid blocks and can be retrieved again. They are also capable of pushing wooden buttons."),
|
S("Arrows might get stuck on solid blocks and can be retrieved again. They are also capable of pushing wooden buttons.").."\n"..
|
||||||
_doc_items_usagehelp = S("To use arrows as ammunition for a bow, just put them anywhere in your inventory, they will be used up automatically. To use arrows as ammunition for a dispenser, place them in the dispenser's inventory. To retrieve an arrow that sticks in a block, simply walk close to it."),
|
S("This particular arrow is tipped and will give an effect when it hits a player or mob.").."\n"..
|
||||||
|
longdesc,
|
||||||
|
_doc_items_usagehelp = how_to_shoot,
|
||||||
inventory_image = "mcl_bows_arrow_inv.png^(mcl_potions_arrow_inv.png^[colorize:"..color..":100)",
|
inventory_image = "mcl_bows_arrow_inv.png^(mcl_potions_arrow_inv.png^[colorize:"..color..":100)",
|
||||||
groups = { ammo=1, ammo_bow=1, brewitem=1},
|
groups = { ammo=1, ammo_bow=1, brewitem=1},
|
||||||
_on_dispense = function(itemstack, dispenserpos, droppos, dropnode, dropdir)
|
_on_dispense = function(itemstack, dispenserpos, droppos, dropnode, dropdir)
|
||||||
|
Loading…
Reference in New Issue
Block a user